29 lines
712 B
C#
29 lines
712 B
C#
using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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[System.Serializable]
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public class inventoryMenuIconElement : MonoBehaviour
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{
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public Button button;
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public Text iconName;
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public Text amount;
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public RawImage icon;
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public GameObject pressedIcon;
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public GameObject combineIcon;
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public GameObject equipedIcon;
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public GameObject activeSlotContent;
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public GameObject emptySlotContent;
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public GameObject amountPerUnitPanel;
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public Text amountPerUnitText;
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public GameObject infiniteAmountIcon;
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public RectTransform inventoryOptionsOnSlotPanelPosition;
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public GameObject durabilitySliderGameObject;
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public Slider durabilitySlider;
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public GameObject objectBrokenIconGameObject;
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} |