Add a new Pause Menu UI (UXML, USS, TSS, asset/meta) and related UI folder metadata. Add new terrain assets and TerrainData files, plus lighting settings for the 2.5d demo scene. Import a new character model (X Bot.fbx) with its importer meta and new characters folder. Update SampleScene and LFS pointers, and refresh render pipeline settings (Mobile RP & URP global settings) and project/package settings. Tweak multiple material files: align _Color with BaseColor, add SHADOWCASTER to disabled shader passes for Ellen materials, and assign a missing main texture for Vincent_Hero_High_diffuse.
9 lines
200 B
Plaintext
9 lines
200 B
Plaintext
fileFormatVersion: 2
|
|
guid: fb3b36f7f361e6146bcbfbe897f58955
|
|
NativeFormatImporter:
|
|
externalObjects: {}
|
|
mainObjectFileID: 4890085278179872738
|
|
userData:
|
|
assetBundleName:
|
|
assetBundleVariant:
|