970 lines
33 KiBLFS
Plaintext
970 lines
33 KiBLFS
Plaintext
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eventOnAtatck:
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m_Calls: []
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m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0,
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customActionName: Axe Attack 1 Hand Full Body 2
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attackDuration: 1.8
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messageNameToSend: pushCharacter
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probability: 1
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- Name:
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attackDamage: 12
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attackType: Strong
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minDelayBeforeNextAttack: 1
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damageReactionID: -1
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damageTypeID: -1
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playerOnGroundToActivateAttack: 1
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messageNameToSend: pushCharacter
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- Name:
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attackDamage: 13
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attackType: Strong
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- Name:
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- Name:
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