29 lines
656 B
C#
29 lines
656 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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public class manualDetonationMineObject : MonoBehaviour
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{
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public UnityEvent eventToActivateMine;
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manualDetonationMineSystem mainManualDetonationMineSystem;
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public void activateMine ()
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{
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eventToActivateMine.Invoke ();
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}
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public void removeMine ()
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{
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if (mainManualDetonationMineSystem != null) {
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mainManualDetonationMineSystem.removeCurrentMine ();
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}
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}
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public void setManualDetonationMineSystem (manualDetonationMineSystem newManualDetonationMineSystem)
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{
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mainManualDetonationMineSystem = newManualDetonationMineSystem;
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}
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}
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