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FueraDeEscala/Assets/Game/Menus/MainMenu/MainMenu.uss
Robii Aragon 98a843e80f Add Main Menu UI, alien models & editor configs
Add VS Code workspace/launch/settings for Unity development and a new MainMenu scene/UI (uxml, uss, tss) with MainMenuController and related assets. Import two alien character FBX models (with generated .meta settings) and add folder metadata. Update Git LFS pointers for a Game Kit scene and add modifications to Game Kit Controller assets (World Canvas material and Save Camera render texture) and ProjectSettings/QualitySettings. These changes bring initial UI/menu assets and character models into the project and add editor tooling/config for easier development.
2026-02-17 18:04:37 -08:00

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/* 1. Fondo y Contenedor Principal */
.main-container {
width: 100%;
height: 100%;
flex-grow: 1;
align-items: center;
justify-content: center;
background-color: #2b0057;
}
/* 2. Título "Loco" */
.game-title {
font-size: 120px;
color: #ffffff;
-unity-font-style: bold;
text-shadow: 5px 5px 0px #000000;
margin-bottom: 50px;
rotate: -5deg;
}
/* 3. Botones Base */
.menu-button {
width: 300px;
height: 80px;
margin: 15px;
background-color: #ffffff;
border-radius: 40px;
border-width: 6px;
border-color: #000000;
font-size: 40px;
-unity-font-style: bold;
color: #000000;
transition-property: scale, rotate, background-color;
transition-duration: 0.2s;
transition-timing-function: ease-out-back;
}
/* 4. Estado Hover */
.menu-button:hover {
scale: 1.1 1.1;
rotate: 3deg;
background-color: #ffec00;
color: #2b0057;
}
/* 5. Estado Pressed */
.menu-button:active {
scale: 0.95 0.95;
background-color: #ff8800;
}
/* Estilo botón Salir */
.button-exit { border-color: #ff0044; }
.button-exit:hover { background-color: #ffcccc; }