Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/spriteAnimatorSystemEditor.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

40 lines
776 B
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(spriteAnimatorSystem))]
public class spriteAnimatorSystemEditor : Editor
{
spriteAnimatorSystem manager;
void OnEnable ()
{
manager = (spriteAnimatorSystem)target;
}
public override void OnInspectorGUI ()
{
DrawDefaultInspector ();
EditorGUILayout.Space ();
GUILayout.Label ("EDITOR BUTTONS", EditorStyles.boldLabel);
EditorGUILayout.Space ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Enable Sprite Animator")) {
manager.setSpriteAnimatorActiveStateFromEditor (true);
}
EditorGUILayout.Space ();
if (GUILayout.Button ("Disable Sprite Animator")) {
manager.setSpriteAnimatorActiveStateFromEditor (false);
}
}
}
#endif