18 lines
429 B
C#
18 lines
429 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class meleeCombatAttackStartState : MonoBehaviour
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{
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public bool attackResetEnabled = true;
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public grabbedObjectMeleeAttackSystem mainGrabbedObjectMeleeAttackSystem;
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public void resetActivateDamageTriggerCoroutine ()
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{
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if (attackResetEnabled) {
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mainGrabbedObjectMeleeAttackSystem.resetActivateDamageTriggerCoroutine ();
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}
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}
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}
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