564 lines
19 KiB
C#
564 lines
19 KiB
C#
using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor (typeof(weaponAttachmentSystem))]
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public class weaponAttachmentSystemEditor : Editor
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{
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SerializedProperty useOffsetPanels;
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SerializedProperty canChangeAttachmentWithNumberKeys;
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SerializedProperty thirdPersonCameraMovementSpeed;
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SerializedProperty canEditWeaponWithoutAttchments;
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SerializedProperty useSmoothTransitionFreeCamera;
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SerializedProperty useSmoothTransitionLockedCamera;
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SerializedProperty setPickedAttachments;
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SerializedProperty startEditWeaponSound;
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SerializedProperty startEditWeaponAudioElement;
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SerializedProperty stopEditWeaponSound;
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SerializedProperty stopEditWeaponAudioElement;
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SerializedProperty UILinesScaleMultiplier;
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SerializedProperty dualWeaponOffsetScale;
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SerializedProperty disableHUDWhenEditingAttachments;
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SerializedProperty showCurrentAttachmentHoverInfo;
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SerializedProperty editingAttachments;
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SerializedProperty showElementSettings;
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SerializedProperty weaponSystem;
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SerializedProperty IKWeaponManager;
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SerializedProperty weaponsManager;
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SerializedProperty attachmentInfoGameObject;
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SerializedProperty attachmentSlotGameObject;
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SerializedProperty weaponAttachmentsMenu;
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SerializedProperty attachmentHoverInfoPanelGameObject;
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SerializedProperty attachmentHoverInfoText;
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SerializedProperty weaponsCamera;
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SerializedProperty mainAudioSource;
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SerializedProperty removeAttachmentSound;
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SerializedProperty removeAttachmentAudioElement;
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SerializedProperty attachmentInfoList;
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SerializedProperty showGizmo;
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SerializedProperty showDualWeaponsGizmo;
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SerializedProperty showDebugPrint;
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weaponAttachmentSystem manager;
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Color buttonColor;
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string inputListOpenedText;
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GUIStyle buttonStyle = new GUIStyle ();
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void OnEnable ()
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{
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useOffsetPanels = serializedObject.FindProperty ("useOffsetPanels");
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canChangeAttachmentWithNumberKeys = serializedObject.FindProperty ("canChangeAttachmentWithNumberKeys");
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thirdPersonCameraMovementSpeed = serializedObject.FindProperty ("thirdPersonCameraMovementSpeed");
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canEditWeaponWithoutAttchments = serializedObject.FindProperty ("canEditWeaponWithoutAttchments");
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useSmoothTransitionFreeCamera = serializedObject.FindProperty ("useSmoothTransitionFreeCamera");
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useSmoothTransitionLockedCamera = serializedObject.FindProperty ("useSmoothTransitionLockedCamera");
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setPickedAttachments = serializedObject.FindProperty ("setPickedAttachments");
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startEditWeaponSound = serializedObject.FindProperty ("startEditWeaponSound");
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startEditWeaponAudioElement = serializedObject.FindProperty ("startEditWeaponAudioElement");
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stopEditWeaponSound = serializedObject.FindProperty ("stopEditWeaponSound");
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stopEditWeaponAudioElement = serializedObject.FindProperty ("stopEditWeaponAudioElement");
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UILinesScaleMultiplier = serializedObject.FindProperty ("UILinesScaleMultiplier");
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dualWeaponOffsetScale = serializedObject.FindProperty ("dualWeaponOffsetScale");
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disableHUDWhenEditingAttachments = serializedObject.FindProperty ("disableHUDWhenEditingAttachments");
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showCurrentAttachmentHoverInfo = serializedObject.FindProperty ("showCurrentAttachmentHoverInfo");
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editingAttachments = serializedObject.FindProperty ("editingAttachments");
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showElementSettings = serializedObject.FindProperty("showElementSettings");
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weaponSystem = serializedObject.FindProperty ("weaponSystem");
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IKWeaponManager = serializedObject.FindProperty ("IKWeaponManager");
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weaponsManager = serializedObject.FindProperty("weaponsManager");
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attachmentInfoGameObject = serializedObject.FindProperty ("attachmentInfoGameObject");
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attachmentSlotGameObject = serializedObject.FindProperty ("attachmentSlotGameObject");
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weaponAttachmentsMenu = serializedObject.FindProperty ("weaponAttachmentsMenu");
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attachmentHoverInfoPanelGameObject = serializedObject.FindProperty ("attachmentHoverInfoPanelGameObject");
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attachmentHoverInfoText = serializedObject.FindProperty ("attachmentHoverInfoText");
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weaponsCamera = serializedObject.FindProperty ("weaponsCamera");
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mainAudioSource = serializedObject.FindProperty ("mainAudioSource");
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removeAttachmentSound = serializedObject.FindProperty ("removeAttachmentSound");
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removeAttachmentAudioElement = serializedObject.FindProperty ("removeAttachmentAudioElement");
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attachmentInfoList = serializedObject.FindProperty ("attachmentInfoList");
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showGizmo = serializedObject.FindProperty ("showGizmo");
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showDualWeaponsGizmo = serializedObject.FindProperty ("showDualWeaponsGizmo");
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showDebugPrint= serializedObject.FindProperty ("showDebugPrint");
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manager = (weaponAttachmentSystem)target;
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}
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public override void OnInspectorGUI ()
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{
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GUILayout.BeginVertical (GUILayout.Height (30));
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (useOffsetPanels);
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EditorGUILayout.PropertyField (canChangeAttachmentWithNumberKeys);
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EditorGUILayout.PropertyField (thirdPersonCameraMovementSpeed);
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EditorGUILayout.PropertyField (canEditWeaponWithoutAttchments);
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EditorGUILayout.PropertyField (setPickedAttachments);
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (useSmoothTransitionFreeCamera);
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EditorGUILayout.PropertyField (useSmoothTransitionLockedCamera);
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (UILinesScaleMultiplier);
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EditorGUILayout.PropertyField (dualWeaponOffsetScale);
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EditorGUILayout.PropertyField (disableHUDWhenEditingAttachments);
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EditorGUILayout.PropertyField (showCurrentAttachmentHoverInfo);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Sound Settings", "window");
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EditorGUILayout.PropertyField (startEditWeaponSound);
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EditorGUILayout.PropertyField (startEditWeaponAudioElement);
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EditorGUILayout.PropertyField (stopEditWeaponSound);
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EditorGUILayout.PropertyField (stopEditWeaponAudioElement);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Attachment State", "window");
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GUILayout.Label ("Editing Attachments\t " + editingAttachments.boolValue);
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EditorGUILayout.PropertyField (showDebugPrint);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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buttonColor = GUI.backgroundColor;
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EditorGUILayout.BeginVertical ();
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if (showElementSettings.boolValue) {
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GUI.backgroundColor = Color.gray;
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inputListOpenedText = "Hide Element Settings";
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} else {
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GUI.backgroundColor = buttonColor;
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inputListOpenedText = "Show Element Settings";
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}
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if (GUILayout.Button (inputListOpenedText)) {
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showElementSettings.boolValue = !showElementSettings.boolValue;
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}
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GUI.backgroundColor = buttonColor;
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EditorGUILayout.EndVertical ();
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if (showElementSettings.boolValue) {
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Element Settings", "window");
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EditorGUILayout.PropertyField (weaponSystem);
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EditorGUILayout.PropertyField (IKWeaponManager);
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EditorGUILayout.PropertyField (weaponsManager);
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EditorGUILayout.PropertyField (attachmentInfoGameObject);
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EditorGUILayout.PropertyField (attachmentSlotGameObject);
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EditorGUILayout.PropertyField (weaponAttachmentsMenu);
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EditorGUILayout.PropertyField (attachmentHoverInfoPanelGameObject);
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EditorGUILayout.PropertyField (attachmentHoverInfoText);
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EditorGUILayout.PropertyField (weaponsCamera);
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EditorGUILayout.PropertyField (mainAudioSource);
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EditorGUILayout.PropertyField (removeAttachmentSound);
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EditorGUILayout.PropertyField (removeAttachmentAudioElement);
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GUILayout.EndVertical ();
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Attachment List", "window");
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showAttachmentPlaceList (attachmentInfoList);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Gizmo Options", "window");
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EditorGUILayout.PropertyField (showGizmo);
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EditorGUILayout.PropertyField (showDualWeaponsGizmo);
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GUILayout.EndVertical ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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EditorGUILayout.Space ();
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}
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void showAttachmentPlaceListElement (SerializedProperty list, int attachmentPlaceIndex)
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{
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GUILayout.BeginVertical ("box");
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("attachmentPlaceEnabled"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("noAttachmentText"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentAttachmentSelectedIndex"));
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Panel Transform Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("attachmentPlaceTransform"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("offsetAttachmentPlaceTransform"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("dualWeaponOffsetAttachmentPlaceTransform"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("offsetAttachmentPointTransform"));
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Objects To Replace List", "window");
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showObjectsToReplaceList (list.FindPropertyRelative ("objectToReplace"));
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Attachments List", "window");
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showAttachmentList (list.FindPropertyRelative ("attachmentPlaceInfoList"), attachmentPlaceIndex);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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void showAttachmentPlaceList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Attachment Places: " + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Place")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Enable All Places")) {
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manager.enableOrDisableAllAttachmentPlaces (true);
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}
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if (GUILayout.Button ("Disable All Places")) {
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manager.enableOrDisableAllAttachmentPlaces (false);
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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bool expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showAttachmentPlaceListElement (list.GetArrayElementAtIndex (i), i);
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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}
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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if (expanded) {
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GUILayout.EndVertical ();
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} else {
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showObjectsToReplaceList (SerializedProperty list)
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{
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Objects: " + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Object")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent ("", null, ""), false);
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}
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GUILayout.EndHorizontal ();
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}
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}
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}
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void showAttachmentList (SerializedProperty list, int attachmentPlaceIndex)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUILayout.Label ("Number of Attachment: " + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Attachment")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Enable All Attachments")) {
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manager.enableOrDisableAllAttachment (true, attachmentPlaceIndex);
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}
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if (GUILayout.Button ("Disable All Attachments")) {
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manager.enableOrDisableAllAttachment (false, attachmentPlaceIndex);
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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bool expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showAttachmentListElement (list.GetArrayElementAtIndex (i));
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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}
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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if (expanded) {
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GUILayout.EndVertical ();
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} else {
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showAttachmentListElement (SerializedProperty list)
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{
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GUILayout.BeginVertical ("box");
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("attachmentEnabled"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("attachmentActive"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentlyActive"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("onlyEnabledWhileCarrying"));
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("attachmentUseHUD"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("attachmentGameObject"));
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Sound Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("selectAttachmentSound"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("selectAttachmentAudioElement"));
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Attachments Event Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("activateEvent"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("deactivateEvent"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useEventOnPress"));
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if (list.FindPropertyRelative ("useEventOnPress").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventOnPress"));
|
|
}
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useEventOnPressDown"));
|
|
if (list.FindPropertyRelative ("useEventOnPressDown").boolValue) {
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventOnPressDown"));
|
|
}
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useEventOnPressUp"));
|
|
if (list.FindPropertyRelative ("useEventOnPressUp").boolValue) {
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventOnPressUp"));
|
|
}
|
|
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useEventHandPosition"));
|
|
if (list.FindPropertyRelative ("useEventHandPosition").boolValue) {
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("activateEventHandPosition"));
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("deactivateEventHandPosition"));
|
|
}
|
|
GUILayout.EndVertical ();
|
|
|
|
EditorGUILayout.Space ();
|
|
|
|
GUILayout.BeginVertical ("Attachments Hover Info Settings", "window");
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useAttachmentHoverInfo"));
|
|
if (list.FindPropertyRelative ("useAttachmentHoverInfo").boolValue) {
|
|
EditorGUILayout.PropertyField (list.FindPropertyRelative ("attachmentHoverInfo"));
|
|
}
|
|
GUILayout.EndVertical ();
|
|
|
|
EditorGUILayout.Space ();
|
|
|
|
GUILayout.EndVertical ();
|
|
}
|
|
}
|
|
#endif |