Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Inventory/weaponAttachmentInventoryPrefabCreationSystem.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

18 lines
554 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class weaponAttachmentInventoryPrefabCreationSystem : inventoryPrefabCreationSystem
{
public override void createInventoryPrefabObject ()
{
weaponAttachmentPickup currentWeaponAttachmentPickup = GetComponent<weaponAttachmentPickup> ();
inventoryObject currentInventoryObject = GetComponentInChildren<inventoryObject> ();
string newName = currentInventoryObject.inventoryObjectInfo.Name;
currentWeaponAttachmentPickup.setAttachmentName (newName);
}
}