Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons With Arms/Gravity Gun.prefab
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

22068 lines
654 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1014341412524458
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4405173583100286}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4405173583100286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1014341412524458}
m_LocalRotation: {x: 6.132664e-13, y: 0.000000119208835, z: 0.00000008638449, w: 1}
m_LocalPosition: {x: 0.23700082, y: 1.1300001, z: 0.34400105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1018454113547212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4933885808137586}
- component: {fileID: 33864034340207334}
- component: {fileID: 23449347265180190}
m_Layer: 0
m_Name: Cylinder (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4933885808137586
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1018454113547212}
m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: -0.1018, y: 0.009, z: 0.187}
m_LocalScale: {x: 0.029690154, y: 0.06790084, z: 0.029690158}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90}
--- !u!33 &33864034340207334
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1018454113547212}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23449347265180190
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1018454113547212}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1028136617471490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4226011819545286}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4226011819545286
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1028136617471490}
m_LocalRotation: {x: -0.13400152, y: -0.02877809, z: -0.014945908, w: 0.99045044}
m_LocalPosition: {x: 0.298, y: 1.307, z: 0.202}
m_LocalScale: {x: 1.0000054, y: 1.0000026, z: 1.0000044}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -15.444001, y: -3.1520002, z: -1.302}
--- !u!1 &1029971017920468
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4250957270267540}
m_Layer: 0
m_Name: f_pinky.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4250957270267540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1029971017920468}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4461717124165032}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1035155979955852
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4019649539370186}
m_Layer: 0
m_Name: palm_middle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4019649539370186
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1035155979955852}
m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286}
m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218}
m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997}
m_Children:
- {fileID: 4535889605301538}
m_Father: {fileID: 4697843624029524}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1036824735307600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4158336405674360}
- component: {fileID: 33684506708702452}
- component: {fileID: 23061258231675918}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4158336405674360
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036824735307600}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0, y: 0.062703684, z: 0.32400027}
m_LocalScale: {x: 0.012300219, y: 0.0049715526, z: 0.1521201}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33684506708702452
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036824735307600}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23061258231675918
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1036824735307600}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1037164968401824
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4102773722411636}
- component: {fileID: 33192637574507814}
- component: {fileID: 23820602160750808}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102773722411636
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037164968401824}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.004, z: 0.0062}
m_LocalScale: {x: 0.040737458, y: 0.04292312, z: 0.030778049}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33192637574507814
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037164968401824}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23820602160750808
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1037164968401824}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1039189703073470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4147690189191606}
m_Layer: 0
m_Name: palm_ring.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4147690189191606
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1039189703073470}
m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636}
m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 4004233142650818}
m_Father: {fileID: 4112235190457498}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1049138180322302
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4742366494244510}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4742366494244510
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1049138180322302}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8195810504174738466}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1055080761993470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4996635551624538}
m_Layer: 0
m_Name: Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4996635551624538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1055080761993470}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4100905578905624}
- {fileID: 4463494005370922}
- {fileID: 4500498360149266}
- {fileID: 4102773722411636}
- {fileID: 4585796724950392}
- {fileID: 4494163865918444}
- {fileID: 4527883763957134}
- {fileID: 4910657653485468}
- {fileID: 4381824238387772}
- {fileID: 4064732821903832}
- {fileID: 4066428047876840}
- {fileID: 4089074439583808}
- {fileID: 4813841238939894}
- {fileID: 4998126915673204}
- {fileID: 4793178714008076}
- {fileID: 4299068823649802}
- {fileID: 4566762372111014}
- {fileID: 4659229612968996}
- {fileID: 8564778881965699989}
- {fileID: 4003465397689490}
- {fileID: 4583922411408288}
- {fileID: 4092567495187106}
- {fileID: 4320959502908440}
- {fileID: 4536264104739032}
- {fileID: 4003204915837498}
- {fileID: 4044971683872590}
- {fileID: 4106213328959170}
- {fileID: 4877398188631662}
- {fileID: 4001372379508508}
- {fileID: 1840024283977914575}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1060044295466210
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4611954024871538}
m_Layer: 0
m_Name: Fire Mode Selector (Burst)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4611954024871538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1060044295466210}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0.0000121593475}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5454205503570343258}
- {fileID: 304946144108069490}
m_Father: {fileID: 4582182556687656}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1066508004053136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4932287622682150}
m_Layer: 0
m_Name: hand.L.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4932287622682150
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1066508004053136}
m_LocalRotation: {x: 0.000000059604638, y: -0.000000104308114, z: 0.0000001490116,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4697843624029524}
- {fileID: 4861598577765500}
m_Father: {fileID: 344452353975073314}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63}
--- !u!1 &1075790342032182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4217969323529970}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4217969323529970
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1075790342032182}
m_LocalRotation: {x: 0.3063835, y: -0.5125576, z: -0.033113744, w: 0.8014471}
m_LocalPosition: {x: 0.11919517, y: 1.218796, z: 0.24701016}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 27.204, y: -71.186005, z: -24.382002}
--- !u!1 &1084940183276828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4335655995934002}
m_Layer: 0
m_Name: Offset Dual Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4335655995934002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1084940183276828}
m_LocalRotation: {x: 0.00000014960354, y: 0.00000017881392, z: -0.000000061114385,
w: 1}
m_LocalPosition: {x: 0.000000074051655, y: 0.14599988, z: 0.11120152}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4582182556687656}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1101584803118780
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4453299847711208}
m_Layer: 0
m_Name: f_ring.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4453299847711208
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1101584803118780}
m_LocalRotation: {x: 0.52036583, y: -0.0016678415, z: -0.013281531, w: 0.8538385}
m_LocalPosition: {x: -0.0004311595, y: 0.33374384, z: 0.00016513467}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 4304995600354542}
m_Father: {fileID: 4781282030154538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 62.694004, y: -2.0830002, z: -3.051}
--- !u!1 &1113585369410422
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4449418293578070}
m_Layer: 0
m_Name: Push Objects Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4449418293578070
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1113585369410422}
m_LocalRotation: {x: 0.00000008638303, y: 0.000000119209275, z: 0.0000000021064286,
w: 1}
m_LocalPosition: {x: 0, y: -0, z: 4.02}
m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1127456043464448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4066784219553276}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4066784219553276
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1127456043464448}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1138465548223852
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4983791384961470}
m_Layer: 0
m_Name: Center (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4983791384961470
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1138465548223852}
m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028}
m_LocalScale: {x: 1.0000007, y: 1.0000005, z: 1.0000005}
m_Children:
- {fileID: 1022658989050804621}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
--- !u!1 &1139100584128152
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4102571274628946}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102571274628946
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1139100584128152}
m_LocalRotation: {x: -0.5820063, y: 0.014898177, z: 0.1894815, w: 0.7906602}
m_LocalPosition: {x: -0.02599829, y: 1.4880004, z: 0.44200146}
m_LocalScale: {x: 1.0000002, y: 1.0000107, z: 1.0000104}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: -67.817, y: -31.451002, z: 48.388}
--- !u!1 &1147101628605526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4415836629833160}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4415836629833160
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1147101628605526}
m_LocalRotation: {x: -0.044151433, y: -0.48958555, z: 0.0006749922, w: 0.87083656}
m_LocalPosition: {x: 0.21, y: 1.332, z: 0.234}
m_LocalScale: {x: 1.0000093, y: 1.0000033, z: 1.0000083}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -4.372, y: -58.787003, z: 2.5530002}
--- !u!1 &1155864334117040
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4468491165263204}
m_Layer: 0
m_Name: f_index.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4468491165263204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1155864334117040}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4735254394068378}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1159791970878386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4199173273053478}
m_Layer: 0
m_Name: thumb.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4199173273053478
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1159791970878386}
m_LocalRotation: {x: 0.29937088, y: 0.45893627, z: 0.14752817, w: 0.8234016}
m_LocalPosition: {x: -0.0032408535, y: 0.35293433, z: -0.0016124025}
m_LocalScale: {x: 0.9999997, y: 1, z: 1}
m_Children:
- {fileID: 4124895732300440}
m_Father: {fileID: 4102903278616692}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1167001304145200
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4234287163529612}
m_Layer: 0
m_Name: f_pinky.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4234287163529612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1167001304145200}
m_LocalRotation: {x: 0.5800527, y: 0.00020856778, z: -0.0078009395, w: 0.81454164}
m_LocalPosition: {x: -0.00000011920929, y: 0.25512552, z: 0}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 4461717124165032}
m_Father: {fileID: 4105806137278794}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 70.901, y: -1.5250001, z: -2.184}
--- !u!1 &1167990774357508
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4441007371472922}
m_Layer: 0
m_Name: f_index.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4441007371472922
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1167990774357508}
m_LocalRotation: {x: 0.37177035, y: 0.00561989, z: -0.0062622214, w: 0.9282867}
m_LocalPosition: {x: -0.00025447842, y: 0.268135, z: 0.00025260448}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 4208411047947794}
m_Father: {fileID: 4343090183954384}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1172841366916602
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4004233142650818}
m_Layer: 0
m_Name: f_ring.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4004233142650818
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1172841366916602}
m_LocalRotation: {x: 0.3378822, y: -0.06209289, z: -0.09771418, w: 0.9340408}
m_LocalPosition: {x: -0.00004903879, y: 0.6789869, z: -0.000047020614}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
m_Children:
- {fileID: 4229759467951836}
m_Father: {fileID: 4147690189191606}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1178872430362232
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4906004850833702}
m_Layer: 0
m_Name: palm_ring.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4906004850833702
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1178872430362232}
m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961}
m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502}
m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997}
m_Children:
- {fileID: 4781282030154538}
m_Father: {fileID: 4697843624029524}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1181660841716692
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4791837563233084}
- component: {fileID: 33584748250206104}
- component: {fileID: 23522098631510528}
m_Layer: 0
m_Name: Cylinder (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4791837563233084
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181660841716692}
m_LocalRotation: {x: 0.49999997, y: -0.50000006, z: 0.50000006, w: 0.50000006}
m_LocalPosition: {x: -0.05030003, y: 0.009000119, z: 0.18699981}
m_LocalScale: {x: 0.04234739, y: 0.014640897, z: 0.042347357}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90}
--- !u!33 &33584748250206104
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181660841716692}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23522098631510528
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1181660841716692}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1185902040110188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4915709547423550}
m_Layer: 0
m_Name: FirstPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4915709547423550
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1185902040110188}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0839591, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4670067086709638}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1189358112185458
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4033655268343916}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4033655268343916
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1189358112185458}
m_LocalRotation: {x: 0.07947348, y: -0.42578062, z: -0.49807388, w: 0.7512105}
m_LocalPosition: {x: 0.25170055, y: 1.4796798, z: 0.53189486}
m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000005}
m_Children:
- {fileID: 4071086908260742}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -17.742, y: -49.005, z: -58.953003}
--- !u!1 &1193514476900018
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4597248451572236}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4597248451572236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1193514476900018}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7840727724512900588}
- {fileID: 8771824043328194352}
- {fileID: 8294613422471634146}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1211197388489176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224507388860254776}
m_Layer: 0
m_Name: Fill Area
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224507388860254776
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211197388489176}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224125037573191064}
m_Father: {fileID: 224444932250477892}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.25}
m_AnchorMax: {x: 1, y: 0.75}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1212192388666436
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4251249737686002}
m_Layer: 0
m_Name: f_pinky.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4251249737686002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1212192388666436}
m_LocalRotation: {x: 0.01368706, y: 0.006849891, z: -0.012085335, w: 0.9998098}
m_LocalPosition: {x: -0.00000035762787, y: 0.16856414, z: 0.00000029802322}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_Children:
- {fileID: 4498921690867686}
m_Father: {fileID: 4733802169765330}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1216715127954850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4249963971547692}
- component: {fileID: 82774859154066698}
m_Layer: 0
m_Name: Object Found Audio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4249963971547692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216715127954850}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82774859154066698
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1216715127954850}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: c54640916e93cf24bb246c2103d68f95, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1227128869847386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4248140162741162}
m_Layer: 0
m_Name: Projectile Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4248140162741162
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1227128869847386}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.054, z: 0.477}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1228772290479072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4593827169821678}
m_Layer: 0
m_Name: Center
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4593827169821678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228772290479072}
m_LocalRotation: {x: -0.00000015934489, y: -0.000000054310036, z: 0.49973115, w: 0.86618066}
m_LocalPosition: {x: 0, y: -0, z: 0.08950046}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2265068512668098223}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &1228973558908080
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4598562159639914}
- component: {fileID: 114555656982407668}
m_Layer: 0
m_Name: meshParts
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4598562159639914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228973558908080}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4076342283137640}
- {fileID: 4996635551624538}
- {fileID: 4928328283385884}
- {fileID: 4800113615515644}
- {fileID: 224191407435777752}
- {fileID: 224601656268197580}
- {fileID: 4670067086709638}
- {fileID: 4114737409453350}
- {fileID: 4314753331685492}
- {fileID: 4820183244431778}
- {fileID: 4266298061369454}
- {fileID: 4885753812789006}
- {fileID: 4447708966205512}
- {fileID: 4029571858371316}
m_Father: {fileID: 4471508982345356}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114555656982407668
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1228973558908080}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b04cee01eb00fac459b949eb7578cb1a, type: 3}
m_Name:
m_EditorClassIdentifier:
objectListToRemove:
- {fileID: 1770805168065764}
- {fileID: 1722263649890122}
- {fileID: 1242266306802186}
- {fileID: 1984252607236648}
- {fileID: 1751589065701306}
- {fileID: 1502473616386850}
- {fileID: 1922017998301342}
- {fileID: 1931376890604118}
- {fileID: 1869258744926148}
--- !u!1 &1233494491231088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4494163865918444}
- component: {fileID: 33634518746787566}
- component: {fileID: 23734587750036136}
m_Layer: 0
m_Name: Cube (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4494163865918444
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233494491231088}
m_LocalRotation: {x: 0.29487422, y: 0, z: 0, w: 0.9555361}
m_LocalPosition: {x: -0, y: -0.07363, z: -0.08928}
m_LocalScale: {x: 0.04937587, y: 0.017986592, z: 0.1435579}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 34.3, y: 0, z: 0}
--- !u!33 &33634518746787566
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233494491231088}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23734587750036136
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1233494491231088}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1237466447841810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4429781935024368}
m_Layer: 0
m_Name: Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4429781935024368
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1237466447841810}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -1.5590135e-10, y: 1.5618331, z: 0.8043197}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1242266306802186
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4670067086709638}
m_Layer: 0
m_Name: HUDPositions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4670067086709638
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1242266306802186}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4258983953992116}
- {fileID: 4915709547423550}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1246706917519992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4124895732300440}
m_Layer: 0
m_Name: thumb.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4124895732300440
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1246706917519992}
m_LocalRotation: {x: 0.39239168, y: -0.007867117, z: 0.0067493455, w: 0.91973984}
m_LocalPosition: {x: -0.00048577785, y: 0.42529145, z: -0.0004875213}
m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994}
m_Children:
- {fileID: 4593968252466340}
m_Father: {fileID: 4199173273053478}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1249909716064816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224382781511225678}
- component: {fileID: 222672882290155168}
- component: {fileID: 114065831484785720}
m_Layer: 0
m_Name: clipSize
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224382781511225678
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1249909716064816}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.0018441188, y: 0.0018441188, z: 0.0018441189}
m_Children: []
m_Father: {fileID: 224785037044904182}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.000000026526662, y: 0.02255024}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222672882290155168
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1249909716064816}
m_CullTransparentMesh: 0
--- !u!114 &114065831484785720
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1249909716064816}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 27
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 40
--- !u!1 &1251510723477784
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4663124360700866}
m_Layer: 0
m_Name: clavicle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4663124360700866
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1251510723477784}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 4236716292955372}
m_Father: {fileID: 4861598577765500}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1252119538895450
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4096942825035206}
m_Layer: 21
m_Name: FPS Dual Weapon Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4096942825035206
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1252119538895450}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8922994817127185932}
- {fileID: 7780249014665517100}
m_Father: {fileID: 4759911951901172}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1254288905788516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4461717124165032}
m_Layer: 0
m_Name: f_pinky.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4461717124165032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1254288905788516}
m_LocalRotation: {x: 0.013686959, y: -0.006849872, z: 0.0120853605, w: 0.9998098}
m_LocalPosition: {x: -0.00000011920929, y: 0.16856378, z: 0.0000007748604}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1}
m_Children:
- {fileID: 4250957270267540}
m_Father: {fileID: 4234287163529612}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1259918935199020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4684894499904096}
m_Layer: 0
m_Name: f_middle.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4684894499904096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259918935199020}
m_LocalRotation: {x: 0.24302176, y: -0.013082914, z: -0.075095095, w: 0.9670212}
m_LocalPosition: {x: -0.00022915838, y: 0.76234674, z: -0.000013485551}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999}
m_Children:
- {fileID: 4283677934345540}
m_Father: {fileID: 4376536762173100}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1262585524847256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4029884070966696}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4029884070966696
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1262585524847256}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3666028516836690629}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1278426540288978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4668444823326956}
- component: {fileID: 33836963868397416}
- component: {fileID: 23844737734179400}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4668444823326956
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278426540288978}
m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246,
w: 1}
m_LocalPosition: {x: 0.05169954, y: 0.009405762, z: 0.30058047}
m_LocalScale: {x: 0.00799519, y: 0.023458479, z: 0.19895567}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33836963868397416
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278426540288978}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23844737734179400
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1278426540288978}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1285225208247558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224080719145806962}
- component: {fileID: 222610140822390950}
- component: {fileID: 114526634327509204}
m_Layer: 0
m_Name: Panel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224080719145806962
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285225208247558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224785037044904182}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -2.8574956e-10, y: 7.871308e-17}
m_SizeDelta: {x: 0.1, y: 0.1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222610140822390950
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285225208247558}
m_CullTransparentMesh: 0
--- !u!114 &114526634327509204
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285225208247558}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.375, g: 0.375, b: 0.375, a: 0.203}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1288098545727668
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4535889605301538}
m_Layer: 0
m_Name: f_middle.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4535889605301538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1288098545727668}
m_LocalRotation: {x: 0.48966894, y: 0.069018744, z: 0.102810144, w: 0.8630706}
m_LocalPosition: {x: -0.00086549943, y: 0.7627085, z: 0.00026690215}
m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001}
m_Children:
- {fileID: 4272459342592414}
m_Father: {fileID: 4019649539370186}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1289597656170252
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4368187946769080}
m_Layer: 0
m_Name: FPS Dual Weapon Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4368187946769080
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289597656170252}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1364474807850447746}
m_Father: {fileID: 4759911951901172}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1299797432591888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4759648454064202}
- component: {fileID: 114543095779289610}
- component: {fileID: 114059775097175242}
- component: {fileID: 114123919181462876}
- component: {fileID: 114897343343654998}
m_Layer: 0
m_Name: Gravity Gun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4759648454064202
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4759911951901172}
- {fileID: 4390559718661634}
- {fileID: 4410463186763952}
- {fileID: 4471508982345356}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114543095779289610
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a9a5139f09ab1c74581f0456dcca953b, type: 3}
m_Name:
m_EditorClassIdentifier:
thirdPersonWeaponInfo:
weapon: {fileID: 1663485877268944}
aimPosition: {fileID: 4087650016154508}
walkPosition: {fileID: 4152288277433680}
keepPosition: {fileID: 4057419531888336}
aimRecoilPosition: {fileID: 4226011819545286}
walkRecoilPosition: {fileID: 0}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 4415836629833160}
surfaceCollisionRayPosition: {fileID: 4067913666762920}
hideCursorOnCollision: 0
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 0
lowerWeaponPosition: {fileID: 0}
useSwayInfo: 1
useRunPosition: 0
runMovementSpeed: 10
runPosition: {fileID: 0}
hideCursorOnRun: 0
useRunSwayInfo: 0
useJumpPositions: 0
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 10
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
useNewFovOnRun: 0
changeFovSpeed: 0
newFovOnRun: 0
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 4102571274628946}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 4160528014215018}
meleeAttackRaycastDistance: 1.4
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 12
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 12
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1.5
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 4033655268343916}
attachmentCameraPosition: {fileID: 4071086908260742}
leftHandMesh: {fileID: 1049138180322302}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 4499677711507834}
leftHandParent: {fileID: 8195810504174738466}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 2
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 0
newCarrySpeed: 0
useNewAimSpeed: 0
newAimSpeed: 0
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath:
- {fileID: 5362842772746083445}
- {fileID: 8367531279269160223}
weaponPositionInHandForDeactivateIK: {fileID: 4463522086707678}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 10
weaponHasRecoil: 1
recoilSpeed: 5
endRecoilSpeed: 4
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 5, y: 0.5, z: 10}
resetWeaponPositionAfterReloadSpeed: 3
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 1
spline: {fileID: 114363323240698490}
bezierDuration: 0.5
lookDirectionSpeed: 11
keepPath:
- {fileID: 7840727724512900588}
- {fileID: 8771824043328194352}
- {fileID: 8294613422471634146}
- {fileID: 4152288277433680}
handsInfo:
- Name: Left Hand
handTransform: {fileID: 0}
limb: 2
position: {fileID: 4742366494244510}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4066784219553276}
wayPoints:
- {fileID: 3666028516836690629}
- {fileID: 4742366494244510}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 0
elbowInfo:
Name: Left Elbow
elbow: 2
position: {fileID: 4611516454253354}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4906475834481936}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 4
- Name: Right Hand
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4841857167368352}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 4425767652745278}
wayPoints:
- {fileID: 4841857167368352}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name: Right Elbow
elbow: 3
position: {fileID: 4059055240267574}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 4847612694183226}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useWeaponRotationPoint: 1
weaponRotationPoint: {fileID: 4640228543314390}
weaponRotationPointHolder: {fileID: 4317694196042724}
weaponRotationPointHeadLookTarget: {fileID: 4125993263040512}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 30
useRotationDownClamp: 1
rotationDownClamp: 5
weaponPivotPoint: {fileID: 4915429564960558}
useCrouchPosition: 0
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0.037
handleGizmoColor: {r: 1, g: 0, b: 0, a: 1}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 799221279659761124}
aimRecoilPosition: {fileID: 93985053938596248}
walkPosition: {fileID: 9101144323193986210}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 5578062590851250204}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 4266269244969455524}
surfaceCollisionRayPosition: {fileID: 9214188729207920292}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 0}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 7893966612324865134}
meleeAttackRaycastPosition: {fileID: 6147911640317338224}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 8762769238745595671}
attachmentCameraPosition: {fileID: 4129868141754372}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath:
- {fileID: 8349795941969637794}
- {fileID: 2505451049089013679}
weaponPositionInHandForDeactivateIK: {fileID: 518630680961801597}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 1
spline: {fileID: 6129290898625497566}
bezierDuration: 0.5
lookDirectionSpeed: 11
keepPath:
- {fileID: 854106933945281284}
- {fileID: 8302273281034900838}
- {fileID: 1456885787704124514}
- {fileID: 9101144323193986210}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 3
position: {fileID: 4841857167368352}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 344745107690363986}
wayPoints:
- {fileID: 4841857167368352}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 3
position: {fileID: 2483289518073038087}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 1
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
leftHandDualWeaponInfo:
aimPosition: {fileID: 4557858003938787860}
aimRecoilPosition: {fileID: 4078337469501648567}
walkPosition: {fileID: 2542120981285029209}
walkRecoilPosition: {fileID: 0}
keepPosition: {fileID: 3220290333119768893}
crouchPosition: {fileID: 0}
crouchRecoilPosition: {fileID: 0}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 2622889476112094756}
surfaceCollisionRayPosition: {fileID: 3922765483528200752}
lowerWeaponPosition: {fileID: 0}
runPosition: {fileID: 0}
jumpStartPosition: {fileID: 0}
jumpEndPosition: {fileID: 0}
meleeAttackPosition: {fileID: 4550595902062384892}
meleeAttackRaycastPosition: {fileID: 2446493706838532836}
firstPersonHandMesh: {fileID: 0}
editAttachmentPosition: {fileID: 4367058378475698766}
attachmentCameraPosition: {fileID: 8694067958854012502}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath:
- {fileID: 4637949631530089104}
- {fileID: 1291289276587600342}
weaponPositionInHandForDeactivateIK: {fileID: 4726863686571653190}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 1
weaponRotationPoint: {fileID: 5956178008331802235}
weaponRotationPointHolder: {fileID: 9208954750637468033}
useBezierCurve: 1
spline: {fileID: 3227896175703910388}
bezierDuration: 0.5
lookDirectionSpeed: 11
keepPath:
- {fileID: 5771974573337425410}
- {fileID: 6004835243008308376}
- {fileID: 8128430335207629735}
- {fileID: 2542120981285029209}
handsInfo:
- Name:
handTransform: {fileID: 0}
limb: 2
position: {fileID: 2515164194571391472}
HandIKWeight: 0
targetValue: 0
IKSpeed: 5
handMovementSpeed: 2
waypointFollower: {fileID: 6198232069957648104}
wayPoints:
- {fileID: 2515164194571391472}
handInPositionToAim: 0
transformFollowByHand: {fileID: 0}
usedToDrawWeapon: 1
elbowInfo:
Name:
elbow: 2
position: {fileID: 7018426041537301914}
elbowIKWeight: 0
targetValue: 0
elbowOriginalPosition: {fileID: 0}
showElbowInfo: 0
handUsedInWeapon: 1
ignoreIKWeight: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
useGrabbingHandID: 1
grabbingHandID: 3
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 0
drawWeaponActionName: Draw Rifle 2
keepWeaponActionName: Keep Rifle 2
delayToPlaceWeaponOnHandOnDrawAnimation: 0.5
delayToPlaceWeaponOnKeepAnimation: 1
FBAWalkPositionOffset: {x: 0.22, y: 1.499, z: 0.255}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0.22, y: 1.499, z: 0.23}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0, y: 0, z: 0}
FBARunRotationOffset: {x: 0, y: 0, z: 0}
FBAAimPositionOffset: {x: 0.153, y: 1.5, z: 0.252}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0.153, y: 1.505, z: 0.24}
FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0.22, y: 1.46, z: 0.255}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0.22, y: 1.46, z: 0.2}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0.19, y: 1.55, z: 0.245}
FBAJumpStartRotationOffset: {x: -9.5, y: -20, z: 0}
FBAJumpEndPositionOffset: {x: 0.15, y: 1.4, z: 0.225}
FBAJumpEndRotationOffset: {x: 0, y: -10, z: 0}
FBAObstaclePositionOffset: {x: 0.16, y: 1.51, z: 0.17}
FBAObstacleRotationOffset: {x: 0, y: -60, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 1
FBARandomRecoilWalkPositionMultiplier: 0.4
FBARandomRecoilAimPositionMultiplier: 0.2
useFBARunPosition: 0
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonWeaponInfo:
weapon: {fileID: 1663485877268944}
aimPosition: {fileID: 2864571000962801750}
walkPosition: {fileID: 3434819997899226213}
keepPosition: {fileID: 2794152127556014567}
aimRecoilPosition: {fileID: 2635386722781287646}
walkRecoilPosition: {fileID: 4296495158786514}
checkSurfaceCollision: 1
collisionRayDistance: 0.54
collisionMovementSpeed: 10
surfaceCollisionPosition: {fileID: 2922464329691527712}
surfaceCollisionRayPosition: {fileID: 5398440374544018924}
hideCursorOnCollision: 1
checkSurfaceOnlyOnAiming: 0
avoidShootOnSurfaceDetected: 1
avoidAimingIfSurfaceDetected: 1
lowerWeaponPosition: {fileID: 4433820963179114}
useSwayInfo: 1
useRunPosition: 1
runMovementSpeed: 10
runPosition: {fileID: 4541812005639262}
hideCursorOnRun: 1
useRunSwayInfo: 1
useJumpPositions: 1
jumpStartPosition: {fileID: 4078184633961588}
jumpEndPosition: {fileID: 4005995132169926}
jumpStartMovementSpeed: 3
jumpEndtMovementSpeed: 8
resetJumpMovementSped: 5
delayAtJumpEnd: 0.1
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
useNewFovOnRun: 1
changeFovSpeed: 80
newFovOnRun: 70
useMeleeAttack: 1
useCustomMeleeAttackLayer: 0
customMeleeAttackLayer:
serializedVersion: 2
m_Bits: 0
useCapsuleRaycast: 0
meleeAttackPosition: {fileID: 6875302306852671689}
meleeAttackStartMovementSpeed: 15
meleeAttackEndMovementSpeed: 10
meleeAttackEndDelay: 0.15
meleeAttackRaycastPosition: {fileID: 1870437164663967135}
meleeAttackRaycastDistance: 1.5
meleeAttackCapsuleDistance: 1.5
meleeAttackRaycastRadius: 0.4
meleeAttackDamageAmount: 12
meleeAttackIgnoreShield: 0
useMeleeAttackShakeInfo: 1
applyMeleeAtackForce: 1
meleeAttackForceAmount: 12
meleeAttackForceMode: 1
meleeAttackApplyForceToVehicles: 1
meleAttackForceToVehicles: 1.5
useMeleeAttackSound: 1
meleeAttackSurfaceSound: {fileID: 8300000, guid: a5b29ecb49488934992adb310031c59c,
type: 3}
meleeAttackSurfaceAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
meleeAttackAirSound: {fileID: 8300000, guid: 9a622373c92d5e74b859eecb1e36fb28,
type: 3}
meleeAttackAirAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMeleeAttackParticles: 1
meleeAttackParticles: {fileID: 1801350828485190, guid: 5661a851d0eac594e99643b3306f7c32,
type: 3}
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
useActionSystemForMeleeAttack: 0
meleeAttackActionName:
ignoreDamageValueOnLayer: 0
layerToIgnoreDamage:
serializedVersion: 2
m_Bits: 0
checkObjectsToUseRemoteEventsOnDamage: 0
layerToUseRemoteEventsOnDamage:
serializedVersion: 2
m_Bits: 0
useRemoteEvent: 0
remoteEventNameList: []
useRemoteEventToEnableParryInteraction: 0
remoteEventToEnableParryInteractionNameList: []
showMeleeAttackGizmo: 0
hasAttachments: 1
editAttachmentPosition: {fileID: 1898002074565519204}
attachmentCameraPosition: {fileID: 0}
leftHandMesh: {fileID: 1066508004053136}
extraLeftHandMesh: {fileID: 0}
leftHandEditPosition: {fileID: 7203452605184562076}
leftHandParent: {fileID: 0}
extraLeftHandMeshParent: {fileID: 0}
editAttachmentMovementSpeed: 0.5
editAttachmentHandSpeed: 6
usingSecondPositionForHand: 0
secondPositionForHand: {fileID: 0}
useSightPosition: 0
sightPosition: {fileID: 0}
sightRecoilPosition: {fileID: 0}
canRunWhileCarrying: 1
canRunWhileAiming: 1
useNewCarrySpeed: 1
newCarrySpeed: 1
useNewAimSpeed: 1
newAimSpeed: 0.5
deactivateIKIfNotAiming: 0
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
drawWeaponMovementSpeed: 2
aimMovementSpeed: 15
weaponHasRecoil: 1
recoilSpeed: 5
endRecoilSpeed: 4
useExtraRandomRecoil: 1
useExtraRandomRecoilPosition: 1
extraRandomRecoilPosition: {x: 0.02, y: 0.01, z: 0.06}
useExtraRandomRecoilRotation: 1
extraRandomRecoilRotation: {x: 2, y: 5, z: 10}
resetWeaponPositionAfterReloadSpeed: 1.5
resetWeaponPositionAfterActionSpeed: 5
resumeWeaponIKPositionAfterActionSpeed: 8
useQuickDrawKeepWeapon: 0
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useWeaponRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
weaponRotationPointHeadLookTarget: {fileID: 0}
rotationPointInfo:
rotationUpPointAmountMultiplier: 1.5
rotationDownPointAmountMultiplier: 1.5
rotationPointSpeed: 20
useRotationUpClamp: 1
rotationUpClampAmount: 50
useRotationDownClamp: 1
rotationDownClamp: 31
weaponPivotPoint: {fileID: 0}
useCrouchPosition: 1
crouchPosition: {fileID: 4239305358465204}
crouchRecoilPosition: {fileID: 4068129457746384}
crouchMovementSpeed: 5
useHandle: 0
handleRadius: 0.0728
handleGizmoColor: {r: 1, g: 0, b: 0, a: 1}
usePositionHandle: 1
dualWeaponActive: 0
usedOnRightHand: 0
canBeUsedAsDualWeapon: 1
rightHandDualWeaopnInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 1095432785804736220}
walkRecoilPosition: {fileID: 620190516820578276}
keepPosition: {fileID: 2659879759139747546}
crouchPosition: {fileID: 4664784753436083782}
crouchRecoilPosition: {fileID: 1610110594365600501}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 6615037746714645081}
surfaceCollisionRayPosition: {fileID: 9124012181593783788}
lowerWeaponPosition: {fileID: 661458853537189443}
runPosition: {fileID: 7385460995638372379}
jumpStartPosition: {fileID: 6208519834236103371}
jumpEndPosition: {fileID: 2775577240380602530}
meleeAttackPosition: {fileID: 3984794320883082609}
meleeAttackRaycastPosition: {fileID: 4050865191435303799}
firstPersonHandMesh: {fileID: 1252119538895450}
editAttachmentPosition: {fileID: 6525594062095293652}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
leftHandDualWeaponInfo:
aimPosition: {fileID: 0}
aimRecoilPosition: {fileID: 0}
walkPosition: {fileID: 9001210040945736485}
walkRecoilPosition: {fileID: 1389374469779106599}
keepPosition: {fileID: 2737760525322230330}
crouchPosition: {fileID: 7821753144701160573}
crouchRecoilPosition: {fileID: 5253007293686367688}
collisionRayDistance: 0.54
surfaceCollisionPosition: {fileID: 3841605135891664209}
surfaceCollisionRayPosition: {fileID: 5521543139543823355}
lowerWeaponPosition: {fileID: 3690877913536686462}
runPosition: {fileID: 5889243952032850700}
jumpStartPosition: {fileID: 2033316135844387721}
jumpEndPosition: {fileID: 7131818025606962736}
meleeAttackPosition: {fileID: 9147292713076003314}
meleeAttackRaycastPosition: {fileID: 5889127771381963973}
firstPersonHandMesh: {fileID: 1289597656170252}
editAttachmentPosition: {fileID: 9034662329547255513}
attachmentCameraPosition: {fileID: 0}
deactivateIKIfNotAiming: 0
deactivateIKDrawPath: []
weaponPositionInHandForDeactivateIK: {fileID: 0}
placeWeaponOnWalkPositionBeforeDeactivateIK: 1
useDualRotationPoint: 0
weaponRotationPoint: {fileID: 0}
weaponRotationPointHolder: {fileID: 0}
useBezierCurve: 0
spline: {fileID: 0}
bezierDuration: 0
lookDirectionSpeed: 0
keepPath: []
handsInfo: []
handsInPosition: 0
useQuickDrawKeepWeapon: 0
placeWeaponOnKeepPositionSideBeforeDraw: 0
useReloadMovement: 0
reloadSpline: {fileID: 0}
reloadDuration: 1
reloadLookDirectionSpeed: 11
changeOneOrTwoHandWieldSpeed: 5
usingWeaponAsOneHandWield: 0
showSingleWeaponSettings: 0
showDualWeaponSettings: 0
useCustomThirdPersonAimActive: 0
customDefaultThirdPersonAimRightStateName:
customDefaultThirdPersonAimLeftStateName:
useCustomThirdPersonAimCrouchActive: 0
customDefaultThirdPersonAimRightCrouchStateName:
customDefaultThirdPersonAimLeftCrouchStateName:
useCustomThirdPersonWithoutAimActive: 0
customDefaultThirdPersonWithoutAimRightStateName:
customDefaultThirdPersonWithoutAimLeftStateName:
useCustomThirdPersonWithoutAimCrouchActive: 0
customDefaultThirdPersonWithoutAimRightCrouchStateName:
customDefaultThirdPersonWithoutAimLeftCrouchStateName:
useNewIdleID: 0
newIdleID: 0
useDrawKeepWeaponAnimation: 1
drawWeaponActionName: Draw Rifle 2
keepWeaponActionName: Keep Rifle 2
delayToPlaceWeaponOnHandOnDrawAnimation: 0.5
delayToPlaceWeaponOnKeepAnimation: 1
FBAWalkPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRotationOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAWalkRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBARunPositionOffset: {x: 0, y: 0, z: 0}
FBARunRotationOffset: {x: 0, y: 0, z: 0}
FBAAimPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRotationOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBAAimRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRotationOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilPositionOffset: {x: 0, y: 0, z: 0}
FBACrouchRecoilRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpStartPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpStartRotationOffset: {x: 0, y: 0, z: 0}
FBAJumpEndPositionOffset: {x: 0, y: 0, z: 0}
FBAJumpEndRotationOffset: {x: 0, y: 0, z: 0}
FBAObstaclePositionOffset: {x: 0, y: 0, z: 0}
FBAObstacleRotationOffset: {x: 0, y: 0, z: 0}
FBAMoveWalkPositionSpeed: 20
overrideFBAValuesForOffset: 0
FBARandomRecoilWalkPositionMultiplier: 1
FBARandomRecoilAimPositionMultiplier: 1
useFBARunPosition: 0
ignoreIKElbowsOnFBA: 0
FBAAimInfoList: []
firstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 3
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 15
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.03, y: 0.05, z: 0.02}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 5
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.03, y: 0, z: 0.02}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.6
bobPositionRunningMultiplier: 1.4
bobRotationRunningMultiplier: 1.3
swayPositionPercentageAiming: 0.504
swayRotationPercentageAiming: 0.504
bobPositionPercentageAiming: 0.4
bobRotationPercentageAiming: 0.4
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.3
runFirstPersonSwayInfo:
useSway: 1
usePositionSway: 1
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 5
useRotationSway: 1
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 5
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 7
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: -0.04, y: 0, z: 0.03}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.5
bobPositionRunningMultiplier: 1.2
bobRotationRunningMultiplier: 1.2
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.2
bobRotationPercentageAiming: 0.2
useSwayPositionClamp: 1
swayPositionHorizontalClamp: {x: -0.1, y: 0.1}
swayPositionVerticalClamp: {x: -0.1, y: 0.1}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.7
thirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 1
bobPositionSpeed: {x: 5, y: 10, z: 10}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.2}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 1
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0.1, y: 0, z: 0.03}
swayPositionRunningMultiplier: 1.5
swayRotationRunningMultiplier: 1.5
bobPositionRunningMultiplier: 1.5
bobRotationRunningMultiplier: 1.5
swayPositionPercentageAiming: 0.5
swayRotationPercentageAiming: 0.5
bobPositionPercentageAiming: 0.5
bobRotationPercentageAiming: 0.5
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 1
swayRotationClampX: {x: -20, y: 20}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: -15, y: 15}
minMouseAmountForSway: 0.7
runThirdPersonSwayInfo:
useSway: 0
usePositionSway: 0
swayPositionVertical: 0.02
swayPositionHorizontal: 0.03
swayPositionMaxAmount: 0.03
swayPositionSmooth: 2
resetSwayPositionSmooth: 2
useRotationSway: 0
swayRotationVertical: 20
swayRotationHorizontal: 30
swayRotationSmooth: 3
resetSwayRotationSmooth: 3
useBobPosition: 0
bobPositionSpeed: {x: 5, y: 10, z: 3}
bobPositionAmount: {x: 0.01, y: 0.05, z: 0.05}
resetSwayValueSpeed: 5
useInputMultiplierForBobPosition: 0
useBobRotation: 0
bobRotationVertical: 15
bobRotationHorizontal: 10
useInputMultiplierForBobRotation: 0
movingExtraPosition: {x: 0, y: 0, z: 0}
swayPositionRunningMultiplier: 1
swayRotationRunningMultiplier: 1
bobPositionRunningMultiplier: 1
bobRotationRunningMultiplier: 1
swayPositionPercentageAiming: 0
swayRotationPercentageAiming: 0
bobPositionPercentageAiming: 0
bobRotationPercentageAiming: 0
useSwayPositionClamp: 0
swayPositionHorizontalClamp: {x: 0, y: 0}
swayPositionVerticalClamp: {x: 0, y: 0}
useSwayRotationClamp: 0
swayRotationClampX: {x: 0, y: 0}
swayRotationClampY: {x: 0, y: 0}
swayRotationClampZ: {x: 0, y: 0}
minMouseAmountForSway: 0.7
useShotShakeInFirstPerson: 0
useShotShakeInThirdPerson: 0
sameValueBothViews: 0
thirdPersonshotShakeInfo:
shotForce: 50
shakeSmooth: 10
shakeDuration: 0.2
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0.6, y: 0.3, z: 2.3}
firstPersonshotShakeInfo:
shotForce: 50
shakeSmooth: 10
shakeDuration: 0.2
shakePosition: {x: 0, y: 0, z: 0.04}
shakeRotation: {x: 1, y: 0.6, z: 2.7}
thirdPersonMeleeAttackShakeInfo:
shotForce: 50
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 2, z: 1}
firstPersonMeleeAttackShakeInfo:
shotForce: 45
shakeSmooth: 270
shakeDuration: 0.15
shakePosition: {x: 0, y: 0, z: 0}
shakeRotation: {x: 0, y: 2, z: 1}
weaponPrefabModel: {fileID: 1658102398726566, guid: 566804b976f60bd4eb6e51fcf92aaa57,
type: 3}
inventoryWeaponPrefabObject: {fileID: 1437419087039372, guid: c6a834d59e37a07428b193610b380b57,
type: 3}
weaponGameObject: {fileID: 1663485877268944}
firstPersonArms: {fileID: 1409676635861666}
disableOnlyFirstPersonArmsMesh: 0
firstPersonArmsMesh: {fileID: 0}
extraFirstPersonArmsMeshes: []
useWeaponAnimatorFirstPerson: 0
mainWeaponAnimatorSystem: {fileID: 114646027572860326}
headLookWhenAiming: 1
headLookSpeed: 1
headLookTarget: {fileID: 4429781935024368}
canAimInFirstPerson: 0
currentWeapon: 0
aiming: 0
carrying: 0
extraRotation: 0
aimFovValue: 40
aimFovSpeed: 150
weaponEnabled: 0
useWeaponIdle: 1
timeToActiveWeaponIdle: 5
playerMoving: 0
idlePositionAmount: {x: 0, y: 0.03, z: 0}
idleRotationAmount: {x: 5, y: 0, z: 0}
idleSpeed: {x: 1, y: 1, z: 0}
idleActive: 0
showIdleSettings: 0
useLowerRotationSpeedAimed: 1
verticalRotationSpeedAimedInFirstPerson: 2
horizontalRotationSpeedAimedInFirstPerson: 5
useLowerRotationSpeedAimedThirdPerson: 0
verticalRotationSpeedAimedInThirdPerson: 4
horizontalRotationSpeedAimedInThirdPerson: 4
player: {fileID: 0}
moving: 0
weaponSystemManager: {fileID: 114105229210530934}
weaponsManager: {fileID: 0}
weaponTransform: {fileID: 4471508982345356}
relativePathWeaponsPickups: Assets/Game Kit Controller/Prefabs/Weapons/Weapons
Pickups
emtpyWeaponPrefab: {fileID: 1605028147867220, guid: 41afcbbb72285a14abe657ce8040fad5,
type: 3}
relativePathWeaponsMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons
relativePathWeaponsAmmoMesh: Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo
layer:
serializedVersion: 2
m_Bits: 4282241019
surfaceDetected: 0
useShotCameraNoise: 0
verticalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0}
horizontalShotCameraNoiseAmountFirstPerson: {x: 0, y: 0}
verticalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0}
horizontalShotCameraNoiseAmountThirdPerson: {x: 0, y: 0}
useShotCameraNoiseDuration: 0
shotCameraNoiseDuration: 0
hideWeaponIfKeptInThirdPerson: 0
canBeDropped: 1
canUnlockCursor: 0
canUnlockCursorOnThirdPerson: 0
disableHUDWhenCursorUnlocked: 0
weaponInRunPosition: 0
playerRunning: 0
weaponConfiguredAsDualWeapon: 0
linkedDualWeaponName:
rightHandMountPoint: {fileID: 0}
leftHandMountPoint: {fileID: 0}
extraColliderCenterOnFireWeaponOnFBA: {x: 0, y: 0, z: 0.1}
extraColliderScaleOnFireWeaponOnFBA: {x: 0.1, y: 0.24, z: 0.7}
mainWeaponAttachmentSystem: {fileID: 114248467583472366}
weaponUsesAttachment: 1
jumpingOnProcess: 0
usingWeaponRotationPoint: 0
currentHeadLookTarget: {fileID: 0}
usingDualWeapon: 0
disablingDualWeapon: 0
usingRightHandDualWeapon: 0
playerOnJumpStart: 0
playerOnJumpEnd: 0
crouchingActive: 0
reloadingWeapon: 0
actionActive: 0
weaponObjectActive: 1
IKPausedOnHandsActive: 0
showThirdPersonGizmo: 0
showFirstPersonGizmo: 0
showMainWeaponPositionsGizmo: 0
showCollisionDetectionGizmo: 0
showEditAttachmentGizmo: 0
showFBAGizmo: 0
showFBAWalkGizmo: 0
showFBAAimGizmo: 0
showFBACrouchGizmo: 0
showFBAJumpGizmo: 0
showFBARunGizmo: 0
showFBAObstacleGizmo: 0
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
showHandsWaypointGizmo: 1
showWeaponWaypointGizmo: 1
showPositionGizmo: 1
showThirdPersonSettings: 0
showFirstPersonSettings: 0
showShotShakeSettings: 0
showSettings: 0
showElementSettings: 0
showSwaySettings: 0
showWalkSwaySettings: 0
showRunSwaySettings: 0
showFullBodyAwarernessSettings: 0
showPrefabSettings: 0
showShotCameraNoiseSettings: 0
weaponAmmoMesh: {fileID: 0}
weaponAmmoIconTexture: {fileID: 0}
inventoryAmmoCategoryName: Ammo
ammoAmountPerPickup: 10
inventoryWeaponCategoryName: Weapons
weaponName: New Weapon Name
useDurability: 0
durabilityAmount: 0
maxDurabilityAmount: 0
setNewAnimatorWeaponID: 1
newAnimatorWeaponID: 1
setNewAnimatorDualWeaponID: 1
newAnimatorDualWeaponID: 0
setUpperBodyBendingMultiplier: 1
horizontalBendingMultiplier: 0
verticalBendingMultiplier: 1
followFullRotationPointDirection: 1
followFullRotationClampX: {x: 80, y: 80}
followFullRotationClampY: {x: 40, y: 1}
followFullRotationClampZ: {x: 80, y: 80}
setNewAnimatorCrouchID: 1
newAnimatorCrouchID: -1
ignoreCrouchWhileWeaponActive: 0
pivotPointRotationActive: 0
useNewMaxAngleDifference: 0
horizontalMaxAngleDifference: 90
verticalMaxAngleDifference: 90
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
usingWeaponAsOneHandWield: 0
parentWeaponOutsidePlayerBodyWhenNotActive: 1
--- !u!114 &114059775097175242
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bc360e91388cec84e983ccc0fe5ccbad, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsTransformInfoList:
- Name: Third Person View
objectTransformInfoList:
- {fileID: 4429781935024368}
- {fileID: 4087650016154508}
- {fileID: 4152288277433680}
- {fileID: 4226011819545286}
- {fileID: 4415836629833160}
- {fileID: 4067913666762920}
- {fileID: 4208518828098728}
- {fileID: 4318592001874942}
- {fileID: 4122211940064120}
- {fileID: 4319285323364272}
- {fileID: 4062438096578214}
- {fileID: 4405173583100286}
- {fileID: 4217969323529970}
- {fileID: 4029884070966696}
- {fileID: 3666028516836690629}
- {fileID: 4066784219553276}
- {fileID: 4425767652745278}
- {fileID: 4597248451572236}
- {fileID: 7840727724512900588}
- {fileID: 8771824043328194352}
- {fileID: 8294613422471634146}
- {fileID: 4033655268343916}
- {fileID: 4071086908260742}
- {fileID: 4499677711507834}
- {fileID: 4102571274628946}
- {fileID: 4160528014215018}
- {fileID: 4150678870491654}
- {fileID: 5362842772746083445}
- {fileID: 8367531279269160223}
- {fileID: 4463522086707678}
- {fileID: 4915429564960558}
- {fileID: 4110773672664270}
- {fileID: 4125993263040512}
- Name: First Person View
objectTransformInfoList:
- {fileID: 7715483763217638168}
- {fileID: 8894971041067424797}
- {fileID: 474268653805175080}
- {fileID: 4435714344833352}
- {fileID: 3602372174594721086}
- {fileID: 2864571000962801750}
- {fileID: 3434819997899226213}
- {fileID: 2794152127556014567}
- {fileID: 2635386722781287646}
- {fileID: 4296495158786514}
- {fileID: 1898002074565519204}
- {fileID: 2922464329691527712}
- {fileID: 5398440374544018924}
- {fileID: 4541812005639262}
- {fileID: 4078184633961588}
- {fileID: 4005995132169926}
- {fileID: 6875302306852671689}
- {fileID: 1870437164663967135}
- {fileID: 4239305358465204}
- {fileID: 4068129457746384}
- {fileID: 4433820963179114}
- Name: IK Positions
objectTransformInfoList:
- {fileID: 8195810504174738466}
- {fileID: 4742366494244510}
- {fileID: 4841857167368352}
- {fileID: 4847612694183226}
- {fileID: 4059055240267574}
- {fileID: 4906475834481936}
- {fileID: 4611516454253354}
- {fileID: 4869334062584002}
- {fileID: 4741218520036866}
- {fileID: 2515164194571391472}
- {fileID: 4921479686966558}
- {fileID: 2483289518073038087}
- {fileID: 7018426041537301914}
mainWeaponTransformData: {fileID: 11400000, guid: c17f36cd1a4476a4fae238249c93e419,
type: 2}
weaponID: 9
newListToAddName:
newListToAddParent: {fileID: 0}
currentListName:
numberOfElements: 0
mainWeaponTransform: {fileID: 4471508982345356}
mainWeaponPositionsParentThirdPerson:
- {fileID: 4367681770591908}
- {fileID: 4860577105147432}
- {fileID: 4384299106772140}
mainWeaponPositionChildsThirdPerson:
- {fileID: 4429781935024368}
- {fileID: 4087650016154508}
- {fileID: 4152288277433680}
- {fileID: 4057419531888336}
- {fileID: 4226011819545286}
- {fileID: 4415836629833160}
- {fileID: 4067913666762920}
- {fileID: 4208518828098728}
- {fileID: 4318592001874942}
- {fileID: 4122211940064120}
- {fileID: 4319285323364272}
- {fileID: 4062438096578214}
- {fileID: 4405173583100286}
- {fileID: 4217969323529970}
- {fileID: 3666028516836690629}
- {fileID: 7840727724512900588}
- {fileID: 8771824043328194352}
- {fileID: 8294613422471634146}
- {fileID: 4033655268343916}
- {fileID: 4499677711507834}
- {fileID: 4102571274628946}
- {fileID: 4160528014215018}
- {fileID: 5362842772746083445}
- {fileID: 8367531279269160223}
- {fileID: 4915429564960558}
- {fileID: 799221279659761124}
- {fileID: 93985053938596248}
- {fileID: 9101144323193986210}
- {fileID: 5578062590851250204}
- {fileID: 4266269244969455524}
- {fileID: 9214188729207920292}
- {fileID: 7350514154236663731}
- {fileID: 4393971431189230047}
- {fileID: 2929442536831304132}
- {fileID: 4723000023093165931}
- {fileID: 1740572256442969910}
- {fileID: 8865654957985117502}
- {fileID: 1980106918347623764}
- {fileID: 854106933945281284}
- {fileID: 8302273281034900838}
- {fileID: 1456885787704124514}
- {fileID: 4129868141754372}
- {fileID: 8762769238745595671}
- {fileID: 7893966612324865134}
- {fileID: 6147911640317338224}
- {fileID: 8349795941969637794}
- {fileID: 2505451049089013679}
- {fileID: 4557858003938787860}
- {fileID: 4078337469501648567}
- {fileID: 2542120981285029209}
- {fileID: 3220290333119768893}
- {fileID: 2622889476112094756}
- {fileID: 3922765483528200752}
- {fileID: 5897753640036370013}
- {fileID: 7309592799826645361}
- {fileID: 2205041218794403502}
- {fileID: 3852257236306483021}
- {fileID: 4284840023710409936}
- {fileID: 7689080059357340721}
- {fileID: 80930180824039596}
- {fileID: 5771974573337425410}
- {fileID: 6004835243008308376}
- {fileID: 8128430335207629735}
- {fileID: 8694067958854012502}
- {fileID: 4367058378475698766}
- {fileID: 4550595902062384892}
- {fileID: 2446493706838532836}
- {fileID: 4637949631530089104}
- {fileID: 1291289276587600342}
currentOffsetParentThirdPerson: {x: 0, y: 0, z: 0.1}
mainWeaponPositionsParentFirstPerson: []
mainWeaponPositionChildsFirstPerson: []
currentOffsetParentFirstPerson: {x: 0, y: 0, z: 0}
--- !u!114 &114123919181462876
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b952387b9bb94cf4b82abd1de0f1d7b9, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponName: Gravity Gun
relativePathUsableWeaponPrefab: Assets/Game Kit Controller/Prefabs/Weapons/Usable
Weapons
usableWeaponPrefab: {fileID: 1299797432591888}
layerToPlaceWeaponPrefab:
serializedVersion: 2
m_Bits: 1
mainPlayerWeaponsManager: {fileID: 0}
mainIKWeaponSystem: {fileID: 114543095779289610}
mainPlayerWeaponSystem: {fileID: 114105229210530934}
weaponParent: {fileID: 0}
weaponMeshParent: {fileID: 1228973558908080}
newWeaponMeshParent: {fileID: 4447708966205512}
weaponViewTransform: {fileID: 4029571858371316}
replaceArmsModel: 0
armsParent: {fileID: 4759911951901172}
currentArmsModel: {fileID: 1409676635861666}
newArmsModel: {fileID: 0}
weaponPartInfoList:
- Name: Main Body
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1055080761993470}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Sight
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1306076104438418}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Trigger
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1323749585605276}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Cannon
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1969049190226512}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
- Name: Attachments
removeWeaponPartIfNoNewMesh: 0
weaponMeshParent: {fileID: 4447708966205512}
currentWeaponMesh: {fileID: 1984252607236648}
newWeaponMesh: {fileID: 0}
objectAlwaysUsed: 1
extraWeaponPartMeshesList: []
containsIKTransform: 0
IKPositionsListOnMesh: []
temporalWeaponMeshInstantiated: 0
temporalWeaponMesh: {fileID: 0}
temporalNewWeaponMesh: {fileID: 0}
useEventOnUseWeaponPartEnabled: 0
eventOnUseWeaponPartEnabled:
m_PersistentCalls:
m_Calls: []
useEventOnUseWeaponPartDisabled: 0
eventOnUseWeaponPartDisabled:
m_PersistentCalls:
m_Calls: []
newWeaponMeshPositionOffset: {x: 0, y: 0, z: 0}
newWeaponMeshEulerOffset: {x: 0, y: 0, z: 0}
expandElement: 0
weaponSettingsInfoList:
- Name: Create Inventory Weapon
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114123919181462876}
m_MethodName: setCreateWeaponInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Inventory Ammo
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114123919181462876}
m_MethodName: setCreateWeaponAmmoInventoryActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
- Name: Create Usable Weapon Prefab
useBoolState: 1
boolState: 1
eventToSetBoolState:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114123919181462876}
m_MethodName: setCreateUsableWeaponPrefabActiveState
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
useFloatValue: 0
floatValue: 0
eventToSetFloatValue:
m_PersistentCalls:
m_Calls: []
expandElement: 0
weaponPartsNotUsedOnAIList:
- {fileID: 1811497611117980}
- {fileID: 1841921822972546}
- {fileID: 1418830397391120}
- {fileID: 1882633962406970}
- {fileID: 1751589065701306}
- {fileID: 1922017998301342}
- {fileID: 1931376890604118}
weaponPartsToMoveToNewParentList: []
showGizmo: 0
showGizmoLabel: 0
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1}
gizmoRadius: 0
useHandle: 0
buildWeaponExplanation: Make sure to drop the prefab of the model for the new weapon
you want to create in the scene window and assign the parts of that object into
the editor.
createWeaponInventoryActive: 1
createWeaponAmmoInventoryActive: 0
createUsableWeaponPrefabActive: 0
weaponAmmoAmountValue: 10
--- !u!114 &114897343343654998
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1299797432591888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4809282284c1bf443bb8248ce119d84d, type: 3}
m_Name:
m_EditorClassIdentifier:
objectName: Gravity Gun
maxDurabilityAmount: 50
durabilityAmount: 50
invulnerabilityActive: 0
regenerationSpeed: 4
activateRegenerationAfterDelay: 0
delayToActivateRegeneration: 0
showDebugPrint: 0
objectIsBroken: 0
regenerationActive: 0
regenerationAfterDelayActive: 0
characterLocated: 0
inventoryObjectIndex: -1
useEventOnEmptyDurability: 0
eventOnEmptyDurability:
m_PersistentCalls:
m_Calls: []
useEventOnRefilledDurability: 0
eventOnRefilledDurability:
m_PersistentCalls:
m_Calls: []
useEventOnInvulnerabilityActive: 0
eventOnInvulnerabilityActive:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnEmptyDurability: 1
remoteEventListOnEmptyDurability:
- Activate Fire Weapon Durability Empty Particles
mainCharacterGameObject: {fileID: 0}
--- !u!1 &1303771559784586
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4089074439583808}
- component: {fileID: 33119001138829494}
- component: {fileID: 23107865581934872}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4089074439583808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303771559784586}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0.1018, z: 0.0326}
m_LocalScale: {x: 0.057179015, y: 0.03942034, z: 0.13530454}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33119001138829494
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303771559784586}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23107865581934872
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1303771559784586}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1306076104438418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4800113615515644}
m_Layer: 0
m_Name: Sight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4800113615515644
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1306076104438418}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0086, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6534742495975629458}
- {fileID: 6783385803209463344}
- {fileID: 5845477408952487058}
- {fileID: 4359467253430779224}
- {fileID: 7652627436341256718}
- {fileID: 1566551921307475630}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1306414902896338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4092696547912974}
m_Layer: 0
m_Name: Offset Fire Selector Point Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4092696547912974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1306414902896338}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4582182556687656}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1323749585605276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4928328283385884}
m_Layer: 0
m_Name: trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4928328283385884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1323749585605276}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5984886074978514084}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1324831989951938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4998126915673204}
- component: {fileID: 33384077536815002}
- component: {fileID: 23790861547090216}
m_Layer: 0
m_Name: Cube (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4998126915673204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1324831989951938}
m_LocalRotation: {x: -0.38107026, y: 0, z: 0, w: 0.92454606}
m_LocalPosition: {x: -0, y: 0.00938, z: 0.08387}
m_LocalScale: {x: 0.06050051, y: 0.045062345, z: 0.027810792}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -44.8, y: 0, z: 0}
--- !u!33 &33384077536815002
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1324831989951938}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23790861547090216
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1324831989951938}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1338136992551220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4236716292955372}
m_Layer: 0
m_Name: deltoid.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4236716292955372
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1338136992551220}
m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127}
m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 4178336137452130}
m_Father: {fileID: 4663124360700866}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1340912432138586
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4112042044454528}
m_Layer: 0
m_Name: f_middle.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4112042044454528
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1340912432138586}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4377734275302912}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1344104948061558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4872979025524722}
m_Layer: 0
m_Name: Attachment Places
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4872979025524722
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1344104948061558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4582182556687656}
m_Father: {fileID: 4114737409453350}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1347904817454344
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4148463109813792}
m_Layer: 0
m_Name: f_ring.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4148463109813792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1347904817454344}
m_LocalRotation: {x: 0.26685768, y: -0.00223021, z: -0.026162963, w: 0.96337825}
m_LocalPosition: {x: 0.000016714446, y: 0.2810409, z: 0.0002917722}
m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4522172223421108}
m_Father: {fileID: 4229759467951836}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1355286962745646
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4078184633961588}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4078184633961588
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1355286962745646}
m_LocalRotation: {x: -0.08249307, y: -0.08685643, z: -0.0072172065, w: 0.9927733}
m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -9.5, y: -10, z: 0}
--- !u!1 &1361497817786868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4447708966205512}
m_Layer: 0
m_Name: New Weapon Mesh Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4447708966205512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1361497817786868}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4598562159639914}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1364953986635136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224125037573191064}
- component: {fileID: 222555688059565680}
- component: {fileID: 114475353229007504}
m_Layer: 0
m_Name: Fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224125037573191064
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364953986635136}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224507388860254776}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222555688059565680
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364953986635136}
m_CullTransparentMesh: 0
--- !u!114 &114475353229007504
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364953986635136}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 1, b: 0, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1365087951331916
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4395036169160716}
m_Layer: 0
m_Name: palm_index.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4395036169160716
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365087951331916}
m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787}
m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 4456837940436390}
m_Father: {fileID: 4112235190457498}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1365184093382272
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4367681770591908}
m_Layer: 0
m_Name: Third Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4367681770591908
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365184093382272}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4429781935024368}
- {fileID: 4087650016154508}
- {fileID: 4152288277433680}
- {fileID: 4057419531888336}
- {fileID: 4226011819545286}
- {fileID: 4415836629833160}
- {fileID: 4067913666762920}
- {fileID: 4208518828098728}
- {fileID: 4029884070966696}
- {fileID: 4066784219553276}
- {fileID: 4425767652745278}
- {fileID: 4597248451572236}
- {fileID: 4033655268343916}
- {fileID: 4499677711507834}
- {fileID: 4102571274628946}
- {fileID: 4160528014215018}
- {fileID: 4150678870491654}
- {fileID: 4463522086707678}
- {fileID: 4915429564960558}
m_Father: {fileID: 4390559718661634}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1365514647665758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4793178714008076}
- component: {fileID: 33102869233251732}
- component: {fileID: 23963466022430794}
m_Layer: 0
m_Name: Cube (12)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4793178714008076
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365514647665758}
m_LocalRotation: {x: 0.3965071, y: 0, z: 0, w: 0.9180317}
m_LocalPosition: {x: 0, y: -0.0265, z: 0.3121}
m_LocalScale: {x: 0.036164064, y: 0.052189827, z: 0.043448087}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 46.72, y: 0, z: 0}
--- !u!33 &33102869233251732
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365514647665758}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23963466022430794
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1365514647665758}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1378802966663404
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4176908660334372}
m_Layer: 0
m_Name: f_pinky.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4176908660334372
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1378802966663404}
m_LocalRotation: {x: 0.42314094, y: -0.028351828, z: 0.057249684, w: 0.90380883}
m_LocalPosition: {x: 0.00012315996, y: 0.57445025, z: -0.00012279302}
m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999}
m_Children:
- {fileID: 4733802169765330}
m_Father: {fileID: 4328777746988598}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1379718573858904
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4906113540171606}
- component: {fileID: 33602757466400266}
- component: {fileID: 23691519903506590}
m_Layer: 0
m_Name: Cylinder (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4906113540171606
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1379718573858904}
m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107}
m_LocalPosition: {x: 0, y: -0, z: 0.08150199}
m_LocalScale: {x: 0.09334476, y: 0.007664447, z: 0.09334615}
m_Children: []
m_Father: {fileID: 4350432933487214}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &33602757466400266
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1379718573858904}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23691519903506590
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1379718573858904}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1386630709430206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4198364448371906}
m_Layer: 0
m_Name: Center (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4198364448371906
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1386630709430206}
m_LocalRotation: {x: 0.000000019452186, y: -0.000000114442024, z: -0.4999999, w: 0.86602545}
m_LocalPosition: {x: 0, y: -0, z: 0.08949855}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7575389609503361626}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60}
--- !u!1 &1393329819349182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4283677934345540}
m_Layer: 0
m_Name: f_middle.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4283677934345540
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1393329819349182}
m_LocalRotation: {x: 0.5649129, y: 0.00023023823, z: 0.0065335487, w: 0.8251247}
m_LocalPosition: {x: -0.00005516247, y: 0.37733477, z: 0.00027413666}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1}
m_Children:
- {fileID: 4377734275302912}
m_Father: {fileID: 4684894499904096}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1396179879190142
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4119848641776902}
m_Layer: 0
m_Name: deltoid.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4119848641776902
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1396179879190142}
m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128}
m_LocalPosition: {x: -0, y: 1.1378384, z: 0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 4900819237787700}
m_Father: {fileID: 4060491532339246}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1399241202120200
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4582182556687656}
m_Layer: 0
m_Name: Fire Selector
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4582182556687656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1399241202120200}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4281488003791100}
- {fileID: 4611954024871538}
- {fileID: 4462598454292932}
- {fileID: 4202708999068786}
- {fileID: 4092696547912974}
- {fileID: 4335655995934002}
m_Father: {fileID: 4872979025524722}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1399781511966562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4818081525343176}
m_Layer: 0
m_Name: shellPosition
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4818081525343176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1399781511966562}
m_LocalRotation: {x: 0, y: 0, z: 0.15850276, w: 0.98735857}
m_LocalPosition: {x: 0.0366, y: 0.0556, z: 0.0828}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1409676635861666
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4146564511855334}
m_Layer: 0
m_Name: FPS ARMS
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4146564511855334
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1409676635861666}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0, y: 1.5000011, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4885064477167380}
- {fileID: 4281558900667134}
m_Father: {fileID: 4759911951901172}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1410348258014490
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4044971683872590}
- component: {fileID: 33298736788942336}
- component: {fileID: 23961153046281808}
m_Layer: 0
m_Name: Cube (29)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4044971683872590
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1410348258014490}
m_LocalRotation: {x: 0.00000033926426, y: 0.00000011920925, z: -0.000000082189246,
w: 1}
m_LocalPosition: {x: 0.051702, y: 0.009403903, z: 0.16710016}
m_LocalScale: {x: 0.007995181, y: 0.026725749, z: 0.05004146}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33298736788942336
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1410348258014490}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23961153046281808
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1410348258014490}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1412973296548776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4064732821903832}
- component: {fileID: 33228320424525172}
- component: {fileID: 23957073005091126}
m_Layer: 0
m_Name: Cube (36)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4064732821903832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1412973296548776}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.02077, z: -0.1523}
m_LocalScale: {x: 0.051289037, y: 0.12540294, z: 0.035280127}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33228320424525172
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1412973296548776}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23957073005091126
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1412973296548776}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3a271468a47c8304096f01713ac35621, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1416501592475462
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4068129457746384}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4068129457746384
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1416501592475462}
m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466}
m_LocalPosition: {x: 0.168, y: 1.5559999, z: 0.4789999}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1418830397391120
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4384299106772140}
m_Layer: 0
m_Name: Third Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4384299106772140
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1418830397391120}
m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830427, y: -0.00000059508085, z: 0.000000037056047}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_Children:
- {fileID: 4557858003938787860}
- {fileID: 4078337469501648567}
- {fileID: 2542120981285029209}
- {fileID: 3220290333119768893}
- {fileID: 2622889476112094756}
- {fileID: 3922765483528200752}
- {fileID: 6198232069957648104}
- {fileID: 5897753640036370013}
- {fileID: 4057511923095043933}
- {fileID: 8694067958854012502}
- {fileID: 4367058378475698766}
- {fileID: 4550595902062384892}
- {fileID: 2446493706838532836}
- {fileID: 9124896980456290695}
- {fileID: 4726863686571653190}
- {fileID: 6184027048464337122}
m_Father: {fileID: 4390559718661634}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1419358982442228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4229759467951836}
m_Layer: 0
m_Name: f_ring.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4229759467951836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1419358982442228}
m_LocalRotation: {x: 0.5552739, y: 0.0022166139, z: 0.013200734, w: 0.83155984}
m_LocalPosition: {x: 0.00003913883, y: 0.33324784, z: 0.0002758652}
m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999}
m_Children:
- {fileID: 4148463109813792}
m_Father: {fileID: 4004233142650818}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1429036294584296
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4620619445511342}
m_Layer: 0
m_Name: Center (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4620619445511342
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429036294584296}
m_LocalRotation: {x: 0, y: 0, z: -0.5, w: 0.8660254}
m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028}
m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000012}
m_Children:
- {fileID: 7763219100477890394}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60}
--- !u!1 &1429231509495416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4328777746988598}
m_Layer: 0
m_Name: palm_pinky.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4328777746988598
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429231509495416}
m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304}
m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413}
m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995}
m_Children:
- {fileID: 4176908660334372}
m_Father: {fileID: 4112235190457498}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1430412865966242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4376536762173100}
m_Layer: 0
m_Name: palm_middle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4376536762173100
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1430412865966242}
m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286}
m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994}
m_Children:
- {fileID: 4684894499904096}
m_Father: {fileID: 4112235190457498}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1431044777673782
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4057419531888336}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4057419531888336
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1431044777673782}
m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062}
m_LocalPosition: {x: 0.20000033, y: 1.1300005, z: -0.070999265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1434280813992892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4435714344833352}
m_Layer: 0
m_Name: Right Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4435714344833352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1434280813992892}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3602372174594721086}
m_Father: {fileID: 4794219864173204}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1443555197001378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4367139760684708}
m_Layer: 0
m_Name: forearm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4367139760684708
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1443555197001378}
m_LocalRotation: {x: 0.2693809, y: -0.13786232, z: -0.89620894, w: 0.32440343}
m_LocalPosition: {x: -1.3550615, y: 2.0078096, z: -1.1271244}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4595976426032794}
- {fileID: 4060491532339246}
m_Father: {fileID: 4020769834680800}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1448299723862618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4527883763957134}
- component: {fileID: 33287589424411898}
- component: {fileID: 23194584676481194}
m_Layer: 0
m_Name: Cube (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4527883763957134
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448299723862618}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.00395, z: -0.12763}
m_LocalScale: {x: 0.04539571, y: 0.087021105, z: 0.026746063}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33287589424411898
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448299723862618}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23194584676481194
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1448299723862618}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1468254923471654
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4343090183954384}
m_Layer: 0
m_Name: f_index.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4343090183954384
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1468254923471654}
m_LocalRotation: {x: 0.22501466, y: -0.003768615, z: 0.002004441, w: 0.97434604}
m_LocalPosition: {x: -0.00030490756, y: 0.29861942, z: 0.00019683689}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4441007371472922}
m_Father: {fileID: 4987711656297218}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1477063272217216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224444932250477892}
- component: {fileID: 114287718420021050}
m_Layer: 0
m_Name: Slider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224444932250477892
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1477063272217216}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.00038669875, y: 0.00038669896, z: 0.00038669896}
m_Children:
- {fileID: 224855843840324628}
- {fileID: 224507388860254776}
m_Father: {fileID: 224601656268197580}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &114287718420021050
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1477063272217216}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 0}
m_FillRect: {fileID: 224125037573191064}
m_HandleRect: {fileID: 0}
m_Direction: 0
m_MinValue: 0
m_MaxValue: 3000
m_WholeNumbers: 0
m_Value: 0
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1481641250107086
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4428130921686982}
- component: {fileID: 33410549755375484}
- component: {fileID: 23091148859653286}
m_Layer: 0
m_Name: Cylinder (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4428130921686982
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481641250107086}
m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107}
m_LocalPosition: {x: 0, y: -0, z: 0.08950141}
m_LocalScale: {x: 0.0782155, y: 0.009793852, z: 0.078216776}
m_Children: []
m_Father: {fileID: 4350432933487214}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &33410549755375484
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481641250107086}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23091148859653286
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1481641250107086}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1482350939848406
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4152288277433680}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4152288277433680
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1482350939848406}
m_LocalRotation: {x: 0.2340387, y: -0.40140966, z: 0.08827811, w: 0.8810807}
m_LocalPosition: {x: -0.000000054756246, y: 1.1460005, z: 0.27900028}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 28.900002, y: -49.532, z: -2.1160002}
--- !u!1 &1491869419599228
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4296495158786514}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4296495158786514
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1491869419599228}
m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466}
m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1497113706803870
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4583922411408288}
- component: {fileID: 33924813609000184}
- component: {fileID: 23096912385921204}
m_Layer: 0
m_Name: Cube (24)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4583922411408288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497113706803870}
m_LocalRotation: {x: 0, y: 0, z: 0.53043723, w: 0.84772426}
m_LocalPosition: {x: -0.03366, y: 0.03654, z: 0.1676}
m_LocalScale: {x: 0.048866075, y: 0.024465019, z: 0.034663178}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07}
--- !u!33 &33924813609000184
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497113706803870}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23096912385921204
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1497113706803870}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1498205826037670
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4659229612968996}
- component: {fileID: 33292449106243250}
- component: {fileID: 23820388792087776}
m_Layer: 0
m_Name: Cube (19)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4659229612968996
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498205826037670}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: 0.04266, z: 0.09708}
m_LocalScale: {x: 0.049186636, y: 0.020799445, z: 0.3091061}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33292449106243250
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498205826037670}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23820388792087776
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498205826037670}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1502473616386850
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4820183244431778}
m_Layer: 0
m_Name: IK Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4820183244431778
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1502473616386850}
m_LocalRotation: {x: 0.00000008638349, y: 0.000000119209275, z: 0.000000002106425,
w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8195810504174738466}
- {fileID: 4841857167368352}
- {fileID: 4847612694183226}
- {fileID: 4906475834481936}
- {fileID: 4869334062584002}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1516181567354768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4987711656297218}
m_Layer: 0
m_Name: f_index.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4987711656297218
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1516181567354768}
m_LocalRotation: {x: 0.62771004, y: 0.2018873, z: 0.040900614, w: 0.7506989}
m_LocalPosition: {x: -0.0007819347, y: 0.8161733, z: 0.00072070956}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 4343090183954384}
m_Father: {fileID: 4373432709883804}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 67.809006, y: 69.796005, z: 56.473003}
--- !u!1 &1550660411224020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4066428047876840}
- component: {fileID: 33624631898246886}
- component: {fileID: 23307891696676180}
m_Layer: 0
m_Name: Cube (37)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4066428047876840
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1550660411224020}
m_LocalRotation: {x: 0.5976252, y: 0, z: 0, w: 0.80177563}
m_LocalPosition: {x: -0.0001, y: 0.01112, z: -0.14202}
m_LocalScale: {x: 0.04792051, y: 0.026316315, z: 0.07935357}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 73.4, y: 0, z: 0}
--- !u!33 &33624631898246886
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1550660411224020}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23307891696676180
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1550660411224020}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1560301803195876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4001372379508508}
- component: {fileID: 33256325543171776}
- component: {fileID: 23721126248873372}
m_Layer: 0
m_Name: Cube (32)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4001372379508508
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1560301803195876}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: 0, y: 0.0566, z: 0.217}
m_LocalScale: {x: 0.06796669, y: 0.012082718, z: 0.050017573}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33256325543171776
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1560301803195876}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23721126248873372
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1560301803195876}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1564257792387404
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4463494005370922}
- component: {fileID: 33376505696282612}
- component: {fileID: 23247169529296328}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4463494005370922
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564257792387404}
m_LocalRotation: {x: 0.14642836, y: 0, z: 0, w: 0.9892213}
m_LocalPosition: {x: -0, y: -0.03824, z: -0.0244}
m_LocalScale: {x: 0.042035367, y: 0.13031146, z: 0.056268085}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33376505696282612
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564257792387404}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23247169529296328
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1564257792387404}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1567749369490414
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4005995132169926}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4005995132169926
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1567749369490414}
m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947}
m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1573041981313344
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4102903278616692}
m_Layer: 0
m_Name: thumb.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102903278616692
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1573041981313344}
m_LocalRotation: {x: 0.1556599, y: 0.5349027, z: 0.44762808, w: 0.6994842}
m_LocalPosition: {x: -0.26985502, y: 0.4298663, z: -0.012059532}
m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946}
m_Children:
- {fileID: 4199173273053478}
m_Father: {fileID: 4112235190457498}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1577483935288786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224785037044904182}
m_Layer: 0
m_Name: ammoInfo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224785037044904182
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577483935288786}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.00000006584126}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224382781511225678}
- {fileID: 224080719145806962}
- {fileID: 224393849015620350}
m_Father: {fileID: 224191407435777752}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.0000011920929, y: -0.00000333786}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1577920628181482
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4999825190992378}
- component: {fileID: 33619335782058466}
- component: {fileID: 23288760666801202}
m_Layer: 0
m_Name: Cylinder (13)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4999825190992378
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577920628181482}
m_LocalRotation: {x: 0.70710665, y: -0.0000003601757, z: -0.000000030232137, w: 0.707107}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.102350704, y: 0.08169381, z: 0.10235215}
m_Children: []
m_Father: {fileID: 4350432933487214}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!33 &33619335782058466
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577920628181482}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23288760666801202
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1577920628181482}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1ffadee7713528e46b5b4b871aa131f1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1605751341989324
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4350432933487214}
m_Layer: 0
m_Name: Rotor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4350432933487214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605751341989324}
m_LocalRotation: {x: 0.00000014960231, y: 0.0000001490116, z: -0.000000018967866,
w: 1}
m_LocalPosition: {x: 0, y: 0.009416223, z: 0.3290018}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4428130921686982}
- {fileID: 4906113540171606}
- {fileID: 4999825190992378}
- {fileID: 4593827169821678}
- {fileID: 4867499218746664}
- {fileID: 4198364448371906}
- {fileID: 4592232713604630}
- {fileID: 4620619445511342}
- {fileID: 4983791384961470}
m_Father: {fileID: 4076342283137640}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1609397067841224
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4381824238387772}
- component: {fileID: 33988804223551954}
- component: {fileID: 23633730296990716}
m_Layer: 0
m_Name: Cube (14)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4381824238387772
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609397067841224}
m_LocalRotation: {x: -0.51951903, y: 0, z: 0, w: 0.8544589}
m_LocalPosition: {x: 0, y: 0.04976, z: -0.11033}
m_LocalScale: {x: 0.047391627, y: 0.07709313, z: 0.042874303}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0}
--- !u!33 &33988804223551954
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609397067841224}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23633730296990716
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609397067841224}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1609672819261890
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4208518828098728}
m_Layer: 0
m_Name: Spline Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4208518828098728
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1609672819261890}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.1263986e-10, y: -0.0000016987324, z: 0.100000456}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4318592001874942}
- {fileID: 4122211940064120}
- {fileID: 4319285323364272}
- {fileID: 4062438096578214}
- {fileID: 4405173583100286}
- {fileID: 4217969323529970}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1612644710172642
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4092567495187106}
- component: {fileID: 33501869515878620}
- component: {fileID: 23925718269698462}
m_Layer: 0
m_Name: Cube (25)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4092567495187106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612644710172642}
m_LocalRotation: {x: -0, y: 0.000000029802312, z: 0.53043723, w: 0.8477242}
m_LocalPosition: {x: -0.0243, y: 0.0257, z: 0.17311}
m_LocalScale: {x: 0.048866227, y: 0.024465056, z: 0.15523562}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 64.07}
--- !u!33 &33501869515878620
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612644710172642}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23925718269698462
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1612644710172642}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1618108328899706
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4150678870491654}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4150678870491654
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1618108328899706}
m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830427, y: -0.00000035627028, z: 0.00000003114652}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_Children:
- {fileID: 5362842772746083445}
- {fileID: 8367531279269160223}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1622017209959608
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4847155825845046}
m_Layer: 0
m_Name: thumb.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4847155825845046
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1622017209959608}
m_LocalRotation: {x: 0.16084148, y: 0.009267811, z: -0.004677648, w: 0.98692566}
m_LocalPosition: {x: 0.00097313337, y: 0.42507988, z: 0.00006258953}
m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001}
m_Children:
- {fileID: 4797092966881832}
m_Father: {fileID: 4695722671417204}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1627057834146978
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4125993263040512}
m_Layer: 0
m_Name: Weapon Rotation Point Head Look Target
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4125993263040512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1627057834146978}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.10200122, y: 0.05783224, z: 0.83831775}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4640228543314390}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1627301891842588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4607810127155558}
m_Layer: 0
m_Name: f_ring.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4607810127155558
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1627301891842588}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4304995600354542}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1634984542864208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224855843840324628}
- component: {fileID: 222096420702056172}
- component: {fileID: 114746494112223604}
m_Layer: 0
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224855843840324628
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1634984542864208}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224444932250477892}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.25}
m_AnchorMax: {x: 1, y: 0.75}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222096420702056172
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1634984542864208}
m_CullTransparentMesh: 0
--- !u!114 &114746494112223604
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1634984542864208}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1636213066503468
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4915429564960558}
m_Layer: 0
m_Name: Weapon Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4915429564960558
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1636213066503468}
m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
m_LocalPosition: {x: 0.102000296, y: 1.5040011, z: -0.03399858}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4110773672664270}
m_Father: {fileID: 4367681770591908}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!1 &1640253071125200
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4797092966881832}
m_Layer: 0
m_Name: thumb.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4797092966881832
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1640253071125200}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4847155825845046}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1640890891208394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4062438096578214}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4062438096578214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1640890891208394}
m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326}
m_LocalPosition: {x: 0.32100037, y: 1.093001, z: 0.21500115}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1643437589165510
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4590280851801962}
m_Layer: 0
m_Name: Grab Zone Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4590280851801962
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1643437589165510}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0.507}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1645096338358980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4003204915837498}
- component: {fileID: 33525222669469456}
- component: {fileID: 23479470472671240}
m_Layer: 0
m_Name: Cube (28)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4003204915837498
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645096338358980}
m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243}
m_LocalPosition: {x: 0.03366183, y: 0.036542647, z: 0.16760014}
m_LocalScale: {x: 0.04886616, y: 0.02446506, z: 0.03466328}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07}
--- !u!33 &33525222669469456
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645096338358980}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23479470472671240
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645096338358980}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1645797028030892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4425767652745278}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4425767652745278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1645797028030892}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1647100542327416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4202708999068786}
m_Layer: 0
m_Name: Offset Fire Selector Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4202708999068786
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1647100542327416}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.146, z: 0.1112}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4582182556687656}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1649270668638310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4930412285906848}
m_Layer: 0
m_Name: f_middle.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4930412285906848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1649270668638310}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4036068805308816}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1650283612213976
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4272459342592414}
m_Layer: 0
m_Name: f_middle.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4272459342592414
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1650283612213976}
m_LocalRotation: {x: 0.6145189, y: -0.044391494, z: 0.07609849, w: 0.7839675}
m_LocalPosition: {x: -0.000993894, y: 0.37791392, z: 0.00045397878}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4036068805308816}
m_Father: {fileID: 4535889605301538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 75.997, y: 5.6740003, z: 15.523001}
--- !u!1 &1652848141069386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4841857167368352}
m_Layer: 0
m_Name: Right Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4841857167368352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1652848141069386}
m_LocalRotation: {x: 0.00000008966159, y: -0.000000015858031, z: -0.6593498, w: 0.75183636}
m_LocalPosition: {x: 0.0486, y: -0.0462, z: -0.105}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4820183244431778}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1655948713280216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4373432709883804}
m_Layer: 0
m_Name: palm_index.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4373432709883804
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655948713280216}
m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787}
m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4987711656297218}
m_Father: {fileID: 4697843624029524}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1663485877268944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4471508982345356}
- component: {fileID: 114105229210530934}
- component: {fileID: 82339522846939456}
- component: {fileID: 111683199039436966}
- component: {fileID: 114489958751075998}
- component: {fileID: 114349836476161716}
- component: {fileID: 114317129919609218}
- component: {fileID: 114721480907401654}
- component: {fileID: 114646027572860326}
- component: {fileID: 3892429632744755970}
m_Layer: 0
m_Name: gunModel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4471508982345356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062}
m_LocalPosition: {x: 0.20000035, y: 1.1300004, z: -0.07100117}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4598562159639914}
- {fileID: 4248140162741162}
- {fileID: 4818081525343176}
- {fileID: 4590280851801962}
- {fileID: 4449418293578070}
- {fileID: 4249963971547692}
- {fileID: 4095542687305582}
m_Father: {fileID: 4759648454064202}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114105229210530934
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 00d563bf0f5a0264e85efdb72f3f9ca7, type: 3}
m_Name:
m_EditorClassIdentifier:
playerControllerGameObject: {fileID: 0}
playerCameraGameObject: {fileID: 0}
weaponSettings:
Name: Gravity Gun
numberKey: 4
useRayCastShoot: 0
useInfiniteRaycastDistance: 1
maxRaycastDistance: 200
checkIfSurfacesCloseToWeapon: 0
minDistanceToCheck: 2
useRaycastShootDelay: 0
raycastShootDelay: 0
getDelayWithDistance: 0
delayWithDistanceSpeed: 0
maxDelayWithDistance: 0
useFakeProjectileTrails: 0
fireWeaponForward: 0
useRaycastCheckingOnRigidbody: 1
customRaycastCheckingRate: 0
customRaycastCheckingDistance: 0.1
weaponUsesAmmo: 0
ammoPerClip: 0
removePreviousAmmoOnClip: 0
infiniteAmmo: 0
useRemainAmmoFromInventory: 0
remainAmmo: 200
clipSize: 40
startWithEmptyClip: 0
useAmmoLimit: 0
ammoLimit: 0
auxRemainAmmo: 0
ammoName:
ignoreAnyWaitTimeOnReload: 0
shootAProjectile: 0
launchProjectile: 0
projectileWithAbility: 0
weaponWithAbility: 1
setProjectileMeshRotationToFireRotation: 0
ignoreShield: 0
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
automatic: 0
useBurst: 0
burstAmount: 0
fireRate: 0.2
projectileDamage: 0
projectileSpeed: 20
projectilesPerShoot: 1
useProjectileSpread: 0
thirdPersonSpreadAmountAiming: 0
thirdPersonSpreadAmountNoAiming: 0
firstPersonSpreadAmountAiming: 0
firstPersonSpreadAmountNoAiming: 0
checkObjectsWithMultipleDamageReceiversEnabled: 0
isImplosive: 0
isExplosive: 0
explosionForce: 10
explosionRadius: 8
useExplosionDelay: 1
explosionDelay: 3
explosionDamage: 10
pushCharacters: 1
canDamageProjectileOwner: 1
applyExplosionForceToVehicles: 1
explosionForceToVehiclesMultiplier: 0.2
searchClosestWeakSpot: 0
projectilePosition: []
checkCrossingSurfacesOnCameraDirection: 1
applyForceAtShoot: 0
forceDirection: {x: 0, y: 0, z: 0}
forceAmount: 0
isHommingProjectile: 0
isSeeker: 0
targetOnScreenForSeeker: 1
waitTimeToSearchTarget: 0.1
impactForceApplied: 15
forceMode: 1
applyImpactForceToVehicles: 0
impactForceToVehiclesMultiplier: 0.1
forceMassMultiplier: 1
killInOneShot: 0
useDisableTimer: 0
noImpactDisableTimer: 5
impactDisableTimer: 0.8
locatedEnemyIconName: Homing Located Enemy
tagToLocate:
- enemy
- friend
activateLaunchParableThirdPerson: 0
activateLaunchParableFirstPerson: 0
useParableSpeed: 0
parableDirectionTransform: {fileID: 0}
useMaxDistanceWhenNoSurfaceFound: 0
maxDistanceWhenNoSurfaceFound: 0
checkGravitySystemOnProjectile: 1
checkCircumnavigationValuesOnProjectile: 0
gravityForceForCircumnavigationOnProjectile: 9.8
adhereToSurface: 0
adhereToLimbs: 1
ignoreSetProjectilePositionOnImpact: 0
useGravityOnLaunch: 0
useGraivtyOnImpact: 0
breakThroughObjects: 0
infiniteNumberOfImpacts: 0
numberOfImpacts: 0
canDamageSameObjectMultipleTimes: 0
stopBreakThroughObjectsOnLayer: 0
layerToStopBreahtThroughObjects:
serializedVersion: 2
m_Bits: 0
ignoreNewRotationOnProjectileImpact: 0
canBreakThroughArmorSurface: 0
breakThroughArmorSurfacePriorityValue: -1
damageTargetOverTime: 0
damageOverTimeDelay: 0
damageOverTimeDuration: 0
damageOverTimeAmount: 0
damageOverTimeRate: 0
damageOverTimeToDeath: 0
removeDamageOverTimeState: 0
sedateCharacters: 0
sedateDelay: 0
useWeakSpotToReduceDelay: 0
sedateUntilReceiveDamage: 0
sedateDuration: 0
pushCharacter: 0
pushCharacterForce: 0
pushCharacterRagdollForce: 0
useNoise: 0
noiseRadius: 0
noiseExpandSpeed: 0
useNoiseDetection: 0
noiseDetectionLayer:
serializedVersion: 2
m_Bits: 0
showNoiseDetectionGizmo: 0
noiseID: -1
useNoiseMesh: 1
noiseDecibels: 1
forceNoiseDetection: 0
autoShootOnTag: 0
layerToAutoShoot:
serializedVersion: 2
m_Bits: 0
autoShootTagList: []
maxDistanceToRaycast: 0
shootAtLayerToo: 0
avoidShootAtTag: 0
layertToAvoidShoot:
serializedVersion: 2
m_Bits: 0
avoidShootTagList: []
avoidShootMaxDistanceToRaycast: 0
avoidShootAtLayerToo: 0
useLowerPositionOnAvoidShoot: 0
weaponMesh: {fileID: 1228973558908080}
weaponParent: {fileID: 0}
useFireAnimation: 0
animation:
animationSpeed: 10
useReloadAnimation: 0
useReloadOnThirdPerson: 1
useReloadOnFirstPerson: 1
reloadAnimationName:
reloadAnimationSpeed: 0
playAnimationBackward: 1
dropClipWhenReload: 0
dropClipWhenReloadFirstPerson: 1
dropClipWhenReloadThirdPerson: 1
positionToDropClip: {fileID: 0}
clipModel: {fileID: 0}
autoReloadWhenClipEmpty: 0
delayDropClipWhenReloadThirdPerson: 0
delayDropClipWhenReloadFirstPerson: 0
magazineInHandTransform: {fileID: 0}
magazineInHandGameObject: {fileID: 0}
scorch: {fileID: 125676, guid: 54db8ab5e95a97e49bb9458929577031, type: 3}
scorchRayCastDistance: 1
reloadTimeThirdPerson: 1
reloadTimeFirstPerson: 1
useReloadDelayThirdPerson: 0
reloadDelayThirdPerson: 0
useReloadDelayFirstPerson: 0
reloadDelayFirstPerson: 0
usePreReloadDelayThirdPerson: 0
preReloadDelayThirdPerson: 0
usePreReloadDelayFirstPerson: 0
preReloadDelayFirstPerson: 0
shakeUpperBodyWhileShooting: 1
shakeAmount: 10
shakeSpeed: 20
shakeUpperBodyShootingDualWeapons: 1
dualWeaponShakeAmount: 7
dualWeaponShakeSpeed: 18
useShellOnWeaponShootEnabled: 1
shell: {fileID: 0}
shellPosition:
- {fileID: 4818081525343176}
shellEjectionForce: 100
shellDropSoundList:
- {fileID: 8300000, guid: 57bacbbcf80f99045ae997c4a9c51866, type: 3}
- {fileID: 8300000, guid: 39c4df00a1948c24b889912232d34bec, type: 3}
- {fileID: 8300000, guid: e514ec3a88aada94296e43277e0d4b9c, type: 3}
- {fileID: 8300000, guid: d5c5d362bc1e71f4893dac1530cbe277, type: 3}
- {fileID: 8300000, guid: d00dd67b22f98ee438e4709fed691403, type: 3}
- {fileID: 8300000, guid: f78a1a948ef50bf4c94590586d396302, type: 3}
shellDropAudioElements: []
useShellDelay: 0
shellDelayThirdPerson: 0
shellDelayFirsPerson: 0
createShellsOnReload: 0
checkToCreateShellsIfNoRemainAmmo: 0
removeDroppedShellsAfterTime: 1
createShellsOnReloadDelayThirdPerson: 0
createShellsOnReloadDelayFirstPerson: 0
maxAmountOfShellsBeforeRemoveThem: 15
useSoundOnDrawKeepWeapon: 1
drawWeaponSound: {fileID: 8300000, guid: ae57fc442706b9841b1f1e8a7869c3a4, type: 3}
drawWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
keepWeaponSound: {fileID: 8300000, guid: d0cabde0ee839fa4db337e9ffe3e7ac6, type: 3}
keepWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useMuzzleFlash: 0
muzzleFlahsLight: {fileID: 0}
muzzleFlahsDuration: 0
reloadSoundEffect: {fileID: 8300000, guid: f5b0aa581bdcc7942afa35a5ce86b455, type: 3}
reloadAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
cockSound: {fileID: 0}
cockSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
shootSoundEffect: {fileID: 8300000, guid: 87a5d44e2a3884f4ab6896bd2bef48d4, type: 3}
useRandomShootSound: 0
randomShootSoundList: []
shootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
impactSoundEffect: {fileID: 8300000, guid: 17e31d80bc5bf3c41886c9dcf32b9d79, type: 3}
impactAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
silencerShootEffect: {fileID: 0}
silencerShootAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSoundsPool: 0
maxSoundsPoolAmount: 0
weaponEffectSourcePrefab: {fileID: 0}
weaponEffectSourceParent: {fileID: 0}
setShootParticlesLayerOnFirstPerson: 0
shootParticles: {fileID: 160214, guid: 02ae87b3e6cf1e54bbc1bec95c435cb5, type: 3}
projectileParticles: {fileID: 0}
impactParticles: {fileID: 120916, guid: d65b7ced7378e224a8dd2e9b359bdaaf, type: 3}
weaponIcon: {fileID: 2800000, guid: 9d0c4b53513620b47943a0b38291c8a1, type: 3}
weaponInventorySlotIcon: {fileID: 2800000, guid: 3cf3d58dd22a8d64182df225958b04b8,
type: 3}
weaponIConHUD: {fileID: 2800000, guid: 14a307d6afa61644897c2bdb8de87e47, type: 3}
showWeaponNameInHUD: 1
showWeaponIconInHUD: 1
showWeaponAmmoSliderInHUD: 1
showWeaponAmmoTextInHUD: 1
useReticleThirdPerson: 0
useAimReticleThirdPerson: 1
useReticleFirstPerson: 1
useAimReticleFirstPerson: 1
useCustomReticle: 1
regularCustomReticle: {fileID: 2800000, guid: e5f5b305b7ef2fb41bac309a655ce723,
type: 3}
useAimCustomReticle: 1
aimCustomReticle: {fileID: 2800000, guid: 45e5164faf36ea14f92ed2bce86f637e, type: 3}
useDynamicReticle: 0
dynamicReticleName:
sniperSightThirdPersonEnabled: 0
sniperSightFirstPersonEnabled: 0
useCanvasHUD: 0
clipSizeText: {fileID: 114065831484785720}
remainAmmoText: {fileID: 114620452560319596}
HUD: {fileID: 1770805168065764}
ammoInfoHUD: {fileID: 1577483935288786}
useHUD: 0
changeHUDPosition: 1
disableHUDInFirstPersonAim: 1
HUDTransformInThirdPerson: {fileID: 4258983953992116}
HUDTransformInFirstPerson: {fileID: 4915709547423550}
useHUDOnFBA: 0
useHUDDualWeaponThirdPerson: 0
useHUDDualWeaponFirstPerson: 0
changeHUDPositionDualWeapon: 0
HUDRightHandTransformThirdPerson: {fileID: 0}
HUDLeftHandTransformThirdPerson: {fileID: 0}
HUDRightHandTransformFirstPerson: {fileID: 0}
HUDLeftHandTransformFirstPerson: {fileID: 0}
useDownButton: 1
downButtonAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputGrabObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useHoldButton: 1
holdButtonAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputHoldToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useUpButton: 1
upButtonAction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputReleaseToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
ignoreUpButtonActionOnFBA: 1
useEventOnFireWeapon: 0
eventOnFireWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnInputDown: 0
useEventOnInputUp: 0
eventOnInputDown:
m_PersistentCalls:
m_Calls: []
eventOnInputUp:
m_PersistentCalls:
m_Calls: []
useStartDrawAction: 0
startDrawAction:
m_PersistentCalls:
m_Calls: []
useStopDrawAction: 0
stopDrawAction:
m_PersistentCalls:
m_Calls: []
useStartDrawActionThirdPerson: 0
startDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStopDrawActionThirdPerson: 0
stopDrawActionThirdPerson:
m_PersistentCalls:
m_Calls: []
useStartDrawActionFirstPerson: 1
startDrawActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setWeaponActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useStopDrawActionFirstPerson: 1
stopDrawActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setWeaponActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStartAimActionThirdPerson: 1
startAimActionThirdPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setWeaponActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useStopAimActionThirdPerson: 1
stopAimActionThirdPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setWeaponActiveState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useStartAimActionFirstPerson: 0
startAimActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputSetRotateObjectState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useStopAimActionFirstPerson: 0
stopAimActionFirstPerson:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputSetRotateObjectState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryAction: 0
secondaryAction:
m_PersistentCalls:
m_Calls: []
useSecondaryActionOnDownPress: 1
secondaryActionOnDownPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: activateSecondaryFunctionPressDown
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableVacuum
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableExpel
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useSecondaryActionOnUpPress: 1
secondaryActionOnUpPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: activateSecondaryFunctionPressUp
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableVacuum
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableExpel
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryActionOnHoldPress: 1
secondaryActionOnHoldPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: activateSecondaryFunctionPress
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useSecondaryActionsOnlyAimingThirdPerson: 0
allowUseSecondaryActionOnFBA: 0
useForwardActionEvent: 0
forwardActionEvent:
m_PersistentCalls:
m_Calls: []
useBackwardActionEvent: 0
backwardActionEvent:
m_PersistentCalls:
m_Calls: []
useReloadEvent: 0
useReloadEventThirdPerson: 0
useReloadEventFirstPerson: 0
reloadSingleWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadDualWeaponThirdPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadSingleWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls: []
reloadDualWeaponFirstPersonEvent:
m_PersistentCalls:
m_Calls: []
useThirdPersonEventOnReloadOnFBAView: 1
useEventOnCancelReload: 0
eventOnCancelReload:
m_PersistentCalls:
m_Calls: []
useEventOnWeaponActivated: 0
eventOnWeaponActivated:
m_PersistentCalls:
m_Calls: []
useEventOnWeaponDeactivated: 0
eventOnWeaponDeactivated:
m_PersistentCalls:
m_Calls: []
allowDamageForProjectileOwner: 0
projectileCanBeDeflected: 1
sliceObjectsDetected: 0
layerToSlice:
serializedVersion: 2
m_Bits: 0
useBodyPartsSliceList: 0
bodyPartsSliceList: []
maxDistanceToBodyPart: 0
randomSliceDirection: 0
showSliceGizmo: 0
activateRigidbodiesOnNewObjects: 1
useGeneralProbabilitySliceObjects: 0
generalProbabilitySliceObjects: 0
showInpuEventSettings: 0
showAbilityEventSettings: 0
showDrawAimFunctionSettings: 0
showReloadEventsSettings: 0
showSecondaryActionEventsSettings: 0
showForwardBackwardEventsSettings: 0
showRemoteEventsSettings: 0
outOfAmmo: {fileID: 8300000, guid: c0c201d446392cf4293e1d87159f6977, type: 3}
outOfAmmoAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
weaponProjectile: {fileID: 1424171607842486, guid: 53003d806e3660948898f72596eb3d7d,
type: 3}
layer:
serializedVersion: 2
m_Bits: 4294835195
projectilesPoolEnabled: 1
maxAmountOfPoolElementsOnWeapon: 30
reloadingWithAnimationActive: 0
reloading: 0
carryingWeaponInThirdPerson: 0
carryingWeaponInFirstPerson: 0
aimingInThirdPerson: 0
aimingInFirstPerson: 0
impactDecalList:
- Default Regular Shoot
- Metal Regular Shoot
- Flesh Regular Shoot
- Stone Shoot
- Sand Shoot
- Wood Shoot
-
impactDecalIndex: 0
impactDecalName: Default Regular Shoot
mainDecalManagerName: Decal Manager
mainNoiseMeshManagerName: Noise Mesh Manager
useHumanBodyBonesEnum: 0
weaponParentBone: 0
useMountPointForWeaponParent: 0
mountPointNameForWeaponParent:
canMarkTargets: 0
tagListToMarkTargets: []
markTargetsLayer:
serializedVersion: 2
m_Bits: 0
markTargetName:
maxDistanceToMarkTargets: 0
canMarkTargetsOnFirstPerson: 0
canMarkTargetsOnThirdPerson: 0
aimOnFirstPersonToMarkTarget: 0
useMarkTargetSound: 0
markTargetSound: {fileID: 0}
markTargetAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
ignoreTriggerOnRaycastEnabled: 1
IKWeaponManager: {fileID: 114543095779289610}
weaponsManager: {fileID: 0}
parable: {fileID: 0}
playerCollider: {fileID: 0}
FBAWeaponColliderAssigned: 1
FBAWeaponCollider: {fileID: 0}
headColliderOnFBAAssigned: 1
headColliderOnFBA: {fileID: 0}
mainCamera: {fileID: 0}
mainCameraTransform: {fileID: 0}
weaponAnimation: {fileID: 111683199039436966}
weaponEffectsSource: {fileID: 82339522846939456}
useEventOnSetDualWeapon: 0
eventOnSetRightWeapon:
m_PersistentCalls:
m_Calls: []
eventOnSetLeftWeapon:
m_PersistentCalls:
m_Calls: []
useEventOnSetSingleWeapon: 0
eventOnSetSingleWeapon:
m_PersistentCalls:
m_Calls: []
useRemoteEventOnObjectsFound: 0
remoteEventNameList: []
useRemoteEventOnObjectsFoundOnExplosion: 0
remoteEventNameOnExplosion:
useAbilitiesListToEnableOnWeapon: 0
abilitiesListToEnableOnWeapon: []
useAbilitiesListToDisableOnWeapon: 0
abilitiesListToDisableOnWeapon: []
useObjectDurability: 1
durabilityUsedOnAttack: 1
mainDurabilityInfo: {fileID: 114897343343654998}
weaponCrossingSurface: 0
showAllSettings: 0
showHUDSettings: 0
showWeaponSettings: 0
showProjectileSettings: 0
showAmmoSettings: 0
showEventsSettings: 0
showFireTypeSettings: 0
showSoundAndParticlesSettings: 0
showOtherSettings: 0
weaponObjectActive: 1
currentWeapon: 0
weaponUpdateActive: 0
fullBodyAwarenessActive: 0
checkForExtraCollidersOnWeaponOwnerIfDetected: 0
--- !u!82 &82339522846939456
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!111 &111683199039436966
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 7400000, guid: ae6a522c8034a5641b30008f6fb1720a, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 0
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!114 &114489958751075998
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a20aebbba880bbd44b97110170187dee, type: 3}
m_Name:
m_EditorClassIdentifier:
animationName: Gravity Gun Object Detection
forwardSpeed: 1
backwardSpeed: 1
resetAnimationOnEnable: 0
resetAnimationOnDisable: 0
playAnimation: 0
playingAnimation: 0
mainAnimationLocated: 0
playingAnimationForward: 0
mainAnimation: {fileID: 111683199039436966}
useEventOnPlayAnimationForward: 0
eventOnPlayAnimationForward:
m_PersistentCalls:
m_Calls: []
useEventOnEndOfAnimationForward: 0
eventOnEndOfAnimationForward:
m_PersistentCalls:
m_Calls: []
useEventOnPlayAnimationBackward: 0
eventOnPlayAnimationBackward:
m_PersistentCalls:
m_Calls: []
useEventOnEndOfAnimationBackward: 0
eventOnEndOfAnimationBackward:
m_PersistentCalls:
m_Calls: []
--- !u!114 &114349836476161716
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c0aa790bce1c533499283fa87d92dd8c, type: 3}
m_Name:
m_EditorClassIdentifier:
holdDistance: 3
maxDistanceHeld: 4
maxDistanceGrab: 150
holdSpeed: 10
rotationSpeed: 10
currentGrabMode: 0
grabbedObjectTag: Untagged
grabbedObjectLayer: Ignore Raycast
layer:
serializedVersion: 2
m_Bits: 1310721
gravityObjectsLayer:
serializedVersion: 2
m_Bits: 512
layerForCustomGravityObject: gravityObjects
changeGravityObjectsEnabled: 1
ableToGrabTags:
- box
- friend
- enemy
rotorRotationSpeed: 200
rotorRotationSpeedOnThrowCharge: 500
minTimeToIncreaseThrowForce: 300
increaseThrowForceSpeed: 1500
extraThorwForce: 10
maxThrowForce: 3500
powerForceMode: 0
useThrowObjectsLayer: 1
throwObjectsLayerToCheck:
serializedVersion: 2
m_Bits: 1
throwPower: 5000
realisticForceMode: 0
grabInFixedPosition: 0
rotateToCameraInFixedPosition: 0
rotateToCameraInFreePosition: 0
closestHoldDistanceInFixedPosition: 6
useRemoteEventOnObjectsFound: 1
remoteEventNameListOnGrabObject:
- Grab Character
remoteEventNameListOnDropObject:
- Drop Character
useForceWhenObjectDropped: 0
useForceWhenObjectDroppedOnFirstPerson: 0
useForceWhenObjectDroppedOnThirdPerson: 0
forceWhenObjectDroppedOnFirstPerson: 0
forceWhenObjectDroppedOnThirdPerson: 0
alphaTransparency: 0.5
enableTransparency: 0
pickableShader: {fileID: 30, guid: 0000000000000000f000000000000000, type: 3}
launchedObjectsCanMakeNoise: 0
minObjectSpeedToActivateNoise: 0
showDebugPrint: 0
canUseWeapon: 1
objectIsVehicle: 0
objectFocus: 0
grabbed: 0
currentMaxDistanceHeld: 0
currentDistanceToGrabbedObject: 0
chargingThrowObject: 0
objectHeld: {fileID: 0}
currentObjectToGrabFound: {fileID: 0}
weaponActive: 0
useEventOnObjectFound: 1
eventOnObjectFound:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82774859154066698}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventOnObjectLost:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 82701484325146404}
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnObjectGrabbedDropped: 1
eventOnObjectGrabbed:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114543095779289610}
m_MethodName: setWeaponHasRecoilState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventOnObjectDropped:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114543095779289610}
m_MethodName: setWeaponHasRecoilState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: startRecoilFromExternalFunction
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
useEventOnLaunchObjects: 1
eventOnLaunchObjects:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114105229210530934}
m_MethodName: checkWeaponCameraShake
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnChangeGravityGunActiveState: 1
eventOnGravityGunActive:
m_PersistentCalls:
m_Calls: []
eventOnGravityGunDeactivate:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: dropObjects
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableExpel
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 3892429632744755970}
m_MethodName: enableOrDisableVacuum
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
secondaryFunctionEventPressDown:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: inputReleaseToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: activatePower
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114721480907401654}
m_MethodName: inputGrabObjects
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
secondaryFunctionEventPress:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: inputHoldToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: rotateRotor
m_Mode: 4
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 1000
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
secondaryFunctionEventPressUp:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: inputReleaseToLaunchObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114105229210530934}
m_MethodName: checkWeaponCameraShake
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: setUseShotShakeState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
playerControllerManager: {fileID: 0}
playerCameraManager: {fileID: 0}
mainPlayerWeaponSystem: {fileID: 114105229210530934}
mainCameraTransform: {fileID: 0}
animationSystem: {fileID: 114489958751075998}
powerSlider: {fileID: 114287718420021050}
useRotor: 1
rotor: {fileID: 4350432933487214}
grabZoneTransform: {fileID: 4590280851801962}
highFrictionMaterial: {fileID: 13400000, guid: ae51c2b8a2d62f74a917726ce1c0af2c,
type: 2}
--- !u!114 &114317129919609218
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9dee34cafbc74a44a9f08ac62ebb7d59, type: 3}
m_Name:
m_EditorClassIdentifier:
powerEnabled: 1
pushObjectsFromCenterPosition: 1
pushObjectsFromPlayerForwardDirection: 0
layer:
serializedVersion: 2
m_Bits: 1314817
ignoreTagList: []
useMessageToPushCharactersFound: 1
messageNameToSend: pushCharacter
applyDamageOnFoundObjects: 0
damageToApply: 0
ignoreShield: 0
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
forceToApply: 35
forceMode: 1
canApplyForceToVehicles: 1
applyForceToVehiclesMultiplier: 0.5
applyForceToFoundObjectsOnlyOnce: 0
checkRagdollsDetected: 0
ragdollMultiplierForce: 1
useCustomPushCenterDistance: 1
pushCenterDistance: 10
searchForObjectsOnUpdate: 0
checkIfObjectInFrontOfPlayer: 0
useRemoteEventOnObjectsFound: 0
remoteEventNameList:
- Explode Character
- Break Object
callRemoteEventsBeforeApplyingForce: 0
showDebugPrint: 0
useOfPowerPaused: 0
vehiclesRigidbodyFoundList: []
gameObjectsFoundList: []
mainPlayerWeaponSystem: {fileID: 114105229210530934}
playerGameObject: {fileID: 0}
centerPosition: {fileID: 0}
powersManager: {fileID: 0}
pushObjectsCenter: {fileID: 4449418293578070}
mainCameraTransform: {fileID: 0}
--- !u!114 &114721480907401654
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7c4ed1378b9b48f4baad80588ea81c88, type: 3}
m_Name:
m_EditorClassIdentifier:
attractionEnabled: 0
attractionApplyForce: 0
attractionActive: 0
attractionRadius: 20
layerToSearch:
serializedVersion: 2
m_Bits: 1
attractionVelocity: 10
attractionForce: 1000
forceMode: 0
maxThrowForce: 3500
increaseThrowForceSpeed: 1500
tagToLocate:
- box
layerToDamage:
serializedVersion: 2
m_Bits: 1
useRemoteEventOnObjectsFound: 0
remoteEventNameListOnGrabObject: []
remoteEventNameListOnDropObject: []
carryingObjects: 0
eventsOnActivateAttraction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: startRecoilFromExternalFunction
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
eventOnDeactivateAttraction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114543095779289610}
m_MethodName: startRecoilFromExternalFunction
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
powerSlider: {fileID: 114287718420021050}
mainCameraTransform: {fileID: 0}
attractionPosition: {fileID: 4449418293578070}
playerCollider: {fileID: 0}
playerGameObject: {fileID: 0}
mainPlayerWeaponSystem: {fileID: 114105229210530934}
--- !u!114 &114646027572860326
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0bc4ebfbb6b1d2740be0b13ce702c4a6, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponAnimatorEnabled: 1
idleAnimatorName: Idle
walkAnimatorName: Walk
runAnimatorName: Run
shootAnimatorName: Shoot
shootAimAnimatorName: Aim Shoot
reloadWithAmmoAnimatorName: Reload With Ammo
reloadWithoutAmmoAnimatorName: Reload Without Ammo
reloadProjectileCloseAnimatorName: Reload Close
drawAnimatorname: Draw
holsterAnimatorName: Holster
aimInAnimatorName: Aim In
aimOutAnimatorName: Aim Out
meleeAttackAnimatorName: Melee Attack
noAmmoAnimatorName: No Ammo
shootLastProjectileAnimatorName: Shoot Last Projectile
shootDuration: 0.2
reloadWithAmmoDuration: 3
reloadWithoutAmmoDuration: 3.5
drawDuration: 0.8
holsterDuration: 0.7
useMeleeAttackAnimation: 0
meleeAttackAnimationDuration: 1
meleeAttackStartDuration: 0.4
meleeAttackMiddleDuration: 0.3
meleeAttackEndDuration: 0.3
useMultipleMeleeAttacks: 0
meleeAttackAnimatorNameList: []
useReloadPosition: 0
reloadPosition: {fileID: 0}
reloadProjectilesOneByOne: 0
reloadProjectileOpenDuration: 0.5
reloadProjectileCloseDuration: 0.5
useReloadProjectileClose: 0
pauseRegularReloadSound: 0
useIdleAnimation: 1
useWalkAnimation: 1
useRunAnimation: 1
useAimInAnimation: 1
useAimOutAnimation: 1
useAimExtraMovement: 1
useWalkRunExtraMovement: 1
useAnimationForRecoilWithoutAim: 0
useAnimationForRecoilWithAim: 0
checkIfNoAmmoRemain: 0
mainWeaponMeshParent: {fileID: 4447708966205512}
weaponMeshOffsetAnimatorFirstPerson: {x: 0, y: 0, z: 0}
weaponMeshPartInfoList: []
showDebugPrint: 0
idleCurrentlyActive: 0
walkCurrentlyActive: 0
runCurrentlyActive: 0
idleActive: 0
walkActive: 0
runActive: 0
shootActive: 0
reloadActive: 0
drawActive: 0
holsterActive: 0
aimActive: 0
aimInActive: 0
aimOutActive: 0
reloadWithoutAmmoActive: 0
aimingPreviously: 0
weaponInFirstPersonStateActive: 0
meleeAttackActive: 0
meleeAttackCurrentlyActive: 0
noAmmoActive: 0
eventOnReloadProjectileOpen:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileOneByone:
m_PersistentCalls:
m_Calls: []
eventOnReloadProjectileClose:
m_PersistentCalls:
m_Calls: []
mainIKWeaponSystem: {fileID: 114543095779289610}
weaponAnimator: {fileID: 0}
--- !u!114 &3892429632744755970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1663485877268944}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fbd2c141967e2f242ac26019a57a7652, type: 3}
m_Name:
m_EditorClassIdentifier:
vacuumEnabled: 0
layerToDetect:
serializedVersion: 2
m_Bits: 1
ignoreObjectsTag: 0
tagsToIgnore: []
layerToSetOnObjectsFound: Ignore Raycast
maxDistanceGrab: 200
storeObjectsOnInventory: 1
minDistanceToStoreObjects: 6
vacuumSpeed: 10
holdDistance: 3
destroyAllObjectsOnReachPosition: 1
expelEnabled: 0
expelTransformPosition: {fileID: 4248140162741162}
expelRate: 0.5
expelForce: 20
expelObjectsOneByOne: 0
ignoreInventoryObjectListToExpel: 1
ignoreInventoryObjectListToExpelList:
- Gravity Gun
ignoreInventoryObjectCategoryListToExpel: 0
ignoreInventoryObjectCategoryListToExpelList:
- Weapons
useRotor: 1
rotor: {fileID: 4350432933487214}
rotorRotationSpeed: 10
expelActive: 0
vacuumActive: 0
rigidbodyList: []
rigidbodyInfoList: []
useRemoteEvents: 1
removeEventNameList:
- Break Object
mainInventoryManager: {fileID: 0}
playerControllerManager: {fileID: 0}
playerCameraManager: {fileID: 0}
mainPlayerWeaponSystem: {fileID: 114105229210530934}
mainCameraTransform: {fileID: 0}
--- !u!1 &1672673822672360
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4733802169765330}
m_Layer: 0
m_Name: f_pinky.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4733802169765330
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1672673822672360}
m_LocalRotation: {x: 0.47905853, y: -0.0011345936, z: 0.007720813, w: 0.8777483}
m_LocalPosition: {x: 0.000045401248, y: 0.25484368, z: 0.00027158856}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995}
m_Children:
- {fileID: 4251249737686002}
m_Father: {fileID: 4176908660334372}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1676725372493242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4060491532339246}
m_Layer: 0
m_Name: clavicle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4060491532339246
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1676725372493242}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 4119848641776902}
m_Father: {fileID: 4367139760684708}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1683481122153246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4317694196042724}
m_Layer: 0
m_Name: Weapon Rotation Point Holder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4317694196042724
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1683481122153246}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4640228543314390}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1688699544462632
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4377734275302912}
m_Layer: 0
m_Name: f_middle.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4377734275302912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1688699544462632}
m_LocalRotation: {x: 0.40781698, y: -0.0009234189, z: -0.01308328, w: 0.9129695}
m_LocalPosition: {x: -0.000052171992, y: 0.2962741, z: 0.00052441657}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998}
m_Children:
- {fileID: 4112042044454528}
m_Father: {fileID: 4283677934345540}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1695439998025100
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4071086908260742}
m_Layer: 0
m_Name: Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4071086908260742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1695439998025100}
m_LocalRotation: {x: 0.09388637, y: 0.7008462, z: 0.09388637, w: 0.7008462}
m_LocalPosition: {x: -0.47, y: -0.033, z: 0.195}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4033655268343916}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 15.26}
--- !u!1 &1719140322338498
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4232899221868556}
m_Layer: 0
m_Name: palm_pinky.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4232899221868556
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1719140322338498}
m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513}
m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695}
m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964}
m_Children:
- {fileID: 4105806137278794}
m_Father: {fileID: 4697843624029524}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1722263649890122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224601656268197580}
- component: {fileID: 223043884720671002}
- component: {fileID: 114381581871292040}
m_Layer: 0
m_Name: Weapon Info HUD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224601656268197580
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1722263649890122}
m_LocalRotation: {x: 0.42617399, y: 0, z: 0, w: 0.9046413}
m_LocalPosition: {x: 0, y: 0, z: -0.094}
m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012}
m_Children:
- {fileID: 224444932250477892}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 50.45, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0.086}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &223043884720671002
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1722263649890122}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &114381581871292040
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1722263649890122}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!1 &1726547783536934
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4906475834481936}
m_Layer: 0
m_Name: Left Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4906475834481936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1726547783536934}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.497, y: -0.375, z: 0.289}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4611516454253354}
m_Father: {fileID: 4820183244431778}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1727649895768992
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4129868141754372}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4129868141754372
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1727649895768992}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316146, z: 0.25054657}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &1730570047787946
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4500498360149266}
- component: {fileID: 33478702699092900}
- component: {fileID: 23518683441435584}
m_Layer: 0
m_Name: Cube (22)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4500498360149266
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730570047787946}
m_LocalRotation: {x: -0.32721794, y: 0, z: 0, w: 0.9449489}
m_LocalPosition: {x: 0, y: 0.0066, z: -0.0456}
m_LocalScale: {x: 0.04748115, y: 0.043435298, z: 0.021647807}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33478702699092900
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730570047787946}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23518683441435584
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730570047787946}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1730883295421150
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4741218520036866}
m_Layer: 0
m_Name: Left Hand Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4741218520036866
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730883295421150}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2515164194571391472}
m_Father: {fileID: 4869334062584002}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1731568526624030
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4456837940436390}
m_Layer: 0
m_Name: f_index.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4456837940436390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1731568526624030}
m_LocalRotation: {x: 0.1074654, y: 0.0141076725, z: -0.06117861, w: 0.99222445}
m_LocalPosition: {x: -0.000111129135, y: 0.81694007, z: -0.00005684048}
m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994}
m_Children:
- {fileID: 4070080587654958}
m_Father: {fileID: 4395036169160716}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1739624575207770
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4593968252466340}
m_Layer: 0
m_Name: thumb.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4593968252466340
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1739624575207770}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4124895732300440}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1744376240303752
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4877398188631662}
- component: {fileID: 33700276001206366}
- component: {fileID: 23741732432056582}
m_Layer: 0
m_Name: Cube (31)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4877398188631662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744376240303752}
m_LocalRotation: {x: 0, y: 0, z: 0.5772877, w: 0.81654084}
m_LocalPosition: {x: -0.01930316, y: 0.031371128, z: 0.017874017}
m_LocalScale: {x: 0.037291154, y: 0.024465175, z: 0.15523699}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 70.52}
--- !u!33 &33700276001206366
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744376240303752}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23741732432056582
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1744376240303752}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1747654662032898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4281488003791100}
m_Layer: 0
m_Name: Fire Mode Selector (Manual)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4281488003791100
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1747654662032898}
m_LocalRotation: {x: 0.0000002338964, y: 0.000000059604623, z: -0.0000001875556,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4689319366046046}
- {fileID: 2071273605297999026}
m_Father: {fileID: 4582182556687656}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1749632095075046
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4144078451866076}
m_Layer: 0
m_Name: thumb.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4144078451866076
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1749632095075046}
m_LocalRotation: {x: 0.15554364, y: -0.5350845, z: -0.44766852, w: 0.6993452}
m_LocalPosition: {x: 0.2698543, y: 0.4298663, z: -0.01206018}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976}
m_Children:
- {fileID: 4695722671417204}
m_Father: {fileID: 4697843624029524}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1749900897372586
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4900819237787700}
m_Layer: 0
m_Name: upper_arm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4900819237787700
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1749900897372586}
m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106}
m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_Children: []
m_Father: {fileID: 4119848641776902}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1751589065701306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4314753331685492}
m_Layer: 0
m_Name: handMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4314753331685492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1751589065701306}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 344452353975073314}
- {fileID: 4020769834680800}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1755044729254702
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4689319366046046}
- component: {fileID: 33651987937618722}
- component: {fileID: 23809878635577710}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4689319366046046
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1755044729254702}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 4281488003791100}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &33651987937618722
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1755044729254702}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23809878635577710
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1755044729254702}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1756563497160888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4239305358465204}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4239305358465204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1756563497160888}
m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0.15, y: 1.561, z: 0.529}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1756699851830420
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4122211940064120}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4122211940064120
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1756699851830420}
m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062}
m_LocalPosition: {x: 0.20000038, y: 1.1300006, z: -0.07099934}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1767116590506630
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4592232713604630}
m_Layer: 0
m_Name: Center (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4592232713604630
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767116590506630}
m_LocalRotation: {x: -0.00000015934489, y: -0.000000054310036, z: 0.49973115, w: 0.86618066}
m_LocalPosition: {x: 0.00000003293137, y: 0.000000026778899, z: 0.08950028}
m_LocalScale: {x: 1.0000011, y: 1.0000005, z: 1.0000012}
m_Children:
- {fileID: 5192848620352410936}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 60}
--- !u!1 &1767128935204848
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4697843624029524}
m_Layer: 0
m_Name: hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4697843624029524
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1767128935204848}
m_LocalRotation: {x: 0.85726225, y: -0.22206612, z: 0.43425182, w: 0.16496526}
m_LocalPosition: {x: 0.003238098, y: 0.0012950056, z: -0.0013216302}
m_LocalScale: {x: 1.0000002, y: 1, z: 1}
m_Children:
- {fileID: 4373432709883804}
- {fileID: 4019649539370186}
- {fileID: 4232899221868556}
- {fileID: 4906004850833702}
- {fileID: 4144078451866076}
m_Father: {fileID: 4932287622682150}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 28.405, y: 130.25801, z: 195.66199}
--- !u!1 &1770805168065764
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224191407435777752}
- component: {fileID: 223885731718406178}
- component: {fileID: 114087771905943704}
m_Layer: 0
m_Name: HUD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &224191407435777752
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1770805168065764}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 224785037044904182}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.08395912, y: 0.03715876}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &223885731718406178
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1770805168065764}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &114087771905943704
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1770805168065764}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
--- !u!1 &1781051677802230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4433820963179114}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4433820963179114
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1781051677802230}
m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867}
m_LocalPosition: {x: 0.063999005, y: 1.5900009, z: 0.39300072}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1783644319994516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4595976426032794}
m_Layer: 0
m_Name: forearm.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4595976426032794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1783644319994516}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367139760684708}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1786857005106310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4059055240267574}
m_Layer: 0
m_Name: Right Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4059055240267574
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1786857005106310}
m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278,
w: 1}
m_LocalPosition: {x: 0, y: -0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4847612694183226}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1787328259568868
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4640228543314390}
m_Layer: 0
m_Name: Weapon Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4640228543314390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1787328259568868}
m_LocalRotation: {x: -3.4694486e-18, y: 7.730705e-12, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4125993263040512}
- {fileID: 4317694196042724}
m_Father: {fileID: 4110773672664270}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1790202104770604
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4869334062584002}
m_Layer: 0
m_Name: Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4869334062584002
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790202104770604}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4741218520036866}
- {fileID: 4921479686966558}
m_Father: {fileID: 4820183244431778}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1796501729777776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4320959502908440}
- component: {fileID: 33537902143731804}
- component: {fileID: 23764911111618818}
m_Layer: 0
m_Name: Cube (15)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4320959502908440
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796501729777776}
m_LocalRotation: {x: -0.51951915, y: -0, z: 0.00000005960463, w: 0.85445887}
m_LocalPosition: {x: -0, y: 0.04985, z: -0.04183}
m_LocalScale: {x: 0.04739172, y: 0.04858569, z: 0.025716199}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: -62.6, y: 0, z: 0}
--- !u!33 &33537902143731804
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796501729777776}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23764911111618818
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796501729777776}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1796667553231122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4100905578905624}
- component: {fileID: 33909091697279928}
- component: {fileID: 23818747234793790}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4100905578905624
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796667553231122}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.0219, z: 0.06659}
m_LocalScale: {x: 0.050466493, y: 0.020995064, z: 0.36218628}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33909091697279928
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796667553231122}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23818747234793790
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1796667553231122}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1797987376218268
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4781282030154538}
m_Layer: 0
m_Name: f_ring.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4781282030154538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1797987376218268}
m_LocalRotation: {x: 0.5829147, y: 0.0420613, z: 0.096392, w: 0.80569845}
m_LocalPosition: {x: -0.00069612055, y: 0.68299764, z: 0.00020126253}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002}
m_Children:
- {fileID: 4453299847711208}
m_Father: {fileID: 4906004850833702}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 68.622, y: 29.619001, z: 34.100002}
--- !u!1 &1802859980954254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4847612694183226}
m_Layer: 0
m_Name: Right Elbow Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4847612694183226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1802859980954254}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.217, y: -0.63, z: -0.266}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4059055240267574}
m_Father: {fileID: 4820183244431778}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1803363405178456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4112235190457498}
m_Layer: 0
m_Name: hand.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4112235190457498
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1803363405178456}
m_LocalRotation: {x: 0.8802088, y: 0.045908656, z: -0.41069898, w: 0.23334782}
m_LocalPosition: {x: -0.00008022427, y: 0.00015678284, z: -0.00003553353}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
m_Children:
- {fileID: 4395036169160716}
- {fileID: 4376536762173100}
- {fileID: 4328777746988598}
- {fileID: 4147690189191606}
- {fileID: 4102903278616692}
m_Father: {fileID: 4020769834680800}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1804513929605870
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4304995600354542}
m_Layer: 0
m_Name: f_ring.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4304995600354542
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1804513929605870}
m_LocalRotation: {x: 0.16832736, y: -0.00042004912, z: 0.026254088, w: 0.9853814}
m_LocalPosition: {x: -0.00040676713, y: 0.28107825, z: 0.00008703768}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001}
m_Children:
- {fileID: 4607810127155558}
m_Father: {fileID: 4453299847711208}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1808162069938878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4813841238939894}
- component: {fileID: 33658676519381056}
- component: {fileID: 23162791980613736}
m_Layer: 0
m_Name: Cube (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4813841238939894
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808162069938878}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: -0.08168, z: 0.0721}
m_LocalScale: {x: 0.036163896, y: 0.028338907, z: 0.04848048}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33658676519381056
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808162069938878}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23162791980613736
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1808162069938878}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1810812348807824
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4735254394068378}
m_Layer: 0
m_Name: f_index.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4735254394068378
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1810812348807824}
m_LocalRotation: {x: 0.27009016, y: -0.18793884, z: 0.14098145, w: 0.93373156}
m_LocalPosition: {x: -0.00032077648, y: 0.26716036, z: 0.00036504865}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 4468491165263204}
m_Father: {fileID: 4070080587654958}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1811119716251456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4463522086707678}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4463522086707678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1811119716251456}
m_LocalRotation: {x: -0.20529798, y: -0.37836725, z: -0.21492329, w: -0.87664074}
m_LocalPosition: {x: 0.038494956, y: -0.008547969, z: 0.118184485}
m_LocalScale: {x: 1.0000048, y: 1.0000081, z: 1.0000104}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!1 &1811497611117980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4759911951901172}
m_Layer: 0
m_Name: First Person Arms
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4759911951901172
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1811497611117980}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4146564511855334}
- {fileID: 4096942825035206}
- {fileID: 4368187946769080}
m_Father: {fileID: 4759648454064202}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1812819975529534
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4642725618808526}
m_Layer: 0
m_Name: handsMesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4642725618808526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1812819975529534}
m_LocalRotation: {x: 0.00000024586916, y: 0.00000027753413, z: -0.000000022351742,
w: 1}
m_LocalPosition: {x: -0, y: 0, z: -0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 5584809582922968851}
m_Father: {fileID: 4885753812789006}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1812919969381998
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4258983953992116}
m_Layer: 0
m_Name: ThirdPerson
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4258983953992116
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1812919969381998}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0839591, y: 0.037158847, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4670067086709638}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1813805808391838
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4498921690867686}
m_Layer: 0
m_Name: f_pinky.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4498921690867686
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1813805808391838}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4251249737686002}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1817866555878920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4867499218746664}
m_Layer: 0
m_Name: Center (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4867499218746664
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1817866555878920}
m_LocalRotation: {x: -0.00000029802322, y: 0.000000254971, z: 1, w: -0.0000000400414}
m_LocalPosition: {x: 0, y: -0, z: 0.0894995}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4161934009009419993}
m_Father: {fileID: 4350432933487214}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
--- !u!1 &1824484176598248
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4208411047947794}
m_Layer: 0
m_Name: f_index.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4208411047947794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1824484176598248}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4441007371472922}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1826318654536918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4921479686966558}
m_Layer: 0
m_Name: Elbow Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4921479686966558
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1826318654536918}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2483289518073038087}
- {fileID: 7018426041537301914}
m_Father: {fileID: 4869334062584002}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1827246732716778
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4105806137278794}
m_Layer: 0
m_Name: f_pinky.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4105806137278794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1827246732716778}
m_LocalRotation: {x: 0.4280142, y: 0.114252456, z: -0.106990255, w: 0.89011425}
m_LocalPosition: {x: -0.00055791624, y: 0.58412963, z: 0.0003131479}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
m_Children:
- {fileID: 4234287163529612}
m_Father: {fileID: 4232899221868556}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 51.851, y: 10.428, z: -8.628}
--- !u!1 &1828906410291346
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4020769834680800}
m_Layer: 0
m_Name: hand.R.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4020769834680800
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828906410291346}
m_LocalRotation: {x: -0.6233726, y: 0.015979737, z: -0.39015836, w: 0.67744213}
m_LocalPosition: {x: 0.0304, y: -0.073, z: -0.124}
m_LocalScale: {x: 0.09999999, y: 0.100000024, z: 0.099999994}
m_Children:
- {fileID: 4112235190457498}
- {fileID: 4367139760684708}
m_Father: {fileID: 4314753331685492}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1829117762146714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4851572883138724}
m_Layer: 0
m_Name: First Person Left Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4851572883138724
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1829117762146714}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9001210040945736485}
- {fileID: 1389374469779106599}
- {fileID: 2737760525322230330}
- {fileID: 9034662329547255513}
- {fileID: 3841605135891664209}
- {fileID: 5521543139543823355}
- {fileID: 5889243952032850700}
- {fileID: 2033316135844387721}
- {fileID: 7131818025606962736}
- {fileID: 9147292713076003314}
- {fileID: 5889127771381963973}
- {fileID: 3690877913536686462}
- {fileID: 7821753144701160573}
- {fileID: 5253007293686367688}
m_Father: {fileID: 4410463186763952}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1841665075265716
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4110773672664270}
m_Layer: 0
m_Name: Weapon Second Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4110773672664270
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1841665075265716}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4640228543314390}
m_Father: {fileID: 4915429564960558}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &1841921822972546
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4860577105147432}
m_Layer: 0
m_Name: Third Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4860577105147432
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1841921822972546}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 799221279659761124}
- {fileID: 93985053938596248}
- {fileID: 9101144323193986210}
- {fileID: 5578062590851250204}
- {fileID: 4266269244969455524}
- {fileID: 9214188729207920292}
- {fileID: 344745107690363986}
- {fileID: 7350514154236663731}
- {fileID: 6794632789027297781}
- {fileID: 4129868141754372}
- {fileID: 8762769238745595671}
- {fileID: 7893966612324865134}
- {fileID: 6147911640317338224}
- {fileID: 7455983092058246819}
- {fileID: 518630680961801597}
m_Father: {fileID: 4390559718661634}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1844601778739556
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4003465397689490}
- component: {fileID: 33855528664645958}
- component: {fileID: 23374448039013398}
m_Layer: 0
m_Name: Cube (23)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4003465397689490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844601778739556}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.03208, z: 0.1676}
m_LocalScale: {x: 0.067966565, y: 0.06356002, z: 0.036628935}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33855528664645958
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844601778739556}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23374448039013398
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844601778739556}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1845068929652390
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4522172223421108}
m_Layer: 0
m_Name: f_ring.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4522172223421108
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1845068929652390}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4148463109813792}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1852066865858594
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4794219864173204}
m_Layer: 0
m_Name: First Person View
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4794219864173204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1852066865858594}
m_LocalRotation: {x: -1.73472e-18, y: 4.5474735e-13, z: 4.5474735e-13, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7715483763217638168}
- {fileID: 4435714344833352}
- {fileID: 2864571000962801750}
- {fileID: 3434819997899226213}
- {fileID: 2794152127556014567}
- {fileID: 2635386722781287646}
- {fileID: 4296495158786514}
- {fileID: 1898002074565519204}
- {fileID: 2922464329691527712}
- {fileID: 5398440374544018924}
- {fileID: 4541812005639262}
- {fileID: 4078184633961588}
- {fileID: 4005995132169926}
- {fileID: 6875302306852671689}
- {fileID: 1870437164663967135}
- {fileID: 4239305358465204}
- {fileID: 4068129457746384}
- {fileID: 4433820963179114}
m_Father: {fileID: 4410463186763952}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1853916223325254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4585796724950392}
- component: {fileID: 33977819450570492}
- component: {fileID: 23153697129246000}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4585796724950392
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853916223325254}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.05235, z: -0.09015}
m_LocalScale: {x: 0.049186528, y: 0.040175084, z: 0.06534492}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33977819450570492
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853916223325254}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23153697129246000
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1853916223325254}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1869258744926148
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4029571858371316}
m_Layer: 0
m_Name: Weapon View Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4029571858371316
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1869258744926148}
m_LocalRotation: {x: -0.000000051405845, y: 0.018506434, z: -0.00000017782516, w: 0.99982876}
m_LocalPosition: {x: 0.11120005, y: -0.19103658, z: -5.427077}
m_LocalScale: {x: 1.0000011, y: 1.0000001, z: 1.0000013}
m_Children: []
m_Father: {fileID: 4598562159639914}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -2.138, y: -91.774, z: 92.172005}
--- !u!1 &1876916569198316
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4095542687305582}
- component: {fileID: 82701484325146404}
m_Layer: 0
m_Name: Object Lost Audio
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4095542687305582
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1876916569198316}
m_LocalRotation: {x: 0.00000008638076, y: 0.000000119209275, z: 0.0000000021064215,
w: 1}
m_LocalPosition: {x: 5.400125e-13, y: 0, z: 0.00000026822093}
m_LocalScale: {x: 1.0000012, y: 1.0000001, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4471508982345356}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &82701484325146404
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1876916569198316}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: a835da3b9b76b534982f70b5e25a7c6c, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1882633962406970
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4410463186763952}
m_Layer: 0
m_Name: First Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4410463186763952
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1882633962406970}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4794219864173204}
- {fileID: 4632426618939464}
- {fileID: 4851572883138724}
m_Father: {fileID: 4759648454064202}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1883109660224384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4318592001874942}
- component: {fileID: 114363323240698490}
m_Layer: 0
m_Name: Keep Spline Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4318592001874942
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883109660224384}
m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623}
m_LocalPosition: {x: 0.2000002, y: 1.1300006, z: -0.07099934}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114363323240698490
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1883109660224384}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 4122211940064120}
- {fileID: 4319285323364272}
- {fileID: 4062438096578214}
- {fileID: 4405173583100286}
- {fileID: 4217969323529970}
selectedIndex: 0
directionScale: 0
newPointOffset: 0.1
newPointBezierOffset: 0.1
handleSize: 0.04
pickSize: 0.06
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0.00385535, y: -0.018376827, z: 0.0010394864}
- {x: -0.00071804423, y: -0.018376712, z: -0.02653025}
- {x: 0.00938933, y: -0.018377513, z: -0.117895}
- {x: 0.019638883, y: -0.018376613, z: -0.14030358}
- {x: 0.03587751, y: -0.018375188, z: -0.17580608}
- {x: 0.053606547, y: -0.0011438455, z: -0.18573487}
- {x: 0.1378096, y: -0.019160748, z: -0.20041001}
- {x: 0.20057523, y: -0.03259069, z: -0.21134898}
- {x: 0.2638031, y: -0.080063984, z: -0.19182038}
- {x: 0.29270965, y: -0.029343605, z: -0.16778696}
- {x: 0.32194433, y: 0.02195251, z: -0.14348072}
- {x: 0.35524178, y: 0.023712635, z: -0.097370684}
- {x: 0.35745472, y: 0.06415868, z: -0.039431155}
- {x: 0.359562, y: 0.102673836, z: 0.015742354}
- {x: 0.34573102, y: 0.08732928, z: 0.05509603}
- {x: 0.3195431, y: 0.072029725, z: 0.100835264}
modes: 000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &1884035881213188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4299068823649802}
- component: {fileID: 33776082517442388}
- component: {fileID: 23213533776962546}
m_Layer: 0
m_Name: Cube (17)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4299068823649802
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1884035881213188}
m_LocalRotation: {x: 0.00000012852973, y: 0.000000059604623, z: -0.000000082188095,
w: 1}
m_LocalPosition: {x: 9.075962e-10, y: -0.027600901, z: 0.2715}
m_LocalScale: {x: 0.062185273, y: 0.06552561, z: 0.076357484}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33776082517442388
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1884035881213188}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23213533776962546
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1884035881213188}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1885534107095892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4566762372111014}
- component: {fileID: 33582841869784044}
- component: {fileID: 23866617367774530}
m_Layer: 0
m_Name: Cube (18)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4566762372111014
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1885534107095892}
m_LocalRotation: {x: 0.00000019174976, y: 0.000000059604623, z: -0.00000014540856,
w: 1}
m_LocalPosition: {x: 0, y: -0.08, z: 0.18798}
m_LocalScale: {x: 0.054599687, y: 0.06460215, z: 0.19499405}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33582841869784044
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1885534107095892}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23866617367774530
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1885534107095892}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 0aa92196c371fe24d8f62400906c31cb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1890736327126074
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4070080587654958}
m_Layer: 0
m_Name: f_index.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4070080587654958
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1890736327126074}
m_LocalRotation: {x: 0.15638636, y: 0.0038995754, z: -0.001736293, w: 0.9876868}
m_LocalPosition: {x: -0.00011471636, y: 0.29844356, z: 0.000013194978}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976}
m_Children:
- {fileID: 4735254394068378}
m_Father: {fileID: 4456837940436390}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1911074933773354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 224393849015620350}
- component: {fileID: 222482385220482010}
- component: {fileID: 114620452560319596}
m_Layer: 0
m_Name: remainAmmo
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &224393849015620350
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911074933773354}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0}
m_LocalScale: {x: 0.0018441186, y: 0.0018441202, z: 0.00184412}
m_Children: []
m_Father: {fileID: 224785037044904182}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -0.00000025491545, y: -0.017660294}
m_SizeDelta: {x: 50, y: 31}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222482385220482010
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911074933773354}
m_CullTransparentMesh: 0
--- !u!114 &114620452560319596
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1911074933773354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
m_FontSize: 20
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 2
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 200
--- !u!1 &1912955497194746
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4499677711507834}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4499677711507834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1912955497194746}
m_LocalRotation: {x: 0.30701524, y: -0.5045806, z: 0.6711, w: 0.44806787}
m_LocalPosition: {x: -0.31800213, y: 0.98699975, z: 0.15900046}
m_LocalScale: {x: 1.0000015, y: 1.0000012, z: 1.0000006}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 72.246, y: -7.556, z: 107.023}
--- !u!1 &1919181917360024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4178336137452130}
m_Layer: 0
m_Name: upper_arm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4178336137452130
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1919181917360024}
m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106}
m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 4236716292955372}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1922017998301342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4266298061369454}
m_Layer: 21
m_Name: FPS Dual Weapon Right Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4266298061369454
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1922017998301342}
m_LocalRotation: {x: 0.00000025497044, y: 0.00000020861623, z: -0.00000012433556,
w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2474659034822728394}
- {fileID: 5156377165201547003}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1925585463812470
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4632426618939464}
m_Layer: 0
m_Name: First Person Right Dual Weapon Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4632426618939464
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1925585463812470}
m_LocalRotation: {x: 6.938906e-18, y: 9.094947e-13, z: 1.5916157e-12, w: 1}
m_LocalPosition: {x: -0.0000001293684, y: -0.00000011681105, z: 0.000000032645787}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 1}
m_Children:
- {fileID: 1095432785804736220}
- {fileID: 620190516820578276}
- {fileID: 2659879759139747546}
- {fileID: 6525594062095293652}
- {fileID: 6615037746714645081}
- {fileID: 9124012181593783788}
- {fileID: 7385460995638372379}
- {fileID: 6208519834236103371}
- {fileID: 2775577240380602530}
- {fileID: 3984794320883082609}
- {fileID: 4050865191435303799}
- {fileID: 661458853537189443}
- {fileID: 4664784753436083782}
- {fileID: 1610110594365600501}
m_Father: {fileID: 4410463186763952}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1928602788592276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4106213328959170}
- component: {fileID: 33547366934529596}
- component: {fileID: 23672655312239878}
m_Layer: 0
m_Name: Cube (30)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4106213328959170
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1928602788592276}
m_LocalRotation: {x: 0, y: 0, z: -0.5772877, w: 0.81654084}
m_LocalPosition: {x: 0.019305, y: 0.031368, z: 0.017874}
m_LocalScale: {x: 0.037291046, y: 0.02446513, z: 0.1552365}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -70.52}
--- !u!33 &33547366934529596
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1928602788592276}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23672655312239878
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1928602788592276}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1931376890604118
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4885753812789006}
m_Layer: 0
m_Name: FPS Dual Weapon Left Hand Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4885753812789006
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1931376890604118}
m_LocalRotation: {x: 0.0000001706773, y: 0.0000001490116, z: -0.000000040041304,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3738428770363399772}
- {fileID: 4642725618808526}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1939048360082644
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4160528014215018}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4160528014215018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1939048360082644}
m_LocalRotation: {x: 3.4694536e-18, y: 1.8189894e-12, z: 9.094947e-13, w: 1}
m_LocalPosition: {x: -0.00000108304, y: 1.3230004, z: 0.09999752}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1943304410617496
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4611516454253354}
m_Layer: 0
m_Name: Left Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4611516454253354
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1943304410617496}
m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4906475834481936}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1945873552341702
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4281558900667134}
- component: {fileID: 137389424930538080}
m_Layer: 21
m_Name: caucasian_male_1:Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4281558900667134
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945873552341702}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4146564511855334}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &137389424930538080
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1945873552341702}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3}
m_Bones:
- {fileID: 4060491532339246}
- {fileID: 4119848641776902}
- {fileID: 4900819237787700}
- {fileID: 4367139760684708}
- {fileID: 4663124360700866}
- {fileID: 4236716292955372}
- {fileID: 4178336137452130}
- {fileID: 4861598577765500}
- {fileID: 4020769834680800}
- {fileID: 4112235190457498}
- {fileID: 4328777746988598}
- {fileID: 4176908660334372}
- {fileID: 4733802169765330}
- {fileID: 4251249737686002}
- {fileID: 4376536762173100}
- {fileID: 4684894499904096}
- {fileID: 4283677934345540}
- {fileID: 4377734275302912}
- {fileID: 4147690189191606}
- {fileID: 4004233142650818}
- {fileID: 4229759467951836}
- {fileID: 4148463109813792}
- {fileID: 4102903278616692}
- {fileID: 4199173273053478}
- {fileID: 4124895732300440}
- {fileID: 4395036169160716}
- {fileID: 4456837940436390}
- {fileID: 4070080587654958}
- {fileID: 4735254394068378}
- {fileID: 4932287622682150}
- {fileID: 4697843624029524}
- {fileID: 4232899221868556}
- {fileID: 4105806137278794}
- {fileID: 4234287163529612}
- {fileID: 4461717124165032}
- {fileID: 4373432709883804}
- {fileID: 4987711656297218}
- {fileID: 4343090183954384}
- {fileID: 4441007371472922}
- {fileID: 4906004850833702}
- {fileID: 4781282030154538}
- {fileID: 4453299847711208}
- {fileID: 4304995600354542}
- {fileID: 4019649539370186}
- {fileID: 4535889605301538}
- {fileID: 4272459342592414}
- {fileID: 4036068805308816}
- {fileID: 4144078451866076}
- {fileID: 4695722671417204}
- {fileID: 4847155825845046}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4932287622682150}
m_AABB:
m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283}
m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087}
m_DirtyAABB: 0
--- !u!1 &1946301019358036
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4695722671417204}
m_Layer: 0
m_Name: thumb.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4695722671417204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1946301019358036}
m_LocalRotation: {x: 0.1911873, y: -0.45277724, z: 0.020039044, w: 0.87065417}
m_LocalPosition: {x: 0.0009729713, y: 0.3536144, z: 0.0011266023}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976}
m_Children:
- {fileID: 4847155825845046}
m_Father: {fileID: 4144078451866076}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 20.552, y: -56.495003, z: -8.490001}
--- !u!1 &1949614111251640
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4036068805308816}
m_Layer: 0
m_Name: f_middle.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4036068805308816
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1949614111251640}
m_LocalRotation: {x: 0.17058085, y: -0.002324894, z: 0.012907778, w: 0.98525643}
m_LocalPosition: {x: -0.00023884315, y: 0.29630965, z: 0.00006978214}
m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001}
m_Children:
- {fileID: 4930412285906848}
m_Father: {fileID: 4272459342592414}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1953339498434990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4390559718661634}
m_Layer: 0
m_Name: Third Person Positions
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4390559718661634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1953339498434990}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4367681770591908}
- {fileID: 4860577105147432}
- {fileID: 4384299106772140}
m_Father: {fileID: 4759648454064202}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1959487489700184
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4861598577765500}
m_Layer: 0
m_Name: forearm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4861598577765500
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1959487489700184}
m_LocalRotation: {x: -0.34609786, y: 0.071085356, z: -0.89194185, w: -0.28213996}
m_LocalPosition: {x: 1.527, y: 2.261, z: -0.204}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4713581200963206}
- {fileID: 4663124360700866}
m_Father: {fileID: 4932287622682150}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 18.79, y: 37.574, z: 151.337}
--- !u!1 &1962508549250088
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4067913666762920}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4067913666762920
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1962508549250088}
m_LocalRotation: {x: -0.22979498, y: -0.27490094, z: 0.06581297, w: 0.9312854}
m_LocalPosition: {x: 1.00387754e-10, y: 1.495001, z: 0.10000038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -23.068, y: -36.114002, z: 15.6970005}
--- !u!1 &1964887405190838
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4319285323364272}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4319285323364272
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1964887405190838}
m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255}
m_LocalPosition: {x: 0.34900033, y: 1.112, z: -0.034999922}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4208518828098728}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0}
--- !u!1 &1969049190226512
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4076342283137640}
m_Layer: 0
m_Name: Cannon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4076342283137640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1969049190226512}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4158336405674360}
- {fileID: 4668444823326956}
- {fileID: 495291584774614020}
- {fileID: 4141491008080418}
- {fileID: 4933885808137586}
- {fileID: 4791837563233084}
- {fileID: 4350432933487214}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1974583040012928
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4141491008080418}
- component: {fileID: 33049080783240690}
- component: {fileID: 23445952368867570}
m_Layer: 0
m_Name: Cube (26)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4141491008080418
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974583040012928}
m_LocalRotation: {x: 0.00000002980231, y: 0.00000002980231, z: 0.25881907, w: 0.9659259}
m_LocalPosition: {x: -0.043671828, y: -0.015166506, z: 0.3321903}
m_LocalScale: {x: 0.007995188, y: 0.0342665, z: 0.12763155}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 30}
--- !u!33 &33049080783240690
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974583040012928}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23445952368867570
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1974583040012928}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1975551747955990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4536264104739032}
- component: {fileID: 33965368936314592}
- component: {fileID: 23272246921486102}
m_Layer: 0
m_Name: Cube (27)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4536264104739032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1975551747955990}
m_LocalRotation: {x: 0, y: 0, z: -0.5304372, w: 0.8477243}
m_LocalPosition: {x: 0.02430204, y: 0.02570332, z: 0.17311013}
m_LocalScale: {x: 0.048866317, y: 0.024465097, z: 0.15523599}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -64.07}
--- !u!33 &33965368936314592
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1975551747955990}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23272246921486102
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1975551747955990}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1978586846079274
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4541812005639262}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4541812005639262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1978586846079274}
m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867}
m_LocalPosition: {x: 0.123000026, y: 1.6220006, z: 0.4020019}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &1979681852514336
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4462598454292932}
m_Layer: 0
m_Name: Fire Selector Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4462598454292932
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1979681852514336}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: 0, y: 0.0127, z: -0.0032}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4582182556687656}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1983375625476152
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4910657653485468}
- component: {fileID: 33364299126949320}
- component: {fileID: 23357390229919638}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4910657653485468
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1983375625476152}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: 0, y: -0.0337, z: 0.0905}
m_LocalScale: {x: 0.031048011, y: 0.12177272, z: 0.017378872}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33364299126949320
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1983375625476152}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23357390229919638
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1983375625476152}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fd9c99dbc51c8564c8c6edb0a2af58a2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1984252607236648
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4114737409453350}
- component: {fileID: 114248467583472366}
- component: {fileID: 82519695362469284}
m_Layer: 0
m_Name: Attachments System
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4114737409453350
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984252607236648}
m_LocalRotation: {x: 0.00000014960116, y: 0.0000001490116, z: -0.000000018967858,
w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4872979025524722}
m_Father: {fileID: 4598562159639914}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114248467583472366
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984252607236648}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2ab7f27ba2cb6f409e11fc0ab2a406f, type: 3}
m_Name:
m_EditorClassIdentifier:
weaponsManager: {fileID: 0}
weaponSystem: {fileID: 114105229210530934}
IKWeaponManager: {fileID: 114543095779289610}
editingAttachments: 0
attachmentInfoGameObject: {fileID: 0}
attachmentSlotGameObject: {fileID: 0}
weaponAttachmentsMenu: {fileID: 0}
attachmentHoverInfoPanelGameObject: {fileID: 0}
attachmentHoverInfoText: {fileID: 0}
weaponsCamera: {fileID: 0}
thirdPersonCameraMovementSpeed: 0.8
canChangeAttachmentWithNumberKeys: 1
mainAudioSource: {fileID: 82519695362469284}
removeAttachmentSound: {fileID: 8300000, guid: 8fc691a31733b854ebc5e5f3d23f8819,
type: 3}
removeAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useSmoothTransitionFreeCamera: 1
useSmoothTransitionLockedCamera: 1
useOffsetPanels: 1
canEditWeaponWithoutAttchments: 1
setPickedAttachments: 1
startEditWeaponSound: {fileID: 8300000, guid: d77a01b275820a842bbab78baf18e065,
type: 3}
startEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
stopEditWeaponSound: {fileID: 8300000, guid: af4b9de732e9c3c4db1565ca05366a1a, type: 3}
stopEditWeaponAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
attachmentInfoList:
- Name: Secondary Action Selector
attachmentPlaceEnabled: 1
noAttachmentText:
attachmentPlaceInfoList:
- Name: Push Objects
attachmentEnabled: 1
attachmentActive: 1
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1747654662032898}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317129919609218}
m_MethodName: setPowerEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317129919609218}
m_MethodName: setPowerEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Push objects in front of the weapon with a big force.
- Name: Attract Objects
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1060044295466210}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: setAttractionEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114721480907401654}
m_MethodName: setAttractionEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Attract objects found in frong of the weapon.
- Name: Explode Objects
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1060044295466210}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseRemoteEventOnObjectsFoundState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: setPowerEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseMessageToPushCharactersFoundState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseRemoteEventOnObjectsFoundState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseOfPowerPausedState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114317129919609218}
m_MethodName: setUseMessageToPushCharactersFoundState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Explode Objects located in front of the weapon.
- Name: Vacuum Objects
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1060044295466210}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3892429632744755970}
m_MethodName: setVacuumEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3892429632744755970}
m_MethodName: setVacuumEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Vacuum pickups and other objects.
- Name: Expel Objects
attachmentEnabled: 1
attachmentActive: 0
currentlyActive: 0
attachmentUseHUD: 0
onlyEnabledWhileCarrying: 0
attachmentGameObject: {fileID: 1060044295466210}
activateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3892429632744755970}
m_MethodName: setExpelEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
deactivateEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 3892429632744755970}
m_MethodName: setExpelEnabledState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114349836476161716}
m_MethodName: setCanUseWeaponState
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
attachmentSlotManager:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
selectAttachmentSound: {fileID: 8300000, guid: d9b9f2df90409f04581ef099f0b9b5d7,
type: 3}
selectAttachmentAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
useEventOnPress: 0
eventOnPress:
m_PersistentCalls:
m_Calls: []
useEventOnPressDown: 0
eventOnPressDown:
m_PersistentCalls:
m_Calls: []
useEventOnPressUp: 0
eventOnPressUp:
m_PersistentCalls:
m_Calls: []
useEventHandPosition: 0
activateEventHandPosition:
m_PersistentCalls:
m_Calls: []
deactivateEventHandPosition:
m_PersistentCalls:
m_Calls: []
useAttachmentHoverInfo: 1
attachmentHoverInfo: Expel inventory objects from player's inventory.
attachmentPlaceTransform: {fileID: 4462598454292932}
offsetAttachmentPlaceTransform: {fileID: 4202708999068786}
offsetAttachmentPointTransform: {fileID: 4092696547912974}
dualWeaponOffsetAttachmentPlaceTransform: {fileID: 4335655995934002}
objectToReplace:
- {fileID: 0}
attachmentIconManager:
iconRectTransform: {fileID: 0}
attachmentNumberText: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentContent: {fileID: 0}
notAttachmentButton:
slotButton: {fileID: 0}
attachmentNameText: {fileID: 0}
attachmentSelectedIcon: {fileID: 0}
attachmentHoverInfoPanelPosition: {fileID: 0}
attachmentPointTransform: {fileID: 0}
attachmentLineTransform: {fileID: 0}
currentAttachmentSelectedIndex: 0
UILinesScaleMultiplier: 0.1
dualWeaponOffsetScale: 0.7
showElementSettings: 0
showGizmo: 0
showDualWeaponsGizmo: 0
disableHUDWhenEditingAttachments: 1
showCurrentAttachmentHoverInfo: 1
showDebugPrint: 0
usingDualWeapon: 0
--- !u!82 &82519695362469284
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1984252607236648}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!1 &1986888748633564
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4087650016154508}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4087650016154508
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986888748633564}
m_LocalRotation: {x: 0.0011654191, y: -0.030534845, z: -0.010917031, w: 0.99947345}
m_LocalPosition: {x: 0.295, y: 1.307, z: 0.248}
m_LocalScale: {x: 1.0000054, y: 1.0000026, z: 1.0000044}
m_Children: []
m_Father: {fileID: 4367681770591908}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0.095000006, y: -3.5010002, z: -1.2550001}
--- !u!1 &1991632346571260
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4885064477167380}
m_Layer: 0
m_Name: caucasian_male_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4885064477167380
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1991632346571260}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4146564511855334}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1992554147124198
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4713581200963206}
m_Layer: 0
m_Name: forearm.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4713581200963206
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1992554147124198}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4861598577765500}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &26304422885201377
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3278127847288958165}
m_Layer: 21
m_Name: palm_index.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3278127847288958165
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 26304422885201377}
m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787}
m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 7552053103687835201}
m_Father: {fileID: 3978254122392317383}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &103989454247385802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3602372174594721086}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3602372174594721086
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 103989454247385802}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: 0.213, y: 1.047, z: -0.038}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4435714344833352}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &107329620935477310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2701381009950290520}
m_Layer: 21
m_Name: hand.L.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2701381009950290520
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107329620935477310}
m_LocalRotation: {x: 0.0000000894069, y: -0.000000067055176, z: -0.00000005215403,
w: 1}
m_LocalPosition: {x: 0.000044308377, y: 0.0000144457135, z: 0.00001601975}
m_LocalScale: {x: 0.10000018, y: 0.10000016, z: 0.1000001}
m_Children:
- {fileID: 3978254122392317383}
- {fileID: 4852776599795890528}
m_Father: {fileID: 2474659034822728394}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &127086572773798358
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8295694170053171246}
m_Layer: 21
m_Name: f_index.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8295694170053171246
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 127086572773798358}
m_LocalRotation: {x: 0.56560075, y: -0.004115702, z: 0.0073389597, w: 0.82463634}
m_LocalPosition: {x: 0.000010444899, y: 0.26820782, z: -0.000079996884}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 8525554265955266979}
m_Father: {fileID: 855187409639046132}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &127367491694289898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3454196885337705616}
m_Layer: 21
m_Name: f_index.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3454196885337705616
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 127367491694289898}
m_LocalRotation: {x: 0.016337499, y: 0.007483201, z: -0.0038466523, w: 0.99983114}
m_LocalPosition: {x: -0.00000011920929, y: 0.2682228, z: 0.00000035762787}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 1118433611220762653}
m_Father: {fileID: 7749218099736943339}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &131122824898963984
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2775577240380602530}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2775577240380602530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 131122824898963984}
m_LocalRotation: {x: -1.4210886e-12, y: -0.08715574, z: 0.0000000051409175, w: 0.9961947}
m_LocalPosition: {x: 0.15000045, y: 1.5619999, z: 0.59999996}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &136906550452450788
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 80930180824039596}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &80930180824039596
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 136906550452450788}
m_LocalRotation: {x: -0.7062496, y: -0.00016619639, z: -0.00038911405, w: 0.7079628}
m_LocalPosition: {x: -0.18600023, y: 1.5160016, z: 0.23800087}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 5897753640036370013}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -90.14, y: -172.609, z: 172.564}
--- !u!1 &169827408794201814
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 255837267064006985}
m_Layer: 0
m_Name: f_middle.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &255837267064006985
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 169827408794201814}
m_LocalRotation: {x: 0.12219638, y: -0.0029531892, z: 0.012778726, w: 0.99241936}
m_LocalPosition: {x: -0.00000011920929, y: 0.29622626, z: -0.0000005066395}
m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001}
m_Children:
- {fileID: 4102757452683114527}
m_Father: {fileID: 8557539406904814576}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 14.041, y: -0.162, z: 1.4560001}
--- !u!1 &210740844768704957
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3198610070077854657}
m_Layer: 21
m_Name: palm_pinky.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3198610070077854657
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 210740844768704957}
m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304}
m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413}
m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995}
m_Children:
- {fileID: 7116536036001067027}
m_Father: {fileID: 8923329553609056436}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &212474529680460255
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 344745107690363986}
m_Layer: 0
m_Name: Right Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &344745107690363986
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 212474529680460255}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &261018497420892471
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8030289043898224343}
m_Layer: 0
m_Name: deltoid.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8030289043898224343
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 261018497420892471}
m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127}
m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 3428335234786636520}
m_Father: {fileID: 7442550413745690225}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &325090222812193724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6004835243008308376}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6004835243008308376
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 325090222812193724}
m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533}
m_LocalPosition: {x: -0.30600035, y: 0.95500046, z: -0.0039997473}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4057511923095043933}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &416523524755194611
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5578062590851250204}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5578062590851250204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 416523524755194611}
m_LocalRotation: {x: 0.00000005959282, y: -0.7071074, z: 0.00000006257187, w: 0.70710623}
m_LocalPosition: {x: 0.19999999, y: 1.1300005, z: -0.070999265}
m_LocalScale: {x: 1.0000012, y: 0.9999999, z: 1.0000011}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &426728372648291818
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8181298386882677162}
m_Layer: 0
m_Name: forearm.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8181298386882677162
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 426728372648291818}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4394630220049342891}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &442910609366414323
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8737221214159530752}
m_Layer: 0
m_Name: palm_ring.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8737221214159530752
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 442910609366414323}
m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961}
m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502}
m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997}
m_Children:
- {fileID: 6185357642997177296}
m_Father: {fileID: 6520648384429827205}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &518045572129949331
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3434819997899226213}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3434819997899226213
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 518045572129949331}
m_LocalRotation: {x: 0, y: -0.08715575, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &521149129089096378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 95899214021702787}
m_Layer: 21
m_Name: f_middle.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &95899214021702787
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 521149129089096378}
m_LocalRotation: {x: 0.42345542, y: -0.0008337033, z: 0.0064843744, w: 0.9058934}
m_LocalPosition: {x: 0.0000017986167, y: 0.37787685, z: -0.000029876828}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1}
m_Children:
- {fileID: 628348742766120674}
m_Father: {fileID: 6637997634766993554}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &534605498518635053
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2505451049089013679}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2505451049089013679
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 534605498518635053}
m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806}
m_LocalPosition: {x: 0.23600034, y: 1.0470009, z: 0.115000725}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7455983092058246819}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0}
--- !u!1 &551304857198197048
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7131818025606962736}
m_Layer: 0
m_Name: Jump End Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7131818025606962736
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 551304857198197048}
m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947}
m_LocalPosition: {x: -0.1500005, y: 1.5619999, z: 0.59999996}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0}
--- !u!1 &551923173525448251
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2483289518073038087}
m_Layer: 0
m_Name: Right Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2483289518073038087
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 551923173525448251}
m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278,
w: 1}
m_LocalPosition: {x: 0.2169987, y: -0.6300004, z: -0.2659989}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4921479686966558}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &586581499581051315
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1046070333709924056}
m_Layer: 21
m_Name: upper_arm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1046070333709924056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 586581499581051315}
m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106}
m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 4000456012799235691}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &599772164485129803
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7821753144701160573}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7821753144701160573
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 599772164485129803}
m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483}
m_LocalPosition: {x: -0.1500004, y: 1.5610001, z: 0.529}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0}
--- !u!1 &658000708734104553
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2922464329691527712}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2922464329691527712
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 658000708734104553}
m_LocalRotation: {x: -0.059931923, y: -0.5556368, z: 0.11108273, w: 0.82178867}
m_LocalPosition: {x: 0.0639981, y: 1.6570014, z: 0.39299908}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &665593442484549306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5192848620352410936}
- component: {fileID: 4676689159134016899}
- component: {fileID: 6549643338323561947}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5192848620352410936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 665593442484549306}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028}
m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4592232713604630}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4676689159134016899
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 665593442484549306}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6549643338323561947
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 665593442484549306}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &703102613216630021
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6615037746714645081}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6615037746714645081
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 703102613216630021}
m_LocalRotation: {x: -0.3680432, y: -0.006685034, z: 0.09621599, w: 0.92479295}
m_LocalPosition: {x: 0.289, y: 1.663, z: 0.302}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -42.8, y: -6.51, z: 14.433001}
--- !u!1 &804216980966948028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6147911640317338224}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6147911640317338224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 804216980966948028}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010791416, y: 1.3230009, z: 0.0999974}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &822984819421975283
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3983195009756035253}
m_Layer: 0
m_Name: f_index.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3983195009756035253
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 822984819421975283}
m_LocalRotation: {x: 0.07062517, y: -0.019649377, z: 0.09740463, w: 0.99254143}
m_LocalPosition: {x: 0.0018747898, y: 0.8302277, z: 0.03522166}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 8467811040696967955}
m_Father: {fileID: 5208630408122781250}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 8.281, y: -1.462, z: 11.104}
--- !u!1 &923590376093073057
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5454205503570343258}
- component: {fileID: 151302106225484962}
- component: {fileID: 395752038380251953}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5454205503570343258
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 923590376093073057}
m_LocalRotation: {x: 0.000000029802312, y: 0.000000029802312, z: 0.7071067, w: 0.7071068}
m_LocalPosition: {x: -0.026065, y: 0.021501, z: -0.000522}
m_LocalScale: {x: 0.00922585, y: 0.00469586, z: 0.00922587}
m_Children: []
m_Father: {fileID: 4611954024871538}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!33 &151302106225484962
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 923590376093073057}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &395752038380251953
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 923590376093073057}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 055538760c68849418e405f0acd10892, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &993295039302371632
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8931789860513452638}
m_Layer: 21
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8931789860513452638
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 993295039302371632}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2051, y: 0, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2474659034822728394}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1005647279044707105
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3841605135891664209}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3841605135891664209
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1005647279044707105}
m_LocalRotation: {x: -0.3680432, y: 0.0066850674, z: -0.09621591, w: 0.92479295}
m_LocalPosition: {x: -0.289, y: 1.663, z: 0.302}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -42.8, y: 6.51, z: -14.433}
--- !u!1 &1075494528538274722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7116536036001067027}
m_Layer: 21
m_Name: f_pinky.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7116536036001067027
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1075494528538274722}
m_LocalRotation: {x: 0.16407798, y: -0.001997461, z: 0.039538994, w: 0.9856526}
m_LocalPosition: {x: -0.000010102987, y: 0.5754299, z: -0.00002182275}
m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999}
m_Children:
- {fileID: 3026926234935618724}
m_Father: {fileID: 3198610070077854657}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1078039562430907410
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3220290333119768893}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3220290333119768893
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1078039562430907410}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677}
m_LocalPosition: {x: -0.20000115, y: 1.1300013, z: -0.0709993}
m_LocalScale: {x: 1.0000012, y: 1, z: 1.0000012}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0}
--- !u!1 &1081118004129023637
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9034836595326569136}
m_Layer: 0
m_Name: thumb.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9034836595326569136
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1081118004129023637}
m_LocalRotation: {x: 0.058743663, y: -0.25778407, z: 0.28325334, w: 0.9218807}
m_LocalPosition: {x: 0.0040248483, y: 0.373563, z: 0.020815484}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976}
m_Children:
- {fileID: 8219109497771398706}
m_Father: {fileID: 7496864231759336730}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 14.735001, y: -27.197, z: 30.577002}
--- !u!1 &1126040711577487454
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1022658989050804621}
- component: {fileID: 2526788142785900265}
- component: {fileID: 3345606541015210237}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1022658989050804621
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1126040711577487454}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028}
m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4983791384961470}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2526788142785900265
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1126040711577487454}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3345606541015210237
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1126040711577487454}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1222251226695113944
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8497631533639326085}
m_Layer: 0
m_Name: f_index.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8497631533639326085
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1222251226695113944}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3558594907174682930}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1412908129711421858
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6731145688049275763}
m_Layer: 0
m_Name: f_pinky.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6731145688049275763
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1412908129711421858}
m_LocalRotation: {x: 0.35360548, y: 0.0021874604, z: -0.007490839, w: 0.93536216}
m_LocalPosition: {x: 0.00053184945, y: 0.26669097, z: -0.004172312}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 2469850111022758759}
m_Father: {fileID: 1202969510727288503}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 41.417004, y: -0.09200001, z: -0.95300007}
--- !u!1 &1424830141279234514
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3852257236306483021}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3852257236306483021
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1424830141279234514}
m_LocalRotation: {x: 0.48624757, y: 0.5133841, z: -0.48624763, w: 0.5133841}
m_LocalPosition: {x: -0.34900025, y: 1.1120002, z: -0.034999013}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5897753640036370013}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 86.89001, y: 90.00001, z: 0}
--- !u!1 &1483631322444563902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1095432785804736220}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1095432785804736220
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1483631322444563902}
m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483}
m_LocalPosition: {x: 0.15, y: 1.65, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0}
--- !u!1 &1489096642105191193
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1840024283977914575}
- component: {fileID: 2799214770598549537}
- component: {fileID: 1366578201296217043}
m_Layer: 0
m_Name: Cube (20)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1840024283977914575
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1489096642105191193}
m_LocalRotation: {x: 0.0000002549698, y: 0.00000017881392, z: -0.00000016648193,
w: 1}
m_LocalPosition: {x: 0, y: -0.00607, z: 0.188}
m_LocalScale: {x: 0.0645194, y: 0.02526861, z: 0.19499029}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2799214770598549537
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1489096642105191193}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1366578201296217043
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1489096642105191193}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1501295902653848304
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1224475758033222029}
m_Layer: 0
m_Name: hand.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1224475758033222029
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1501295902653848304}
m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266}
m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
m_Children:
- {fileID: 1845226455550534848}
- {fileID: 4922695771294407641}
- {fileID: 4098168520424202331}
- {fileID: 628407943298775950}
- {fileID: 5843909585053357354}
m_Father: {fileID: 5584809582922968851}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1533816630119416528
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7455983092058246819}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7455983092058246819
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1533816630119416528}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8349795941969637794}
- {fileID: 2505451049089013679}
m_Father: {fileID: 4860577105147432}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1543112237828869327
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9101144323193986210}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9101144323193986210
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1543112237828869327}
m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568}
m_LocalPosition: {x: 0.18600023, y: 1.5160015, z: 0.23800004}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564}
--- !u!1 &1605613812057658189
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8762769238745595671}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8762769238745595671
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1605613812057658189}
m_LocalRotation: {x: 0.11282812, y: -0.24373539, z: -0.40465027, w: 0.8741402}
m_LocalPosition: {x: 0.32300043, y: 1.332, z: 0.5600007}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: -31.16, z: -49.68}
--- !u!1 &1611083408169845955
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7488129241917743928}
m_Layer: 21
m_Name: f_middle.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7488129241917743928
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1611083408169845955}
m_LocalRotation: {x: 0.0331038, y: 0.015051095, z: 0.07677958, w: 0.99638474}
m_LocalPosition: {x: -0.00000011920929, y: 0.76329255, z: -0.000000059604645}
m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001}
m_Children:
- {fileID: 5799355274103220977}
m_Father: {fileID: 8326701684527918676}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1741785818912651464
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4359467253430779224}
- component: {fileID: 7089542328228013587}
- component: {fileID: 4440149599383811295}
m_Layer: 0
m_Name: Cube (26)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4359467253430779224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1741785818912651464}
m_LocalRotation: {x: 0.70710695, y: 0.0000002384185, z: 0.0000002384185, w: 0.70710665}
m_LocalPosition: {x: 0.00003, y: 0.05456, z: -0.01186}
m_LocalScale: {x: 0.04294227, y: 0.11253248, z: 0.033502966}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7089542328228013587
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1741785818912651464}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4440149599383811295
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1741785818912651464}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1818771583323850610
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8694067958854012502}
m_Layer: 0
m_Name: Edit Attachment Camera Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8694067958854012502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1818771583323850610}
m_LocalRotation: {x: 0.39049006, y: 0, z: 0, w: 0.92060715}
m_LocalPosition: {x: -0.0129823545, y: 1.9316148, z: 0.25054643}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 45.97, y: 0, z: 0}
--- !u!1 &1843596639184295065
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1403819344177430743}
m_Layer: 21
m_Name: f_ring.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1403819344177430743
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1843596639184295065}
m_LocalRotation: {x: 0.40455952, y: -0.006023155, z: -0.025557179, w: 0.9141347}
m_LocalPosition: {x: -0.000022004591, y: 0.28093487, z: 0.0000030621886}
m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 6889934696008992262}
m_Father: {fileID: 3526338882868593187}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1855184497073113469
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5116328344647768209}
m_Layer: 21
m_Name: palm_index.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5116328344647768209
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1855184497073113469}
m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787}
m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 6155162535864641307}
m_Father: {fileID: 8923329553609056436}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1921114915594821416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8294613422471634146}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8294613422471634146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1921114915594821416}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4597248451572236}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1972223980487318643
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5915256832474565522}
m_Layer: 0
m_Name: thumb.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5915256832474565522
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1972223980487318643}
m_LocalRotation: {x: -0.035519242, y: 0.56027716, z: -0.052105993, w: 0.8259013}
m_LocalPosition: {x: 0.018566206, y: 0.3255877, z: -0.05087082}
m_LocalScale: {x: 0.9999997, y: 1, z: 1}
m_Children:
- {fileID: 5017898377959076096}
m_Father: {fileID: 5843909585053357354}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2002331442687638750
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4393682764058219829}
m_Layer: 0
m_Name: clavicle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4393682764058219829
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2002331442687638750}
m_LocalRotation: {x: 0.022952553, y: -0.33920303, z: 0.56355405, w: 0.75287545}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 2511820643971228930}
m_Father: {fileID: 8783701241692974660}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2080332242061559723
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 304946144108069490}
- component: {fileID: 7566723378211902982}
- component: {fileID: 2343471893576992117}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &304946144108069490
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2080332242061559723}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.0253, y: 0.0167, z: -0}
m_LocalScale: {x: 0.007302232, y: 0.01451975, z: 0.005}
m_Children: []
m_Father: {fileID: 4611954024871538}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7566723378211902982
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2080332242061559723}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2343471893576992117
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2080332242061559723}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2093348795318014914
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2864571000962801750}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2864571000962801750
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2093348795318014914}
m_LocalRotation: {x: -0.0636615, y: 0, z: 0, w: 0.9979716}
m_LocalPosition: {x: 0.000011697403, y: 1.67, z: 0.2}
m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -7.3, y: 0, z: 0}
--- !u!1 &2100693415967948120
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1898002074565519204}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1898002074565519204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2100693415967948120}
m_LocalRotation: {x: -0.07630754, y: -0.5060062, z: -0.045004193, w: 0.8579683}
m_LocalPosition: {x: 0.10000122, y: 1.7199999, z: 0.6099982}
m_LocalScale: {x: 1.0000007, y: 1, z: 1.0000007}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -10.165001, y: -61.062004, z: 0}
--- !u!1 &2156664088489432419
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3318325507802949072}
m_Layer: 0
m_Name: f_middle.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3318325507802949072
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2156664088489432419}
m_LocalRotation: {x: 0.5834377, y: 0.05590999, z: -0.07024093, w: 0.8071808}
m_LocalPosition: {x: -0.055477798, y: 0.36473358, z: -0.029844165}
m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 1}
m_Children:
- {fileID: 2931214414458891226}
m_Father: {fileID: 7607483438332803033}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2170503379347373044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6184027048464337122}
m_Layer: 0
m_Name: Weapon Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6184027048464337122
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2170503379347373044}
m_LocalRotation: {x: -5.229593e-12, y: -1, z: 0.000000029827408, w: 6.975821e-10}
m_LocalPosition: {x: -0.10200056, y: 1.5040044, z: -0.033998527}
m_LocalScale: {x: 1.0000033, y: 1.0000005, z: 1.0000033}
m_Children:
- {fileID: 2957091055419144126}
m_Father: {fileID: 4384299106772140}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!1 &2180204673553953492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7018426041537301914}
m_Layer: 0
m_Name: Left Elbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7018426041537301914
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2180204673553953492}
m_LocalRotation: {x: 0.000000063220405, y: 0.000000029802319, z: -0.000000021074278,
w: 1}
m_LocalPosition: {x: -0.217, y: -0.375, z: -0.337}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4921479686966558}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2193737952052127804
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9214188729207920292}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9214188729207920292
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2193737952052127804}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.18400016, y: 1.495001, z: 0.10000026}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2206461758323193113
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1202969510727288503}
m_Layer: 0
m_Name: f_pinky.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1202969510727288503
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2206461758323193113}
m_LocalRotation: {x: 0.47494155, y: 0.11946489, z: -0.06126715, w: 0.86971545}
m_LocalPosition: {x: 0.0015955921, y: 0.59669346, z: 0.03055074}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
m_Children:
- {fileID: 6731145688049275763}
m_Father: {fileID: 4271958597147533123}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 57.221004, y: 16.041, z: 0.731}
--- !u!1 &2279088865287059175
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7715483763217638168}
m_Layer: 0
m_Name: Left Waypoints
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7715483763217638168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2279088865287059175}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8894971041067424797}
- {fileID: 474268653805175080}
m_Father: {fileID: 4794219864173204}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2312053630268066816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9008453924900236745}
m_Layer: 0
m_Name: palm_middle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9008453924900236745
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2312053630268066816}
m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286}
m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218}
m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997}
m_Children:
- {fileID: 4371318930199605649}
m_Father: {fileID: 6520648384429827205}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2342423216565712762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8922994817127185932}
m_Layer: 21
m_Name: caucasian_male_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8922994817127185932
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2342423216565712762}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4096942825035206}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2398609597540367796
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4367058378475698766}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4367058378475698766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2398609597540367796}
m_LocalRotation: {x: 0.14041446, y: 0.22895612, z: 0.50358677, w: 0.82113534}
m_LocalPosition: {x: -0.32300022, y: 1.3320007, z: 0.5600003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 31.16, z: 63.04}
--- !u!1 &2432833339484027618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2511820643971228930}
m_Layer: 0
m_Name: deltoid.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2511820643971228930
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2432833339484027618}
m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128}
m_LocalPosition: {x: -0, y: 1.1378384, z: 0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 4000023374320852503}
m_Father: {fileID: 4393682764058219829}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2487489005710038631
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 292892110932546517}
m_Layer: 0
m_Name: f_ring.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &292892110932546517
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2487489005710038631}
m_LocalRotation: {x: 0.27125406, y: -0.0550564, z: -0.10184482, w: 0.9555196}
m_LocalPosition: {x: -0.010612782, y: 0.6797607, z: -0.008189067}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
m_Children:
- {fileID: 4597422220416964529}
m_Father: {fileID: 628407943298775950}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2509905497769630236
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2622889476112094756}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2622889476112094756
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2509905497769630236}
m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624}
m_LocalPosition: {x: -0.22300035, y: 1.5040015, z: 0.26900014}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0}
--- !u!1 &2523341029298492851
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 855187409639046132}
m_Layer: 21
m_Name: f_index.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &855187409639046132
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2523341029298492851}
m_LocalRotation: {x: 0.100145124, y: 0.0039917, z: -0.0015123658, w: 0.9949637}
m_LocalPosition: {x: 0.00000047683716, y: 0.2988119, z: 0.00000011920929}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976}
m_Children:
- {fileID: 8295694170053171246}
m_Father: {fileID: 6155162535864641307}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2537023840138737859
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6185357642997177296}
m_Layer: 0
m_Name: f_ring.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6185357642997177296
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2537023840138737859}
m_LocalRotation: {x: 0.49950665, y: 0.056977138, z: 0.059734527, w: 0.862368}
m_LocalPosition: {x: -0.0088027865, y: 0.69573253, z: 0.031509608}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002}
m_Children:
- {fileID: 3098246064231605877}
m_Father: {fileID: 8737221214159530752}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2572018618105910892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8326701684527918676}
m_Layer: 21
m_Name: palm_middle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8326701684527918676
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2572018618105910892}
m_LocalRotation: {x: -0.043367464, y: 0.0071569863, z: 0.0011770207, w: 0.99903286}
m_LocalPosition: {x: -0.0107011795, y: 0.3732109, z: -0.046479218}
m_LocalScale: {x: 0.9999998, y: 0.99999976, z: 0.9999997}
m_Children:
- {fileID: 7488129241917743928}
m_Father: {fileID: 3978254122392317383}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2580297504796646221
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7831200063665997842}
m_Layer: 21
m_Name: thumb.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7831200063665997842
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2580297504796646221}
m_LocalRotation: {x: 0.19657922, y: 0.6204829, z: 0.43618292, w: 0.6213712}
m_LocalPosition: {x: -0.26985738, y: 0.42987156, z: -0.012135908}
m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946}
m_Children:
- {fileID: 2627678454545673125}
m_Father: {fileID: 8923329553609056436}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2582975374292485655
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2474659034822728394}
m_Layer: 21
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2474659034822728394
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2582975374292485655}
m_LocalRotation: {x: -0.52839357, y: -0.10929059, z: 0.5209341, w: 0.6614254}
m_LocalPosition: {x: 0.0204, y: -0.0697, z: -0.127}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children:
- {fileID: 2701381009950290520}
- {fileID: 8931789860513452638}
m_Father: {fileID: 4266298061369454}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2600718599864118500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3738428770363399772}
m_Layer: 0
m_Name: hand.L.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3738428770363399772
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2600718599864118500}
m_LocalRotation: {x: -0.4889248, y: -0.4051763, z: 0.7714826, w: 0.03999159}
m_LocalPosition: {x: -0.016, y: -0.0448, z: -0.0814}
m_LocalScale: {x: 0.10000011, y: 0.1000001, z: 0.10000004}
m_Children:
- {fileID: 6520648384429827205}
- {fileID: 4394630220049342891}
m_Father: {fileID: 4885753812789006}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 35.878002, y: -76.179, z: 145.58801}
--- !u!1 &2677234401703658757
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2737760525322230330}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2737760525322230330
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2677234401703658757}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: -0.2050007, y: 0.92800057, z: -0.042000763}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2679253832950490078
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8710624183240736683}
m_Layer: 0
m_Name: f_index.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8710624183240736683
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2679253832950490078}
m_LocalRotation: {x: 0.20048195, y: -0.09389687, z: -0.0065827337, w: 0.9751652}
m_LocalPosition: {x: -0.010713568, y: 0.3016593, z: -0.017326571}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999976}
m_Children:
- {fileID: 1127683612523536637}
m_Father: {fileID: 9020335486733027348}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2696206690923119535
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4057511923095043933}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4057511923095043933
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2696206690923119535}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5771974573337425410}
- {fileID: 6004835243008308376}
- {fileID: 8128430335207629735}
m_Father: {fileID: 4384299106772140}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2698668768157101507
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4161934009009419993}
- component: {fileID: 1158004619135084324}
- component: {fileID: 8927015083005868080}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4161934009009419993
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2698668768157101507}
m_LocalRotation: {x: -0.098860815, y: 0.00000014901595, z: -0.00000014529054, w: 0.99510133}
m_LocalPosition: {x: -0, y: 0.0456, z: 0}
m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4867499218746664}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -11.347, y: 0, z: 0}
--- !u!33 &1158004619135084324
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2698668768157101507}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8927015083005868080
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2698668768157101507}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2780988490204632810
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8302273281034900838}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8302273281034900838
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2780988490204632810}
m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533}
m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.0039998293}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6794632789027297781}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2788015442993317506
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2033316135844387721}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2033316135844387721
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2788015442993317506}
m_LocalRotation: {x: -0.08272937, y: 0.043469593, z: 0.0036120436, w: 0.99561703}
m_LocalPosition: {x: -0.1500005, y: 1.6690003, z: 0.6}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -9.5, y: 5, z: 0}
--- !u!1 &2791497956706433411
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3132397291719978278}
m_Layer: 21
m_Name: forearm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3132397291719978278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2791497956706433411}
m_LocalRotation: {x: 0.25173405, y: -0.17297709, z: -0.91981256, w: 0.24628012}
m_LocalPosition: {x: -1.028, y: 2.287, z: -1.241}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 237874180065751132}
- {fileID: 1166301159206717040}
m_Father: {fileID: 5156377165201547003}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2808333901932111188
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3978254122392317383}
m_Layer: 21
m_Name: hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3978254122392317383
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2808333901932111188}
m_LocalRotation: {x: 0.80708075, y: -0.054838005, z: 0.53776205, w: 0.23754032}
m_LocalPosition: {x: -0.00000047683716, y: 0.0000004172325, z: 0.000000029802322}
m_LocalScale: {x: 1.0000002, y: 1, z: 1}
m_Children:
- {fileID: 3278127847288958165}
- {fileID: 8326701684527918676}
- {fileID: 493073220252575100}
- {fileID: 2282688209563719448}
- {fileID: 2765670960563508761}
m_Father: {fileID: 2701381009950290520}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2838858145249044408
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8783701241692974660}
m_Layer: 0
m_Name: forearm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8783701241692974660
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2838858145249044408}
m_LocalRotation: {x: 0.269381, y: -0.13786225, z: -0.8962089, w: 0.3244034}
m_LocalPosition: {x: -1.3550639, y: 2.0078096, z: -1.1271243}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8249093834658270566}
- {fileID: 4393682764058219829}
m_Father: {fileID: 5584809582922968851}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2849103913125521656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7203452605184562076}
m_Layer: 0
m_Name: Edit Attachment Left Hand Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7203452605184562076
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2849103913125521656}
m_LocalRotation: {x: 0.000000059604638, y: -0.000000104308114, z: 0.0000001490116,
w: 1}
m_LocalPosition: {x: -0, y: -0, z: -3.12}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 344452353975073314}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63}
--- !u!1 &2870778717131310915
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 371555994779902980}
m_Layer: 21
m_Name: f_ring.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &371555994779902980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2870778717131310915}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4789330891404896171}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2900466802530402385
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8894971041067424797}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8894971041067424797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2900466802530402385}
m_LocalRotation: {x: 0.618688, y: -1.0618324e-11, z: -3.041797e-11, w: 0.78563684}
m_LocalPosition: {x: -0.268, y: 0.889, z: -0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7715483763217638168}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2932422650972993373
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3428335234786636520}
m_Layer: 0
m_Name: upper_arm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3428335234786636520
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2932422650972993373}
m_LocalRotation: {x: -0.012607955, y: 0.88696, z: -0.17749435, w: -0.42619106}
m_LocalPosition: {x: 0.000000037252903, y: 0.8217994, z: -0.000000022351742}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 8030289043898224343}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2935884615071850594
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5889243952032850700}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5889243952032850700
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2935884615071850594}
m_LocalRotation: {x: -0.38593292, y: 0.04140901, z: -0.07923711, w: 0.9181844}
m_LocalPosition: {x: -0.272, y: 1.639, z: 0.378}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -44.6, y: 11.11, z: -14.433}
--- !u!1 &3082388113331628800
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8771824043328194352}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8771824043328194352
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3082388113331628800}
m_LocalRotation: {x: 0.31989428, y: -9.260095e-12, z: -1.9606354e-10, w: 0.9474533}
m_LocalPosition: {x: 0.30600038, y: 0.95500064, z: -0.0039998293}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4597248451572236}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3168293192049481086
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7186189423991410297}
m_Layer: 0
m_Name: f_ring.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7186189423991410297
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3168293192049481086}
m_LocalRotation: {x: 0.25085545, y: 0.0017963419, z: 0.026195949, w: 0.9676684}
m_LocalPosition: {x: -0.004170421, y: 0.28850612, z: -0.014744133}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001}
m_Children:
- {fileID: 4963884912430420836}
m_Father: {fileID: 3098246064231605877}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3262021370946535002
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4050865191435303799}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4050865191435303799
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3262021370946535002}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3343057074198078282
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8285980121191664787}
m_Layer: 0
m_Name: f_ring.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8285980121191664787
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3343057074198078282}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3139102699805590234}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3350677655362171065
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3666028516836690629}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3666028516836690629
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3350677655362171065}
m_LocalRotation: {x: 0.49296936, y: 0.1911224, z: 0.29634926, w: 0.79538083}
m_LocalPosition: {x: -0.23766597, y: 0.9691413, z: 0.039423943}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4029884070966696}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3455536676441931089
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7575389609503361626}
- component: {fileID: 4512398239531810301}
- component: {fileID: 7503006633437769539}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7575389609503361626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3455536676441931089}
m_LocalRotation: {x: -0.0991537, y: 0.00000014901158, z: -0.0000001452863, w: 0.9950722}
m_LocalPosition: {x: -0, y: 0.0456, z: 0}
m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4198364448371906}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -11.3810005, y: 0, z: 0}
--- !u!33 &4512398239531810301
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3455536676441931089}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7503006633437769539
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3455536676441931089}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3491941423689587074
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5253007293686367688}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5253007293686367688
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3491941423689587074}
m_LocalRotation: {x: -0.043577887, y: 0.043577887, z: 0.0019026523, w: 0.99809736}
m_LocalPosition: {x: -0.1680001, y: 1.5559999, z: 0.479}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -5, y: 5, z: 0}
--- !u!1 &3530215004846850321
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3026926234935618724}
m_Layer: 21
m_Name: f_pinky.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3026926234935618724
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3530215004846850321}
m_LocalRotation: {x: 0.40119147, y: -0.0017994265, z: 0.0075936043, w: 0.915961}
m_LocalPosition: {x: 0.000016940874, y: 0.25512043, z: -0.00005273521}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995}
m_Children:
- {fileID: 881922344799447644}
m_Father: {fileID: 7116536036001067027}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3624964405890066741
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7442550413745690225}
m_Layer: 0
m_Name: clavicle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7442550413745690225
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3624964405890066741}
m_LocalRotation: {x: -0.022952486, y: -0.33920282, z: 0.56355435, w: -0.75287527}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 8030289043898224343}
m_Father: {fileID: 4394630220049342891}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3640732797181236260
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4922695771294407641}
m_Layer: 0
m_Name: palm_middle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4922695771294407641
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3640732797181236260}
m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286}
m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994}
m_Children:
- {fileID: 7607483438332803033}
m_Father: {fileID: 1224475758033222029}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3668489453781219080
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9124896980456290695}
m_Layer: 0
m_Name: Deactivate IK Draw Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9124896980456290695
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3668489453781219080}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4637949631530089104}
- {fileID: 1291289276587600342}
m_Father: {fileID: 4384299106772140}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3702734370506758512
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6208519834236103371}
m_Layer: 0
m_Name: Jump Start Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6208519834236103371
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3702734370506758512}
m_LocalRotation: {x: -0.08272937, y: -0.043469593, z: -0.0036120436, w: 0.99561703}
m_LocalPosition: {x: 0.15000045, y: 1.6690003, z: 0.6}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: -9.5, y: -5, z: 0}
--- !u!1 &3779352779451651046
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2265068512668098223}
- component: {fileID: 1907983208030335700}
- component: {fileID: 1052106464180360795}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2265068512668098223
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3779352779451651046}
m_LocalRotation: {x: -0.0991537, y: 0.00000014901158, z: -0.0000001452863, w: 0.9950722}
m_LocalPosition: {x: -0, y: 0.0456, z: 0}
m_LocalScale: {x: 0.025631549, y: 0.014619483, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4593827169821678}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -11.3810005, y: 0, z: 0}
--- !u!33 &1907983208030335700
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3779352779451651046}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1052106464180360795
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3779352779451651046}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3788036370660931209
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8865654957985117502}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8865654957985117502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3788036370660931209}
m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1}
m_LocalPosition: {x: 0.23700033, y: 1.2840002, z: 0.30100074}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7350514154236663731}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3798727574355499265
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9098495830446269998}
m_Layer: 21
m_Name: f_pinky.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9098495830446269998
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3798727574355499265}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5945876584389345759}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3844461808349830844
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6637997634766993554}
m_Layer: 21
m_Name: f_middle.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6637997634766993554
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3844461808349830844}
m_LocalRotation: {x: 0.21913765, y: -0.03174779, z: -0.16426025, w: 0.9612437}
m_LocalPosition: {x: -0.000016548438, y: 0.76331306, z: -0.00014647096}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999}
m_Children:
- {fileID: 95899214021702787}
m_Father: {fileID: 2352394060504761649}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3897472775824942082
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8525554265955266979}
m_Layer: 21
m_Name: f_index.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8525554265955266979
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3897472775824942082}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8295694170053171246}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3902682608810219393
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3098246064231605877}
m_Layer: 0
m_Name: f_ring.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3098246064231605877
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3902682608810219393}
m_LocalRotation: {x: 0.59492856, y: -0.0028537568, z: -0.013077966, w: 0.8036671}
m_LocalPosition: {x: -0.0075248405, y: 0.36736324, z: 0.005663112}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 7186189423991410297}
m_Father: {fileID: 6185357642997177296}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3912128299215561485
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2659879759139747546}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2659879759139747546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3912128299215561485}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3929734993861770911
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1740572256442969910}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1740572256442969910
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3929734993861770911}
m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326}
m_LocalPosition: {x: 0.32100037, y: 1.0930007, z: 0.21500102}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7350514154236663731}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3945658281661560057
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1456885787704124514}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1456885787704124514
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3945658281661560057}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.23700038, y: 1.1300005, z: 0.34400094}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6794632789027297781}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3963116929127823011
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4271958597147533123}
m_Layer: 0
m_Name: palm_pinky.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4271958597147533123
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3963116929127823011}
m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513}
m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695}
m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964}
m_Children:
- {fileID: 1202969510727288503}
m_Father: {fileID: 6520648384429827205}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4044794949028089849
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2931214414458891226}
m_Layer: 0
m_Name: f_middle.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2931214414458891226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4044794949028089849}
m_LocalRotation: {x: 0.27804586, y: -0.024317343, z: -0.02038902, w: 0.9600435}
m_LocalPosition: {x: -0.02277907, y: 0.28381294, z: -0.0023142397}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998}
m_Children:
- {fileID: 4154883945843355003}
m_Father: {fileID: 3318325507802949072}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4073150174001967565
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7780249014665517100}
- component: {fileID: 5969343147840615737}
m_Layer: 21
m_Name: caucasian_male_1:Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7780249014665517100
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4073150174001967565}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 4096942825035206}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5969343147840615737
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4073150174001967565}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3}
m_Bones:
- {fileID: 1166301159206717040}
- {fileID: 8152764174288609408}
- {fileID: 1312265419821153364}
- {fileID: 3132397291719978278}
- {fileID: 870995517792714042}
- {fileID: 4000456012799235691}
- {fileID: 1046070333709924056}
- {fileID: 4852776599795890528}
- {fileID: 5156377165201547003}
- {fileID: 8923329553609056436}
- {fileID: 3198610070077854657}
- {fileID: 7116536036001067027}
- {fileID: 3026926234935618724}
- {fileID: 881922344799447644}
- {fileID: 2352394060504761649}
- {fileID: 6637997634766993554}
- {fileID: 95899214021702787}
- {fileID: 628348742766120674}
- {fileID: 2748047186451777896}
- {fileID: 784784404343105148}
- {fileID: 3526338882868593187}
- {fileID: 1403819344177430743}
- {fileID: 7831200063665997842}
- {fileID: 2627678454545673125}
- {fileID: 6102798120897761022}
- {fileID: 5116328344647768209}
- {fileID: 6155162535864641307}
- {fileID: 855187409639046132}
- {fileID: 8295694170053171246}
- {fileID: 2701381009950290520}
- {fileID: 3978254122392317383}
- {fileID: 493073220252575100}
- {fileID: 6556525656204601662}
- {fileID: 9146776677525282967}
- {fileID: 5945876584389345759}
- {fileID: 3278127847288958165}
- {fileID: 7552053103687835201}
- {fileID: 7749218099736943339}
- {fileID: 3454196885337705616}
- {fileID: 2282688209563719448}
- {fileID: 3482103619725166478}
- {fileID: 7122068918728142417}
- {fileID: 4789330891404896171}
- {fileID: 8326701684527918676}
- {fileID: 7488129241917743928}
- {fileID: 5799355274103220977}
- {fileID: 677435897718025699}
- {fileID: 2765670960563508761}
- {fileID: 6701427974657303579}
- {fileID: 8661172600086227254}
m_BlendShapeWeights: []
m_RootBone: {fileID: 2701381009950290520}
m_AABB:
m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283}
m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087}
m_DirtyAABB: 0
--- !u!1 &4105978925605903610
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6794632789027297781}
m_Layer: 0
m_Name: Keep Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6794632789027297781
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4105978925605903610}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 854106933945281284}
- {fileID: 8302273281034900838}
- {fileID: 1456885787704124514}
m_Father: {fileID: 4860577105147432}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4112087206735103416
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8557539406904814576}
m_Layer: 0
m_Name: f_middle.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8557539406904814576
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4112087206735103416}
m_LocalRotation: {x: 0.6363123, y: 0.04958982, z: 0.06257116, w: 0.76728904}
m_LocalPosition: {x: -0.014704348, y: 0.4235832, z: 0.0014395118}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 255837267064006985}
m_Father: {fileID: 4371318930199605649}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 75.993004, y: 40.045002, z: 41.105003}
--- !u!1 &4131566580883577938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8349795941969637794}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8349795941969637794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4131566580883577938}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.3490005, y: 1.1120005, z: 0.0030001402}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7455983092058246819}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4153526443983779507
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4371318930199605649}
m_Layer: 0
m_Name: f_middle.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4371318930199605649
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4153526443983779507}
m_LocalRotation: {x: 0.45949793, y: 0.006979911, z: 0.1389619, w: 0.87721294}
m_LocalPosition: {x: -0.007235366, y: 0.7711226, z: 0.017463818}
m_LocalScale: {x: 0.9999997, y: 0.9999998, z: 1.0000001}
m_Children:
- {fileID: 8557539406904814576}
m_Father: {fileID: 9008453924900236745}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 53.535004, y: 13.620001, z: 24.897001}
--- !u!1 &4165519999060857688
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8128430335207629735}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8128430335207629735
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4165519999060857688}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.2370003, y: 1.1300001, z: 0.34400085}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4057511923095043933}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4171489822091383657
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8923329553609056436}
m_Layer: 21
m_Name: hand.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8923329553609056436
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4171489822091383657}
m_LocalRotation: {x: 0.8436396, y: 0.026655076, z: -0.48136607, w: 0.23632266}
m_LocalPosition: {x: 0.000000059604645, y: 0, z: -0.00000023841858}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
m_Children:
- {fileID: 5116328344647768209}
- {fileID: 2352394060504761649}
- {fileID: 3198610070077854657}
- {fileID: 2748047186451777896}
- {fileID: 7831200063665997842}
m_Father: {fileID: 5156377165201547003}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4203713719725407194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 620190516820578276}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &620190516820578276
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4203713719725407194}
m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466}
m_LocalPosition: {x: 0.168, y: 1.645, z: 0.55}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4234555933349374640
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 518630680961801597}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &518630680961801597
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4234555933349374640}
m_LocalRotation: {x: -0.20108016, y: -0.3777381, z: -0.21681343, w: -0.87742394}
m_LocalPosition: {x: 0.038170014, y: -0.0062635057, z: 0.11950591}
m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4240674512866388784
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8367531279269160223}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8367531279269160223
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4240674512866388784}
m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806}
m_LocalPosition: {x: 0.23600034, y: 1.0470004, z: 0.115000695}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4150678870491654}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0}
--- !u!1 &4278583123199873873
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7325786786767612007}
m_Layer: 21
m_Name: f_pinky.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7325786786767612007
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4278583123199873873}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 881922344799447644}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4301416745024181906
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1118433611220762653}
m_Layer: 21
m_Name: f_index.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1118433611220762653
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4301416745024181906}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3454196885337705616}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4308991776502122039
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2542120981285029209}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2542120981285029209
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4308991776502122039}
m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568}
m_LocalPosition: {x: -0.18600021, y: 1.5160018, z: 0.23800084}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564}
--- !u!1 &4339203183769446390
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2627678454545673125}
m_Layer: 21
m_Name: thumb.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2627678454545673125
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4339203183769446390}
m_LocalRotation: {x: 0.19184473, y: 0.4195064, z: -0.0428065, w: 0.8862154}
m_LocalPosition: {x: 0.000094264746, y: 0.35421896, z: -0.000034473836}
m_LocalScale: {x: 0.9999997, y: 1, z: 1}
m_Children:
- {fileID: 6102798120897761022}
m_Father: {fileID: 7831200063665997842}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4398391613110147463
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4723000023093165931}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4723000023093165931
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4398391613110147463}
m_LocalRotation: {x: 0.48624903, y: -0.51338285, z: 0.4862492, w: 0.51338255}
m_LocalPosition: {x: 0.34900033, y: 1.1120001, z: -0.034999937}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7350514154236663731}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 86.89001, y: -90.00001, z: 0}
--- !u!1 &4403384319001961759
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4597422220416964529}
m_Layer: 0
m_Name: f_ring.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4597422220416964529
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4403384319001961759}
m_LocalRotation: {x: 0.46421653, y: 0.00080761715, z: 0.013361477, w: 0.88562065}
m_LocalPosition: {x: -0.039044123, y: 0.31421036, z: -0.0178639}
m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999}
m_Children:
- {fileID: 3139102699805590234}
m_Father: {fileID: 292892110932546517}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4419883517762488888
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2352394060504761649}
m_Layer: 21
m_Name: palm_middle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2352394060504761649
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4419883517762488888}
m_LocalRotation: {x: -0.043367464, y: -0.00715706, z: -0.001177008, w: 0.99903286}
m_LocalPosition: {x: 0.010700703, y: 0.37321103, z: -0.046478607}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.9999994}
m_Children:
- {fileID: 6637997634766993554}
m_Father: {fileID: 8923329553609056436}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4467941296983307734
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8467811040696967955}
m_Layer: 0
m_Name: f_index.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8467811040696967955
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4467941296983307734}
m_LocalRotation: {x: 0.22037052, y: 0.0089278035, z: -0.0039757174, w: 0.9753673}
m_LocalPosition: {x: -0.00027713552, y: 0.31833208, z: 0.0031748042}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 3558594907174682930}
m_Father: {fileID: 3983195009756035253}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 25.465002, y: 0.994, z: -0.24200001}
--- !u!1 &4517013146378515714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6783385803209463344}
- component: {fileID: 8496679472485985900}
- component: {fileID: 4209972985018392244}
m_Layer: 0
m_Name: Cube (27)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6783385803209463344
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4517013146378515714}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.016000478, y: 0.084700964, z: 0.172}
m_LocalScale: {x: 0.0077702007, y: 0.015167576, z: 0.013995659}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8496679472485985900
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4517013146378515714}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4209972985018392244
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4517013146378515714}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4553328015812628500
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6525594062095293652}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6525594062095293652
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4553328015812628500}
m_LocalRotation: {x: -0.08538866, y: -0.2653499, z: -0.023600139, w: 0.9600736}
m_LocalPosition: {x: 0.338, y: 1.736, z: 0.852}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -10.165001, y: -30.9, z: 0}
--- !u!1 &4574180533225999313
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6534742495975629458}
- component: {fileID: 1932881413788010031}
- component: {fileID: 8623644805479229783}
m_Layer: 0
m_Name: Cube (23)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6534742495975629458
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4574180533225999313}
m_LocalRotation: {x: 0.7071069, y: 0.00000014901134, z: 0.00000017881388, w: 0.70710677}
m_LocalPosition: {x: 0.00003, y: 0.07738, z: 0.05747}
m_LocalScale: {x: 0.042942096, y: 0.25062335, z: 0.012132389}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1932881413788010031
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4574180533225999313}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8623644805479229783
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4574180533225999313}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4617128208782483025
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5017898377959076096}
m_Layer: 0
m_Name: thumb.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5017898377959076096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4617128208782483025}
m_LocalRotation: {x: 0.40564552, y: -0.0077685877, z: 0.0068622963, w: 0.9139718}
m_LocalPosition: {x: 0.020788144, y: 0.41679665, z: 0.00013357401}
m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994}
m_Children:
- {fileID: 6593899672391818449}
m_Father: {fileID: 5915256832474565522}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4665270598008833766
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8661172600086227254}
m_Layer: 21
m_Name: thumb.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8661172600086227254
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4665270598008833766}
m_LocalRotation: {x: 0.039921135, y: 0.23912556, z: -0.052858055, w: 0.96872663}
m_LocalPosition: {x: 0.000024189241, y: 0.42563468, z: 0.000050261617}
m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001}
m_Children:
- {fileID: 2186576632457242872}
m_Father: {fileID: 6701427974657303579}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4778903022574215244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7552053103687835201}
m_Layer: 21
m_Name: f_index.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7552053103687835201
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4778903022574215244}
m_LocalRotation: {x: 0.25369412, y: 0.02404244, z: 0.10953562, w: 0.9607618}
m_LocalPosition: {x: -0.000012418255, y: 0.8171904, z: 0.000071279705}
m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 7749218099736943339}
m_Father: {fileID: 3278127847288958165}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4849637056683068020
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6520648384429827205}
m_Layer: 0
m_Name: hand.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6520648384429827205
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4849637056683068020}
m_LocalRotation: {x: 0.90303475, y: -0.3388257, z: -0.25344777, w: -0.07409264}
m_LocalPosition: {x: 0.218, y: 0.261, z: 0.108}
m_LocalScale: {x: 1.0000002, y: 1, z: 1}
m_Children:
- {fileID: 5208630408122781250}
- {fileID: 9008453924900236745}
- {fileID: 4271958597147533123}
- {fileID: 8737221214159530752}
- {fileID: 7496864231759336730}
m_Father: {fileID: 3738428770363399772}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 197.792, y: 25.340988, z: 37.10199}
--- !u!1 &4905488767267040626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8219109497771398706}
m_Layer: 0
m_Name: thumb.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8219109497771398706
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4905488767267040626}
m_LocalRotation: {x: 0.45646036, y: -0.040763605, z: 0.0010832368, w: 0.88880885}
m_LocalPosition: {x: 0.00000011920929, y: 0.4256245, z: 0.00000017881393}
m_LocalScale: {x: 1.0000002, y: 0.9999997, z: 1.0000001}
m_Children:
- {fileID: 6937285507303059413}
m_Father: {fileID: 9034836595326569136}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 54.243004, y: -7.0260005, z: -3.4620001}
--- !u!1 &4933584939034741749
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7385460995638372379}
m_Layer: 0
m_Name: Run Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7385460995638372379
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4933584939034741749}
m_LocalRotation: {x: -0.38593292, y: -0.041408896, z: 0.07923723, w: 0.9181844}
m_LocalPosition: {x: 0.272, y: 1.639, z: 0.378}
m_LocalScale: {x: 1.0000005, y: 1.0000002, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: -44.6, y: -11.11, z: 14.433001}
--- !u!1 &5005033473496758509
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7350514154236663731}
m_Layer: 0
m_Name: Spline Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7350514154236663731
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5005033473496758509}
m_LocalRotation: {x: -2.0816683e-17, y: 5.9117156e-12, z: -2.9558578e-12, w: 1}
m_LocalPosition: {x: -0.0000010832216, y: -0.000001937151, z: 0.10000047}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
m_Children:
- {fileID: 4393971431189230047}
- {fileID: 2929442536831304132}
- {fileID: 4723000023093165931}
- {fileID: 1740572256442969910}
- {fileID: 8865654957985117502}
- {fileID: 1980106918347623764}
m_Father: {fileID: 4860577105147432}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5010172077897916645
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7496864231759336730}
m_Layer: 0
m_Name: thumb.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7496864231759336730
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5010172077897916645}
m_LocalRotation: {x: 0.40604588, y: -0.6274409, z: -0.42881164, w: 0.5075088}
m_LocalPosition: {x: 0.2698543, y: 0.4298663, z: -0.01206018}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976}
m_Children:
- {fileID: 9034836595326569136}
m_Father: {fileID: 6520648384429827205}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -7.2360005, y: -96.78001, z: -72.246}
--- !u!1 &5038705476819422401
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3558594907174682930}
m_Layer: 0
m_Name: f_index.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3558594907174682930
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5038705476819422401}
m_LocalRotation: {x: 0.54177195, y: -0.024973992, z: -0.081989534, w: 0.83614427}
m_LocalPosition: {x: -0.0009279824, y: 0.2790239, z: -0.015392877}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
m_Children:
- {fileID: 8497631533639326085}
m_Father: {fileID: 8467811040696967955}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 64.409004, y: -17.6, z: -22.339}
--- !u!1 &5072070590102056936
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4664784753436083782}
m_Layer: 0
m_Name: Crouch Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4664784753436083782
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5072070590102056936}
m_LocalRotation: {x: 0, y: -0.043619405, z: 0, w: 0.9990483}
m_LocalPosition: {x: 0.15000056, y: 1.5610005, z: 0.5289999}
m_LocalScale: {x: 0.9999999, y: 1, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: -5, z: 0}
--- !u!1 &5084350039182757762
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4637949631530089104}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4637949631530089104
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5084350039182757762}
m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876}
m_LocalPosition: {x: -0.3490003, y: 1.1120008, z: 0.0030003416}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9124896980456290695}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0}
--- !u!1 &5184165749196088113
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3690877913536686462}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3690877913536686462
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5184165749196088113}
m_LocalRotation: {x: -0.059932135, y: 0.55563897, z: -0.11108027, w: 0.82178754}
m_LocalPosition: {x: -0.2700005, y: 1.5950005, z: 0.30999994}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 1.429, y: 67.94701, z: -14.433}
--- !u!1 &5253680175032026189
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 784784404343105148}
m_Layer: 21
m_Name: f_ring.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &784784404343105148
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5253680175032026189}
m_LocalRotation: {x: 0.27378958, y: -0.05532638, z: -0.101698264, w: 0.9547962}
m_LocalPosition: {x: -0.000008484814, y: 0.6793151, z: -0.000045984983}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
m_Children:
- {fileID: 3526338882868593187}
m_Father: {fileID: 2748047186451777896}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5294824407311800955
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2870576998840015049}
m_Layer: 0
m_Name: caucasian_male_1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2870576998840015049
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5294824407311800955}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 1364474807850447746}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5347860880551436794
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5208630408122781250}
m_Layer: 0
m_Name: palm_index.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5208630408122781250
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5347860880551436794}
m_LocalRotation: {x: -0.065226056, y: -0.18997364, z: -0.089556985, w: 0.97551787}
m_LocalPosition: {x: 0.11391163, y: 0.3536656, z: -0.004425235}
m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 3983195009756035253}
m_Father: {fileID: 6520648384429827205}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5465251435916583348
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 854106933945281284}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &854106933945281284
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5465251435916583348}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6794632789027297781}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5510270889418179134
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6198232069957648104}
m_Layer: 0
m_Name: Left Waypoint Follower
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6198232069957648104
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5510270889418179134}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5528399749963738311
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 881922344799447644}
m_Layer: 21
m_Name: f_pinky.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &881922344799447644
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5528399749963738311}
m_LocalRotation: {x: 0.3968865, y: 0.0016794595, z: -0.013789481, w: 0.91776264}
m_LocalPosition: {x: 0.000021905173, y: 0.16853198, z: -0.000026196241}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_Children:
- {fileID: 7325786786767612007}
m_Father: {fileID: 3026926234935618724}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5552362342858959558
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6889934696008992262}
m_Layer: 21
m_Name: f_ring.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6889934696008992262
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5552362342858959558}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1403819344177430743}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5575123228663221907
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8915102390332395330}
m_Layer: 21
m_Name: f_middle.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8915102390332395330
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5575123228663221907}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 677435897718025699}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5642588502698663859
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1566551921307475630}
- component: {fileID: 2110734950511161692}
- component: {fileID: 7307504452349559608}
m_Layer: 0
m_Name: Cube (28)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1566551921307475630
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5642588502698663859}
m_LocalRotation: {x: 0.000000044236106, y: 0.00000005960463, z: -0.00000004004086,
w: 1}
m_LocalPosition: {x: -0.016, y: 0.0847, z: 0.172}
m_LocalScale: {x: 0.0077702007, y: 0.0151675865, z: 0.013995702}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2110734950511161692
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5642588502698663859}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7307504452349559608
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5642588502698663859}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5645857594622348423
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1291289276587600342}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1291289276587600342
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5645857594622348423}
m_LocalRotation: {x: 0.5407543, y: 0, z: 0, w: 0.8411806}
m_LocalPosition: {x: -0.23600037, y: 1.0470002, z: 0.11500069}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9124896980456290695}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 65.47, y: 0, z: 0}
--- !u!1 &5663292556554049055
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8249093834658270566}
m_Layer: 0
m_Name: forearm.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8249093834658270566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5663292556554049055}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8783701241692974660}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5669189458334230607
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6155162535864641307}
m_Layer: 21
m_Name: f_index.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6155162535864641307
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5669189458334230607}
m_LocalRotation: {x: 0.10773807, y: 0.017361917, z: -0.085285425, w: 0.99036235}
m_LocalPosition: {x: 0.000027682632, y: 0.81719995, z: -0.000059738755}
m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994}
m_Children:
- {fileID: 855187409639046132}
m_Father: {fileID: 5116328344647768209}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5686031710080648199
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8370410427573323677}
m_Layer: 0
m_Name: f_pinky.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8370410427573323677
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5686031710080648199}
m_LocalRotation: {x: 0.31390855, y: -0.0025007937, z: 0.007392428, w: 0.9494212}
m_LocalPosition: {x: -0.024399424, y: 0.23876643, z: -0.020346053}
m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 0.9999995}
m_Children:
- {fileID: 2030418837140919323}
m_Father: {fileID: 8875869505822235404}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5703692988656297800
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1312265419821153364}
m_Layer: 21
m_Name: upper_arm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1312265419821153364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5703692988656297800}
m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106}
m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_Children: []
m_Father: {fileID: 8152764174288609408}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5719132724247422315
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4550595902062384892}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4550595902062384892
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5719132724247422315}
m_LocalRotation: {x: -0.5216891, y: -0.0407793, z: 0.032006927, w: 0.8515592}
m_LocalPosition: {x: -0.1180002, y: 1.4610007, z: 0.46500024}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -62.361004, y: -12.809, z: 12.077}
--- !u!1 &5782534909179946860
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5362842772746083445}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5362842772746083445
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5782534909179946860}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.3490005, y: 1.1120007, z: 0.003000109}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4150678870491654}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5813265523171933423
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495291584774614020}
- component: {fileID: 5498939349644550677}
- component: {fileID: 5429021361063271499}
m_Layer: 0
m_Name: Cube (16)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &495291584774614020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813265523171933423}
m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221,
w: 1}
m_LocalPosition: {x: -0.05170172, y: 0.009403438, z: 0.3005802}
m_LocalScale: {x: 0.007995179, y: 0.023458475, z: 0.19895513}
m_Children: []
m_Father: {fileID: 4076342283137640}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5498939349644550677
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813265523171933423}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5429021361063271499
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5813265523171933423}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &5839290217941369600
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 237874180065751132}
m_Layer: 21
m_Name: forearm.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &237874180065751132
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5839290217941369600}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3132397291719978278}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5857299628847718117
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9001210040945736485}
m_Layer: 0
m_Name: Walk Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9001210040945736485
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5857299628847718117}
m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483}
m_LocalPosition: {x: -0.15, y: 1.65, z: 0.6}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0}
--- !u!1 &5937525156207875968
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 870995517792714042}
m_Layer: 21
m_Name: clavicle.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &870995517792714042
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5937525156207875968}
m_LocalRotation: {x: -0.02295275, y: -0.33920276, z: 0.56355435, w: -0.7528753}
m_LocalPosition: {x: 0.09134947, y: -0.005973257, z: 0.034920935}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 4000456012799235691}
m_Father: {fileID: 4852776599795890528}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5968836248078788690
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1459619419669879857}
- component: {fileID: 433200766141318631}
m_Layer: 21
m_Name: caucasian_male_1:Body
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1459619419669879857
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5968836248078788690}
m_LocalRotation: {x: -0.70710677, y: 0.00000005338508, z: 0.000000053385076, w: 0.7071068}
m_LocalPosition: {x: -6.6679434e-10, y: 0, z: -0.015254477}
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
m_Father: {fileID: 1364474807850447746}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &433200766141318631
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5968836248078788690}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 789cedd661ebcb8448a04b157b0565e6, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 8097d701d6d41e846ac1c99bb62880b0, type: 3}
m_Bones:
- {fileID: 4393682764058219829}
- {fileID: 2511820643971228930}
- {fileID: 4000023374320852503}
- {fileID: 8783701241692974660}
- {fileID: 7442550413745690225}
- {fileID: 8030289043898224343}
- {fileID: 3428335234786636520}
- {fileID: 4394630220049342891}
- {fileID: 5584809582922968851}
- {fileID: 1224475758033222029}
- {fileID: 4098168520424202331}
- {fileID: 8875869505822235404}
- {fileID: 8370410427573323677}
- {fileID: 2030418837140919323}
- {fileID: 4922695771294407641}
- {fileID: 7607483438332803033}
- {fileID: 3318325507802949072}
- {fileID: 2931214414458891226}
- {fileID: 628407943298775950}
- {fileID: 292892110932546517}
- {fileID: 4597422220416964529}
- {fileID: 3139102699805590234}
- {fileID: 5843909585053357354}
- {fileID: 5915256832474565522}
- {fileID: 5017898377959076096}
- {fileID: 1845226455550534848}
- {fileID: 9020335486733027348}
- {fileID: 8710624183240736683}
- {fileID: 1127683612523536637}
- {fileID: 3738428770363399772}
- {fileID: 6520648384429827205}
- {fileID: 4271958597147533123}
- {fileID: 1202969510727288503}
- {fileID: 6731145688049275763}
- {fileID: 2469850111022758759}
- {fileID: 5208630408122781250}
- {fileID: 3983195009756035253}
- {fileID: 8467811040696967955}
- {fileID: 3558594907174682930}
- {fileID: 8737221214159530752}
- {fileID: 6185357642997177296}
- {fileID: 3098246064231605877}
- {fileID: 7186189423991410297}
- {fileID: 9008453924900236745}
- {fileID: 4371318930199605649}
- {fileID: 8557539406904814576}
- {fileID: 255837267064006985}
- {fileID: 7496864231759336730}
- {fileID: 9034836595326569136}
- {fileID: 8219109497771398706}
m_BlendShapeWeights: []
m_RootBone: {fileID: 3738428770363399772}
m_AABB:
m_Center: {x: 4.838643, y: 0.5012598, z: -0.53382283}
m_Extent: {x: 5.887501, y: 3.5098834, z: 1.7176087}
m_DirtyAABB: 0
--- !u!1 &5970890726370514106
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4078337469501648567}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4078337469501648567
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5970890726370514106}
m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542}
m_LocalPosition: {x: -0.18200013, y: 1.5180016, z: 0.2890006}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004}
--- !u!1 &5973002839376926143
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5897753640036370013}
m_Layer: 0
m_Name: Spline Elements
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5897753640036370013
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5973002839376926143}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7.23049e-12, y: -0.0000016996983, z: 0.10000046}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7309592799826645361}
- {fileID: 2205041218794403502}
- {fileID: 3852257236306483021}
- {fileID: 4284840023710409936}
- {fileID: 7689080059357340721}
- {fileID: 80930180824039596}
m_Father: {fileID: 4384299106772140}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6003495554912382224
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2515164194571391472}
m_Layer: 0
m_Name: Left Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2515164194571391472
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6003495554912382224}
m_LocalRotation: {x: 0, y: 0, z: 0.656059, w: 0.75470966}
m_LocalPosition: {x: -0.062, y: -0.044, z: -0.11}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4741218520036866}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82}
--- !u!1 &6069527099829032280
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5945876584389345759}
m_Layer: 21
m_Name: f_pinky.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5945876584389345759
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6069527099829032280}
m_LocalRotation: {x: 0.6089633, y: -0.09087495, z: 0.23915267, w: 0.7508072}
m_LocalPosition: {x: -0.000014107674, y: 0.16865167, z: 0.00001592189}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1}
m_Children:
- {fileID: 9098495830446269998}
m_Father: {fileID: 9146776677525282967}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6218849713046555813
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5984886074978514084}
- component: {fileID: 3523376574703826382}
- component: {fileID: 2215528272150743006}
m_Layer: 0
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5984886074978514084
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6218849713046555813}
m_LocalRotation: {x: -0.054950193, y: 0, z: 0, w: 0.99848914}
m_LocalPosition: {x: 0, y: 0.0054, z: 0.0197}
m_LocalScale: {x: 0.008543883, y: 0.04219292, z: 0.028713947}
m_Children: []
m_Father: {fileID: 4928328283385884}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3523376574703826382
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6218849713046555813}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2215528272150743006
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6218849713046555813}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6327629272763216489
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6556525656204601662}
m_Layer: 21
m_Name: f_pinky.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6556525656204601662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6327629272763216489}
m_LocalRotation: {x: 0.16961329, y: -0.017449943, z: -0.072595105, w: 0.98267835}
m_LocalPosition: {x: -0.000004434958, y: 0.584288, z: 0.00004155934}
m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999998}
m_Children:
- {fileID: 9146776677525282967}
m_Father: {fileID: 493073220252575100}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6332892057166863601
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4102757452683114527}
m_Layer: 0
m_Name: f_middle.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4102757452683114527
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6332892057166863601}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 255837267064006985}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6347151731390394270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5584809582922968851}
m_Layer: 0
m_Name: hand.R.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5584809582922968851
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6347151731390394270}
m_LocalRotation: {x: -0.5678888, y: 0.0053028874, z: -0.34480324, w: 0.74738544}
m_LocalPosition: {x: 0.0323, y: -0.048, z: -0.1302}
m_LocalScale: {x: 0.1, y: 0.10000004, z: 0.10000001}
m_Children:
- {fileID: 1224475758033222029}
- {fileID: 8783701241692974660}
m_Father: {fileID: 4642725618808526}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6353701556444289289
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1845226455550534848}
m_Layer: 0
m_Name: palm_index.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1845226455550534848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6353701556444289289}
m_LocalRotation: {x: -0.065226056, y: 0.1899736, z: 0.08955701, w: 0.97551787}
m_LocalPosition: {x: -0.11391199, y: 0.35366547, z: -0.004424602}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 9020335486733027348}
m_Father: {fileID: 1224475758033222029}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6358009638521236945
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3139102699805590234}
m_Layer: 0
m_Name: f_ring.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3139102699805590234
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6358009638521236945}
m_LocalRotation: {x: 0.3088573, y: -0.053142488, z: -0.062411394, w: 0.9475695}
m_LocalPosition: {x: -0.008881928, y: 0.27561718, z: 0.0011260211}
m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 8285980121191664787}
m_Father: {fileID: 4597422220416964529}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6372872281753026539
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7893966612324865134}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7893966612324865134
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6372872281753026539}
m_LocalRotation: {x: -0.5216876, y: 0.04078159, z: -0.032003842, w: 0.8515602}
m_LocalPosition: {x: 0.11800023, y: 1.4610007, z: 0.4650004}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000103}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: -62.361004, y: 12.809001, z: -12.077001}
--- !u!1 &6387256832277889703
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7749218099736943339}
m_Layer: 21
m_Name: f_index.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7749218099736943339
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6387256832277889703}
m_LocalRotation: {x: 0.3448462, y: 0.03051561, z: 0.056836914, w: 0.9364398}
m_LocalPosition: {x: -0.00002243591, y: 0.29882962, z: 0.000033169985}
m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 3454196885337705616}
m_Father: {fileID: 7552053103687835201}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6394198005247940770
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5956178008331802235}
m_Layer: 0
m_Name: Weapon Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5956178008331802235
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6394198005247940770}
m_LocalRotation: {x: -1.2978526e-36, y: 5.708016e-24, z: -2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 9208954750637468033}
m_Father: {fileID: 2957091055419144126}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6431479180677975592
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4393971431189230047}
- component: {fileID: 6129290898625497566}
m_Layer: 0
m_Name: Keep Spline Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4393971431189230047
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6431479180677975592}
m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623}
m_LocalPosition: {x: 0.2000002, y: 1.1300005, z: -0.070999235}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7350514154236663731}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6129290898625497566
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6431479180677975592}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 2929442536831304132}
- {fileID: 4723000023093165931}
- {fileID: 1740572256442969910}
- {fileID: 8865654957985117502}
- {fileID: 1980106918347623764}
selectedIndex: 15
directionScale: 0
newPointOffset: 0.1
newPointBezierOffset: 0.1
handleSize: 0.04
pickSize: 0.06
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0.00385535, y: -0.018376827, z: 0.0010394864}
- {x: -0.00071804423, y: -0.018376712, z: -0.02653025}
- {x: 0.00938933, y: -0.018377513, z: -0.117895}
- {x: 0.019638883, y: -0.018376613, z: -0.14030358}
- {x: 0.03587751, y: -0.018375188, z: -0.17580608}
- {x: 0.052478075, y: -0.00090223923, z: -0.17906865}
- {x: 0.13780981, y: -0.019160658, z: -0.17516352}
- {x: 0.20057566, y: -0.032590657, z: -0.1722911}
- {x: 0.26380375, y: -0.020997114, z: -0.09988159}
- {x: 0.2927103, y: 0.029723272, z: -0.07584816}
- {x: 0.32194498, y: 0.0810194, z: -0.051541924}
- {x: 0.3362573, y: 0.12917297, z: -0.052283145}
- {x: 0.33547315, y: 0.19553447, z: -0.027925164}
- {x: 0.3345268, y: 0.27562165, z: 0.0014708303}
- {x: 0.31938067, y: 0.3277613, z: -0.00797236}
- {x: 0.29319233, y: 0.38503265, z: 0.01038304}
modes: 000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &6433061345211211189
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9034662329547255513}
m_Layer: 0
m_Name: Edit Attachment Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9034662329547255513
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6433061345211211189}
m_LocalRotation: {x: -0.08538866, y: 0.2653499, z: 0.023600139, w: 0.9600736}
m_LocalPosition: {x: -0.338, y: 1.736, z: 0.852}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -10.165001, y: 30.9, z: 0}
--- !u!1 &6515470792266159397
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7122068918728142417}
m_Layer: 21
m_Name: f_ring.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7122068918728142417
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6515470792266159397}
m_LocalRotation: {x: 0.5041261, y: -0.055138417, z: 0.0779939, w: 0.8583319}
m_LocalPosition: {x: -0.00008320715, y: 0.33373538, z: 0.000089623034}
m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999976}
m_Children:
- {fileID: 4789330891404896171}
m_Father: {fileID: 3482103619725166478}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6526266866280334116
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5889127771381963973}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5889127771381963973
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6526266866280334116}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: 0, y: 1.6090001, z: 0.086}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6529547603586940824
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9124012181593783788}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9124012181593783788
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6529547603586940824}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: 0.19, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6535175842332126551
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3482103619725166478}
m_Layer: 21
m_Name: f_ring.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3482103619725166478
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6535175842332126551}
m_LocalRotation: {x: 0.055331014, y: 0.022611273, z: 0.08838911, w: 0.994291}
m_LocalPosition: {x: 0.00000035762787, y: 0.6833879, z: 0.00000013411045}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1.0000002}
m_Children:
- {fileID: 7122068918728142417}
m_Father: {fileID: 2282688209563719448}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6555017043323908974
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5512108612384557119}
m_Layer: 0
m_Name: f_pinky.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5512108612384557119
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6555017043323908974}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2469850111022758759}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6573064033889463609
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4098168520424202331}
m_Layer: 0
m_Name: palm_pinky.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4098168520424202331
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6573064033889463609}
m_LocalRotation: {x: -0.08716362, y: 0.11900278, z: -0.17406611, w: 0.97362304}
m_LocalPosition: {x: 0.25682592, y: 0.40384948, z: -0.04984413}
m_LocalScale: {x: 0.9999997, y: 0.9999997, z: 0.9999995}
m_Children:
- {fileID: 8875869505822235404}
m_Father: {fileID: 1224475758033222029}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6599891750921208012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9208954750637468033}
m_Layer: 0
m_Name: Weapon Rotation Point Holder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9208954750637468033
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6599891750921208012}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.102, y: -1.504, z: 0.134}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5956178008331802235}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6640852665720434689
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5771974573337425410}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5771974573337425410
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6640852665720434689}
m_LocalRotation: {x: 0.39826924, y: 0.58427876, z: -0.39826927, w: 0.58427876}
m_LocalPosition: {x: -0.3490004, y: 1.1120005, z: 0.06300064}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4057511923095043933}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 68.560005, y: 90.00001, z: 0}
--- !u!1 &6702070329769333663
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2469850111022758759}
m_Layer: 0
m_Name: f_pinky.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2469850111022758759
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6702070329769333663}
m_LocalRotation: {x: 0.2204941, y: -0.004198003, z: 0.013242094, w: 0.9752894}
m_LocalPosition: {x: -0.00000011920929, y: 0.16856378, z: 0.0000007748604}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 1}
m_Children:
- {fileID: 5512108612384557119}
m_Father: {fileID: 6731145688049275763}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 25.480001, y: -0.149, z: 1.5220001}
--- !u!1 &6725570208559584828
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7763219100477890394}
- component: {fileID: 1156197313461420639}
- component: {fileID: 2837329880184297991}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7763219100477890394
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6725570208559584828}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.0456, z: -0.1028}
m_LocalScale: {x: 0.025631549, y: 0.03668316, z: 0.107762516}
m_Children: []
m_Father: {fileID: 4620619445511342}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1156197313461420639
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6725570208559584828}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2837329880184297991
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6725570208559584828}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6782856509529484962
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2205041218794403502}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2205041218794403502
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6782856509529484962}
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677}
m_LocalPosition: {x: -0.20000032, y: 1.1300006, z: -0.070999265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5897753640036370013}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0}
--- !u!1 &6783313245964546791
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2446493706838532836}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2446493706838532836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6783313245964546791}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.0000010790843, y: 1.3230008, z: 0.09999748}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6809421000574028365
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 344452353975073314}
m_Layer: 0
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &344452353975073314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6809421000574028365}
m_LocalRotation: {x: -0.76445836, y: 0.44556844, z: -0.22567269, w: 0.40760767}
m_LocalPosition: {x: -0.1365, y: -0.045, z: 0.114}
m_LocalScale: {x: 0.09999996, y: 0.09999998, z: 0.09999998}
m_Children:
- {fileID: 4932287622682150}
- {fileID: 7203452605184562076}
m_Father: {fileID: 4314753331685492}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -24.967001, y: -231.37799, z: 252.63}
--- !u!1 &6822283895761824310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7652627436341256718}
- component: {fileID: 1684570972106098015}
- component: {fileID: 4707423720830774744}
m_Layer: 0
m_Name: Cube (29)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7652627436341256718
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6822283895761824310}
m_LocalRotation: {x: -0.2419218, y: 0, z: 0, w: 0.9702958}
m_LocalPosition: {x: 0, y: 0.060037, z: -0.080888}
m_LocalScale: {x: 0.0417139, y: 0.029086087, z: 0.045016915}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -28, y: 0, z: 0}
--- !u!33 &1684570972106098015
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6822283895761824310}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4707423720830774744
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6822283895761824310}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6833584393598712238
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6084804037832937631}
m_Layer: 21
m_Name: forearm.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6084804037832937631
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6833584393598712238}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 2.6716955, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4852776599795890528}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6839340001404558353
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 93985053938596248}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &93985053938596248
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6839340001404558353}
m_LocalRotation: {x: -0.061006974, y: 0.002254084, z: 0.036853906, w: 0.9974542}
m_LocalPosition: {x: 0.18200019, y: 1.5180016, z: 0.28900063}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -7, y: 0, z: 4.2320004}
--- !u!1 &6866440447384484535
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5521543139543823355}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5521543139543823355
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6866440447384484535}
m_LocalRotation: {x: 3.469447e-18, y: -7.730705e-12, z: -0, w: 1}
m_LocalPosition: {x: -0.19, y: 1.495, z: -0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6869698670552414651
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4557858003938787860}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4557858003938787860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6869698670552414651}
m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216}
m_LocalPosition: {x: -0.18200046, y: 1.5210012, z: 0.31449994}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6918179997769557548
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6102798120897761022}
m_Layer: 21
m_Name: thumb.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6102798120897761022
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6918179997769557548}
m_LocalRotation: {x: 0.24490474, y: -0.008818884, z: 0.0054468876, w: 0.9694918}
m_LocalPosition: {x: 0.000047706068, y: 0.4255584, z: 0.00006309152}
m_LocalScale: {x: 1, y: 0.9999997, z: 0.99999994}
m_Children:
- {fileID: 5908656684700932236}
m_Father: {fileID: 2627678454545673125}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6995520586459236043
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9147292713076003314}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9147292713076003314
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6995520586459236043}
m_LocalRotation: {x: -0.45940992, y: 0.18597734, z: -0.22069655, w: 0.84002864}
m_LocalPosition: {x: -0.12, y: 1.74, z: 0.619}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -43.61, y: 45.365, z: -48.426}
--- !u!1 &7051873001813267662
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1364474807850447746}
m_Layer: 0
m_Name: FPS ARMS
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1364474807850447746
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7051873001813267662}
m_LocalRotation: {x: -1.0408344e-17, y: 6.8212103e-12, z: -2.046363e-12, w: 1}
m_LocalPosition: {x: -0, y: 1.5000012, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2870576998840015049}
- {fileID: 1459619419669879857}
m_Father: {fileID: 4368187946769080}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7054095455490460247
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 628407943298775950}
m_Layer: 0
m_Name: palm_ring.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &628407943298775950
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7054095455490460247}
m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636}
m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 292892110932546517}
m_Father: {fileID: 1224475758033222029}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7069433359264606101
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5843909585053357354}
m_Layer: 0
m_Name: thumb.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5843909585053357354
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7069433359264606101}
m_LocalRotation: {x: 0.34590608, y: 0.63911706, z: 0.27932224, w: 0.6275806}
m_LocalPosition: {x: -0.2924897, y: 0.43041807, z: -0.025860175}
m_LocalScale: {x: 0.99999964, y: 0.9999995, z: 0.99999946}
m_Children:
- {fileID: 5915256832474565522}
m_Father: {fileID: 1224475758033222029}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7139934779813670695
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5799355274103220977}
m_Layer: 21
m_Name: f_middle.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5799355274103220977
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7139934779813670695}
m_LocalRotation: {x: 0.47952253, y: -0.044022646, z: 0.3415525, w: 0.807132}
m_LocalPosition: {x: -0.00004998612, y: 0.37790388, z: 0.00006369129}
m_LocalScale: {x: 0.99999976, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 677435897718025699}
m_Father: {fileID: 7488129241917743928}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7249199625273161510
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1389374469779106599}
m_Layer: 0
m_Name: Walk Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1389374469779106599
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7249199625273161510}
m_LocalRotation: {x: -0.043453068, y: -0.08707245, z: -0.003801636, w: 0.9952466}
m_LocalPosition: {x: -0.168, y: 1.645, z: 0.55}
m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 0.9999999}
m_Children: []
m_Father: {fileID: 4851572883138724}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7276587681108880995
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1127683612523536637}
m_Layer: 0
m_Name: f_index.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1127683612523536637
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7276587681108880995}
m_LocalRotation: {x: 0.20805082, y: -0.006605243, z: 0.0052123144, w: 0.9780818}
m_LocalPosition: {x: -0.0119068865, y: 0.268065, z: -0.0123457}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999976}
m_Children:
- {fileID: 7324388134727076146}
m_Father: {fileID: 8710624183240736683}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7279968057267430516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 661458853537189443}
m_Layer: 0
m_Name: Lower Weapon Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &661458853537189443
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7279968057267430516}
m_LocalRotation: {x: -0.05993193, y: -0.55563676, z: 0.11108278, w: 0.82178867}
m_LocalPosition: {x: 0.27000046, y: 1.5950005, z: 0.30999994}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 1.429, y: -67.94701, z: 14.433001}
--- !u!1 &7288709272136323898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4266269244969455524}
m_Layer: 0
m_Name: Surface Collision Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4266269244969455524
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7288709272136323898}
m_LocalRotation: {x: -0.56640625, y: 0, z: 0, w: 0.82412624}
m_LocalPosition: {x: 0.2230004, y: 1.5040015, z: 0.26900017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -69, y: 0, z: 0}
--- !u!1 &7392073960564110264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 628348742766120674}
m_Layer: 21
m_Name: f_middle.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &628348742766120674
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7392073960564110264}
m_LocalRotation: {x: 0.52970445, y: -0.024912057, z: 0.046719894, w: 0.8465281}
m_LocalPosition: {x: -0.000036116107, y: 0.29612476, z: -0.000036224723}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999998}
m_Children:
- {fileID: 3278949954872718480}
m_Father: {fileID: 95899214021702787}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7414628428806311246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000456012799235691}
m_Layer: 21
m_Name: deltoid.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000456012799235691
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7414628428806311246}
m_LocalRotation: {x: -0.38995254, y: 0.31654322, z: -0.24659044, w: 0.8288127}
m_LocalPosition: {x: 0.000000014901161, y: 1.1378384, z: -0.000000029802322}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 1046070333709924056}
m_Father: {fileID: 870995517792714042}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7419933591836395967
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5908656684700932236}
m_Layer: 21
m_Name: thumb.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5908656684700932236
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7419933591836395967}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6102798120897761022}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7503164601921446132
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2635386722781287646}
m_Layer: 0
m_Name: Aim Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2635386722781287646
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7503164601921446132}
m_LocalRotation: {x: -0.09732239, y: 0, z: 0, w: 0.9952529}
m_LocalPosition: {x: 0, y: 1.6851, z: 0.1244}
m_LocalScale: {x: 0.99999994, y: 0.99999964, z: 1.0000002}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -11.17, y: 0, z: 0}
--- !u!1 &7665332090562203193
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 474268653805175080}
m_Layer: 0
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &474268653805175080
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7665332090562203193}
m_LocalRotation: {x: 0.089843266, y: -0.062247917, z: 0.5712814, w: 0.8134439}
m_LocalPosition: {x: -0.178, y: 1.017, z: 0.272}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7715483763217638168}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7670355413864120408
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2748047186451777896}
m_Layer: 21
m_Name: palm_ring.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2748047186451777896
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7670355413864120408}
m_LocalRotation: {x: -0.087318145, y: 0.026245067, z: -0.04697096, w: 0.99472636}
m_LocalPosition: {x: 0.16880727, y: 0.38227522, z: -0.043226942}
m_LocalScale: {x: 0.9999996, y: 0.99999976, z: 0.99999934}
m_Children:
- {fileID: 784784404343105148}
m_Father: {fileID: 8923329553609056436}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7683946153499274524
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9020335486733027348}
m_Layer: 0
m_Name: f_index.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9020335486733027348
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7683946153499274524}
m_LocalRotation: {x: 0.035693694, y: 0.023292208, z: -0.03188721, w: 0.9985823}
m_LocalPosition: {x: -0.005115295, y: 0.81897885, z: -0.0066616163}
m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 0.99999994}
m_Children:
- {fileID: 8710624183240736683}
m_Father: {fileID: 1845226455550534848}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7705669283038166887
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4963884912430420836}
m_Layer: 0
m_Name: f_ring.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4963884912430420836
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7705669283038166887}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2901953, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7186189423991410297}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7733289010441988618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7840727724512900588}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7840727724512900588
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7733289010441988618}
m_LocalRotation: {x: 0.39826915, y: -0.5842788, z: 0.3982692, w: 0.5842787}
m_LocalPosition: {x: 0.34900036, y: 1.1120005, z: 0.06300056}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4597248451572236}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7779750077047023238
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7689080059357340721}
m_Layer: 0
m_Name: 4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7689080059357340721
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7779750077047023238}
m_LocalRotation: {x: 6.225705e-13, y: 0.0000001210174, z: 0.000000087695064, w: 1}
m_LocalPosition: {x: -0.23700032, y: 1.2840006, z: 0.30100054}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5897753640036370013}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7791189810054937108
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6875302306852671689}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6875302306852671689
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7791189810054937108}
m_LocalRotation: {x: -0.25519618, y: -0.48431778, z: 0.38318622, w: 0.74396205}
m_LocalPosition: {x: 0.10000123, y: 1.7280003, z: 0.77300036}
m_LocalScale: {x: 1.0000007, y: 1.0000006, z: 1.0000008}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -0.49, y: -66.382, z: 54.823}
--- !u!1 &7812011007977356776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3984794320883082609}
m_Layer: 0
m_Name: Melee Attack Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3984794320883082609
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7812011007977356776}
m_LocalRotation: {x: -0.45940992, y: -0.18597734, z: 0.22069655, w: 0.84002864}
m_LocalPosition: {x: 0.12, y: 1.74, z: 0.619}
m_LocalScale: {x: 1.0000005, y: 1.0000001, z: 1.0000014}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: -43.61, y: -45.365, z: 48.426}
--- !u!1 &7914840197106309811
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 677435897718025699}
m_Layer: 21
m_Name: f_middle.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &677435897718025699
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7914840197106309811}
m_LocalRotation: {x: 0.41170558, y: -0.01971701, z: 0.37365884, w: 0.8309566}
m_LocalPosition: {x: -0.0000093355775, y: 0.29629725, z: 0.0000005811453}
m_LocalScale: {x: 0.9999998, y: 1.0000002, z: 1.0000001}
m_Children:
- {fileID: 8915102390332395330}
m_Father: {fileID: 5799355274103220977}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7976851078095045897
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7324388134727076146}
m_Layer: 0
m_Name: f_index.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7324388134727076146
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7976851078095045897}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.27489406, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1127683612523536637}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8034597751507614182
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1166301159206717040}
m_Layer: 21
m_Name: clavicle.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1166301159206717040
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8034597751507614182}
m_LocalRotation: {x: 0.022952555, y: -0.33920303, z: 0.5635539, w: 0.75287545}
m_LocalPosition: {x: -0.0031118374, y: 0.09370979, z: 0.00780819}
m_LocalScale: {x: 0, y: 0, z: 0}
m_Children:
- {fileID: 8152764174288609408}
m_Father: {fileID: 3132397291719978278}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8054042455735902042
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7309592799826645361}
- component: {fileID: 3227896175703910388}
m_Layer: 0
m_Name: Keep Spline Path
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7309592799826645361
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8054042455735902042}
m_LocalRotation: {x: 0.00000005959298, y: -0.7071074, z: 0.000000062572035, w: 0.70710623}
m_LocalPosition: {x: -0.2000001, y: 1.1300005, z: -0.070999265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5897753640036370013}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3227896175703910388
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8054042455735902042}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList:
- {fileID: 2205041218794403502}
- {fileID: 3852257236306483021}
- {fileID: 4284840023710409936}
- {fileID: 7689080059357340721}
- {fileID: 80930180824039596}
selectedIndex: 14
directionScale: 0
newPointOffset: 0.1
newPointBezierOffset: 0.1
handleSize: 0.04
pickSize: 0.06
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: 0.00385535, y: -0.018376827, z: 0.0010394864}
- {x: -0.0135878455, y: -0.03751265, z: 0.059636198}
- {x: -0.003981691, y: -0.018377658, z: 0.11884185}
- {x: 0.011847274, y: -0.018376445, z: 0.1377268}
- {x: 0.028086023, y: -0.018375201, z: 0.15710065}
- {x: 0.052478157, y: -0.029935926, z: 0.17125884}
- {x: 0.13780981, y: -0.019160658, z: 0.1751635}
- {x: 0.20148887, y: -0.011119575, z: 0.17807736}
- {x: 0.26380384, y: -0.020997267, z: 0.11583093}
- {x: 0.2927103, y: 0.029723272, z: 0.07584816}
- {x: 0.31879422, y: 0.075491235, z: 0.039769493}
- {x: 0.33625755, y: 0.12917292, z: 0.030311942}
- {x: 0.33547315, y: 0.19553447, z: 0.02792516}
- {x: 0.3344654, y: 0.28079033, z: 0.024858817}
- {x: 0.33266178, y: 0.30342567, z: 0.00439772}
- {x: 0.2931924, y: 0.385033, z: -0.021878839}
modes: 000000000000000000000000000000000000000000000000
loop: 0
--- !u!1 &8057679958945685324
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2071273605297999026}
- component: {fileID: 5678960502455425367}
- component: {fileID: 8908563268120742733}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2071273605297999026
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8057679958945685324}
m_LocalRotation: {x: 0.00000010745632, y: 0.00000011920923, z: -0.00000006111465,
w: 1}
m_LocalPosition: {x: -0.02531, y: 0.0215, z: -0.00489}
m_LocalScale: {x: 0.007302232, y: 0.0053233188, z: 0.014519747}
m_Children: []
m_Father: {fileID: 4281488003791100}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5678960502455425367
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8057679958945685324}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8908563268120742733
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8057679958945685324}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: beb2c9a258b6f75448d345bf8cf13cdb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8068736656359349842
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8195810504174738466}
m_Layer: 0
m_Name: Left Hand Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8195810504174738466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8068736656359349842}
m_LocalRotation: {x: 0.13604903, y: -0.21998866, z: -0.0731747, w: -0.96319324}
m_LocalPosition: {x: -0.183, y: 0.011, z: 0.117}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4742366494244510}
m_Father: {fileID: 4820183244431778}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -17.114, y: 24.998001, z: 4.868}
--- !u!1 &8074005496726368297
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7607483438332803033}
m_Layer: 0
m_Name: f_middle.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7607483438332803033
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8074005496726368297}
m_LocalRotation: {x: 0.13363026, y: -0.0227336, z: -0.07486544, w: 0.9879379}
m_LocalPosition: {x: -0.008378659, y: 0.7639138, z: -0.0044818595}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.9999999}
m_Children:
- {fileID: 3318325507802949072}
m_Father: {fileID: 4922695771294407641}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8095169074508860041
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3526338882868593187}
m_Layer: 21
m_Name: f_ring.02.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3526338882868593187
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8095169074508860041}
m_LocalRotation: {x: 0.5432847, y: 0.0020269242, z: 0.013231683, w: 0.8394419}
m_LocalPosition: {x: -0.0000042337924, y: 0.33365968, z: -0.000075131655}
m_LocalScale: {x: 0.9999997, y: 1.0000002, z: 0.9999999}
m_Children:
- {fileID: 1403819344177430743}
m_Father: {fileID: 784784404343105148}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8203987892884849816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3922765483528200752}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3922765483528200752
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8203987892884849816}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.1840002, y: 1.4950008, z: 0.100000225}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8288695888398958274
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8875869505822235404}
m_Layer: 0
m_Name: f_pinky.01.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8875869505822235404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8288695888398958274}
m_LocalRotation: {x: 0.23498392, y: -0.00011040631, z: -0.002199809, w: 0.97199684}
m_LocalPosition: {x: -0.010991342, y: 0.5731404, z: -0.011759989}
m_LocalScale: {x: 0.9999997, y: 1, z: 0.9999999}
m_Children:
- {fileID: 8370410427573323677}
m_Father: {fileID: 4098168520424202331}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8369716674786939886
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5398440374544018924}
m_Layer: 0
m_Name: Surface Collision Ray Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5398440374544018924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8369716674786939886}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.00000108299, y: 1.4949998, z: -0.0000023544967}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8375851029682284281
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2765670960563508761}
m_Layer: 21
m_Name: thumb.01.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2765670960563508761
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8375851029682284281}
m_LocalRotation: {x: 0.106538735, y: -0.42454666, z: -0.30303973, w: 0.84650844}
m_LocalPosition: {x: 0.2697599, y: 0.42989117, z: -0.011950009}
m_LocalScale: {x: 1, y: 0.9999998, z: 0.99999976}
m_Children:
- {fileID: 6701427974657303579}
m_Father: {fileID: 3978254122392317383}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8396775017548033315
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2186576632457242872}
m_Layer: 21
m_Name: thumb.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2186576632457242872
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8396775017548033315}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8661172600086227254}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8445029594333070364
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4852776599795890528}
m_Layer: 21
m_Name: forearm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4852776599795890528
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8445029594333070364}
m_LocalRotation: {x: -0.35416073, y: -0.11170951, z: -0.91786283, w: -0.1400678}
m_LocalPosition: {x: 0.534, y: 2.505, z: -0.88}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6084804037832937631}
- {fileID: 870995517792714042}
m_Father: {fileID: 2701381009950290520}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8495546311635401802
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4394630220049342891}
m_Layer: 0
m_Name: forearm.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4394630220049342891
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8495546311635401802}
m_LocalRotation: {x: 0.6912081, y: -0.22857434, z: 0.65182513, w: 0.21238919}
m_LocalPosition: {x: 1.953, y: 2.531, z: 0.085}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 8181298386882677162}
- {fileID: 7442550413745690225}
m_Father: {fileID: 3738428770363399772}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8519042756748794250
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2794152127556014567}
m_Layer: 0
m_Name: Keep Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2794152127556014567
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8519042756748794250}
m_LocalRotation: {x: 0.7202941, y: 0.010132373, z: 0.010763861, w: 0.69351137}
m_LocalPosition: {x: 0.20500074, y: 0.92800057, z: -0.042000763}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8536168667815831347
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2282688209563719448}
m_Layer: 21
m_Name: palm_ring.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2282688209563719448
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8536168667815831347}
m_LocalRotation: {x: -0.081896186, y: -0.015061421, z: 0.06956406, w: 0.9940961}
m_LocalPosition: {x: -0.13634205, y: 0.38062096, z: -0.050203502}
m_LocalScale: {x: 0.9999999, y: 0.9999995, z: 0.9999997}
m_Children:
- {fileID: 3482103619725166478}
m_Father: {fileID: 3978254122392317383}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8542486466595410000
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2957091055419144126}
m_Layer: 0
m_Name: Weapon Second Pivot Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2957091055419144126
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8542486466595410000}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 5.708016e-24}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5956178008331802235}
m_Father: {fileID: 6184027048464337122}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!1 &8605895077222015396
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4726863686571653190}
m_Layer: 0
m_Name: Weapon Position In Hand For Deactivate IK
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4726863686571653190
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8605895077222015396}
m_LocalRotation: {x: 0.20107667, y: -0.37773773, z: -0.21681456, w: 0.8774246}
m_LocalPosition: {x: -0.03817001, y: -0.0062635057, z: 0.11950591}
m_LocalScale: {x: 1.0000027, y: 1.000002, z: 1.000004}
m_Children: []
m_Father: {fileID: 4384299106772140}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 10.898001, y: -49.804, z: -32.831}
--- !u!1 &8639868616849940156
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2030418837140919323}
m_Layer: 0
m_Name: f_pinky.03.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2030418837140919323
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8639868616849940156}
m_LocalRotation: {x: 0.32861984, y: 0.0026842246, z: -0.013629639, w: 0.94436014}
m_LocalPosition: {x: -0.0054950994, y: 0.16283378, z: -0.0015645921}
m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 0.9999998}
m_Children:
- {fileID: 4143231282676434654}
m_Father: {fileID: 8370410427573323677}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8689784975608360814
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4789330891404896171}
m_Layer: 21
m_Name: f_ring.03.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4789330891404896171
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8689784975608360814}
m_LocalRotation: {x: 0.42556286, y: 0.0066118925, z: 0.025411297, w: 0.90454787}
m_LocalPosition: {x: -0.000011246651, y: 0.28101033, z: 0.00001501292}
m_LocalScale: {x: 0.99999976, y: 0.99999994, z: 1.0000001}
m_Children:
- {fileID: 371555994779902980}
m_Father: {fileID: 7122068918728142417}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8719920445938484060
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1870437164663967135}
m_Layer: 0
m_Name: Melee Attack Raycast Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1870437164663967135
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8719920445938484060}
m_LocalRotation: {x: -1.7347218e-18, y: 9.094947e-13, z: 2.2737368e-13, w: 1}
m_LocalPosition: {x: -0.0000010830322, y: 1.6090001, z: 0.38400033}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_Children: []
m_Father: {fileID: 4794219864173204}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8735022731900068605
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4154883945843355003}
m_Layer: 0
m_Name: f_middle.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4154883945843355003
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8735022731900068605}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2931214414458891226}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8765193672442371734
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2929442536831304132}
m_Layer: 0
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2929442536831304132
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8765193672442371734}
m_LocalRotation: {x: 0, y: -0.7071075, z: 0, w: 0.7071062}
m_LocalPosition: {x: 0.20000038, y: 1.1300005, z: -0.070999235}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7350514154236663731}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8784619028033290025
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5845477408952487058}
- component: {fileID: 2852353673983663521}
- component: {fileID: 8958358392371848186}
m_Layer: 0
m_Name: Cube (25)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5845477408952487058
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8784619028033290025}
m_LocalRotation: {x: 0.7071069, y: 0.00000017881388, z: 0.0000002384185, w: 0.7071067}
m_LocalPosition: {x: -0, y: 0.05456, z: 0.15013}
m_LocalScale: {x: 0.042942192, y: 0.06530344, z: 0.033502888}
m_Children: []
m_Father: {fileID: 4800113615515644}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2852353673983663521
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8784619028033290025}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8958358392371848186
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8784619028033290025}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8793175636163538252
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4284840023710409936}
m_Layer: 0
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4284840023710409936
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8793175636163538252}
m_LocalRotation: {x: 0.31989428, y: 0.00000011920957, z: 0.000000052041496, w: 0.94745326}
m_LocalPosition: {x: -0.32100043, y: 1.0930004, z: 0.21500099}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5897753640036370013}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8835470635619676903
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6937285507303059413}
m_Layer: 0
m_Name: thumb.03.L_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6937285507303059413
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8835470635619676903}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8219109497771398706}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8910018891724521226
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6593899672391818449}
m_Layer: 0
m_Name: thumb.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6593899672391818449
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8910018891724521226}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2759581, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5017898377959076096}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8976474698235884986
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 493073220252575100}
m_Layer: 21
m_Name: palm_pinky.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &493073220252575100
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8976474698235884986}
m_LocalRotation: {x: -0.07528669, y: -0.12012413, z: 0.19667667, w: 0.97016513}
m_LocalPosition: {x: -0.22752345, y: 0.40320063, z: -0.058388695}
m_LocalScale: {x: 0.9999997, y: 0.99999976, z: 0.99999964}
m_Children:
- {fileID: 6556525656204601662}
m_Father: {fileID: 3978254122392317383}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8999571844665791730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1610110594365600501}
m_Layer: 0
m_Name: Crouch Recoil Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1610110594365600501
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8999571844665791730}
m_LocalRotation: {x: -0.043577887, y: -0.043577887, z: -0.0019026523, w: 0.99809736}
m_LocalPosition: {x: 0.1680002, y: 1.5560002, z: 0.47899997}
m_LocalScale: {x: 0.9999999, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4632426618939464}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -5, y: -5, z: 0}
--- !u!1 &9029185746877171359
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8152764174288609408}
m_Layer: 21
m_Name: deltoid.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8152764174288609408
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9029185746877171359}
m_LocalRotation: {x: -0.38995248, y: -0.31654322, z: 0.2465904, w: 0.8288128}
m_LocalPosition: {x: -0, y: 1.1378384, z: 0}
m_LocalScale: {x: 1.0000004, y: 1.0000002, z: 1.0000002}
m_Children:
- {fileID: 1312265419821153364}
m_Father: {fileID: 1166301159206717040}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9041207303182509070
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4143231282676434654}
m_Layer: 0
m_Name: f_pinky.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4143231282676434654
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9041207303182509070}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.21659681, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2030418837140919323}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9057032556239675230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1980106918347623764}
m_Layer: 0
m_Name: 5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1980106918347623764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9057032556239675230}
m_LocalRotation: {x: -0.7062556, y: 0.00016718512, z: 0.00038853395, w: 0.7079568}
m_LocalPosition: {x: 0.18600024, y: 1.5160016, z: 0.2380009}
m_LocalScale: {x: 1.000002, y: 1.0000012, z: 1.0000024}
m_Children: []
m_Father: {fileID: 7350514154236663731}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -90.14, y: 172.609, z: -172.564}
--- !u!1 &9088124620104382008
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3278949954872718480}
m_Layer: 21
m_Name: f_middle.03.R_end
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3278949954872718480
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9088124620104382008}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: 0.2925626, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 628348742766120674}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9088376661922164216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6701427974657303579}
m_Layer: 21
m_Name: thumb.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6701427974657303579
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9088376661922164216}
m_LocalRotation: {x: 0.088314556, y: -0.11143598, z: 0.31410542, w: 0.9386801}
m_LocalPosition: {x: 0.00000064074993, y: 0.35434318, z: 0.000022806227}
m_LocalScale: {x: 0.99999976, y: 1.0000002, z: 0.99999976}
m_Children:
- {fileID: 8661172600086227254}
m_Father: {fileID: 2765670960563508761}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9111208912712637900
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5156377165201547003}
m_Layer: 21
m_Name: hand.R.control
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5156377165201547003
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9111208912712637900}
m_LocalRotation: {x: -0.65539515, y: 0.04346337, z: -0.35243025, w: 0.6666041}
m_LocalPosition: {x: 0.016005851, y: -0.06799945, z: -0.12900157}
m_LocalScale: {x: 0.10000001, y: 0.1, z: 0.099999994}
m_Children:
- {fileID: 8923329553609056436}
- {fileID: 3132397291719978278}
m_Father: {fileID: 4266298061369454}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9140885031782022081
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 799221279659761124}
m_Layer: 0
m_Name: Aim Position
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &799221279659761124
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9140885031782022081}
m_LocalRotation: {x: -0.049687155, y: 0.0018357892, z: 0.03687599, w: 0.99808216}
m_LocalPosition: {x: 0.18200047, y: 1.5210012, z: 0.31449997}
m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 0.99999994}
m_Children: []
m_Father: {fileID: 4860577105147432}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9169477321827621873
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9146776677525282967}
m_Layer: 21
m_Name: f_pinky.02.L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9146776677525282967
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9169477321827621873}
m_LocalRotation: {x: 0.41838023, y: -0.15212268, z: 0.12738524, w: 0.886335}
m_LocalPosition: {x: -0.000055874232, y: 0.25518233, z: 0.00009805709}
m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 0.99999994}
m_Children:
- {fileID: 5945876584389345759}
m_Father: {fileID: 6556525656204601662}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9211567195956007357
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4000023374320852503}
m_Layer: 0
m_Name: upper_arm.R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4000023374320852503
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9211567195956007357}
m_LocalRotation: {x: 0.01260793, y: 0.88696, z: -0.17749429, w: 0.42619106}
m_LocalPosition: {x: -0.00000008940697, y: 0.8217995, z: -0.00000014156103}
m_LocalScale: {x: 1, y: 0.9999999, z: 1}
m_Children: []
m_Father: {fileID: 2511820643971228930}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &9221256996167814673
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8564778881965699989}
- component: {fileID: 7778356929721964163}
- component: {fileID: 1379754214851518287}
m_Layer: 0
m_Name: Cube (21)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8564778881965699989
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9221256996167814673}
m_LocalRotation: {x: 0.0000002971176, y: 0.00000011920925, z: -0.00000004004221,
w: 1}
m_LocalPosition: {x: -0.0517, y: 0.0094, z: 0.1671}
m_LocalScale: {x: 0.007995181, y: 0.026725728, z: 0.05004132}
m_Children: []
m_Father: {fileID: 4996635551624538}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7778356929721964163
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9221256996167814673}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1379754214851518287
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9221256996167814673}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 3630cd10fe7220446bbcf17a644c47fc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0