Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Weapons/weaponTransformData.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

11 lines
379 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu (fileName = "Objects Transform Data", menuName = "GKC/Create Objects Transform Data", order = 51)]
public class weaponTransformData : ScriptableObject
{
public int weaponID = -1;
public List<objectsTransformInfo> objectsTransformInfoList = new List<objectsTransformInfo> ();
}