16 lines
315 B
C#
16 lines
315 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class showPlayerInputValues : MonoBehaviour
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{
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public Text inputText;
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public playerInputManager playerInput;
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void Update ()
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{
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inputText.text = playerInput.getPlayerMovementAxis ().ToString();
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}
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}
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