Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Save System/Elements On Scene/elementsOnSceneData.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

54 lines
1.7 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu (fileName = "Element On Scene Data", menuName = "GKC/Create Element On Scene Data", order = 51)]
public class elementsOnSceneData : ScriptableObject
{
public List<elementsOnSceneInfo> elementsOnSceneInfoList = new List<elementsOnSceneInfo> ();
public GameObject getElementScenePrefabById (int prefabID)
{
if (prefabID <= -1) {
return null;
}
int elementsOnSceneInfoListCount = elementsOnSceneInfoList.Count;
for (int i = 0; i < elementsOnSceneInfoListCount; i++) {
int elementOnSceneInfoListCount = elementsOnSceneInfoList [i].elementOnSceneInfoList.Count;
for (int j = 0; j < elementOnSceneInfoListCount; j++) {
if (elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefabID == prefabID) {
return elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefab;
}
}
}
return null;
}
public int getElementScenePrefabIDByName (string prefabName)
{
int elementsOnSceneInfoListCount = elementsOnSceneInfoList.Count;
for (int i = 0; i < elementsOnSceneInfoListCount; i++) {
int elementOnSceneInfoListCount = elementsOnSceneInfoList [i].elementOnSceneInfoList.Count;
for (int j = 0; j < elementOnSceneInfoListCount; j++) {
if (elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefab != null) {
string currentName = elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefab.name;
if (currentName.Equals (prefabName) || prefabName.Contains (currentName)) {
return elementsOnSceneInfoList [i].elementOnSceneInfoList [j].elementPrefabID;
}
}
}
}
return -1;
}
}