Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Inventory/Usable/Melee Weapons/Dual Lightsaber (inventory).prefab
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

1877 lines
53 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1122798305675540
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4642850430194086}
- component: {fileID: 33200781725410466}
- component: {fileID: 23537084090571326}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4642850430194086
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122798305675540}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.1923, z: 0}
m_LocalScale: {x: 0.070454076, y: 0.65833586, z: 0.07045412}
m_Children: []
m_Father: {fileID: 4817074531373322}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33200781725410466
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122798305675540}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23537084090571326
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122798305675540}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b28a6fa8ebcaa664b9ea4b1f3919f93a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1129999393143402
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4661491307030208}
- component: {fileID: 33993730744965434}
- component: {fileID: 23259938534984094}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4661491307030208
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1129999393143402}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.219, z: 0}
m_LocalScale: {x: 0.07567331, y: 0.5104405, z: 0.07567334}
m_Children: []
m_Father: {fileID: 4346797387514904}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33993730744965434
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1129999393143402}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23259938534984094
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1129999393143402}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b6fc5b796927ea1419e5872226f1f684, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1133837908342392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4508850058536188}
- component: {fileID: 33695106627391570}
- component: {fileID: 23343862136254254}
m_Layer: 0
m_Name: Cylinder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4508850058536188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1133837908342392}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.6290002, z: 0}
m_LocalScale: {x: 0.08001632, y: 0.18925376, z: 0.08001637}
m_Children: []
m_Father: {fileID: 4346797387514904}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33695106627391570
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1133837908342392}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23343862136254254
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1133837908342392}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1145141179933972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4928644822422764}
m_Layer: 0
m_Name: Dual Wield Sword Object
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4928644822422764
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1145141179933972}
m_LocalRotation: {x: -0.065097, y: -0, z: -0, w: 0.99787897}
m_LocalPosition: {x: 0.126, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4470497056675484}
m_Father: {fileID: 4223087882858738}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -7.465, y: 0, z: 0}
--- !u!1 &1149179710483058
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4886216414112878}
m_Layer: 0
m_Name: Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4886216414112878
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1149179710483058}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4346797387514904}
m_Father: {fileID: 4263227776092846}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1193358525166566
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4750368206351570}
- component: {fileID: 33291953271741690}
- component: {fileID: 23650380671592256}
m_Layer: 0
m_Name: Cylinder (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4750368206351570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1193358525166566}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.219, z: 0}
m_LocalScale: {x: 0.07567331, y: 0.5104405, z: 0.07567334}
m_Children: []
m_Father: {fileID: 4817074531373322}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33291953271741690
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1193358525166566}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23650380671592256
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1193358525166566}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b6fc5b796927ea1419e5872226f1f684, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1211161988114664
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4397440680480092}
- component: {fileID: 54013162202151956}
- component: {fileID: 114050859861211380}
- component: {fileID: 114416440449095410}
- component: {fileID: 114576210205003740}
- component: {fileID: 114181184461516734}
- component: {fileID: 114391033619042662}
- component: {fileID: 65261754811097886}
m_Layer: 0
m_Name: Dual Lightsaber (inventory)
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4397440680480092
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211161988114664}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4359852809972288}
- {fileID: 4223087882858738}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54013162202151956
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211161988114664}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114050859861211380
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211161988114664}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2931b7a580d5044082b16e57d353cd2, type: 3}
m_Name:
m_EditorClassIdentifier:
amount: 1
useAmountPerUnit: 0
amountPerUnit: 0
useDurability: 0
maxDurabilityAmount: 0
durabilityAmount: 0
pickUpSound: {fileID: 8300000, guid: f160e8697729222499ed27c488eb838a, type: 3}
pickUpSoundAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
staticPickUp: 0
moveToPlayerOnTrigger: 1
pickUpOption: 1
canBeExamined: 0
usableByAnything: 0
usableByPlayer: 1
usableByVehicles: 0
usableByCharacters: 1
showPickupInfoOnTaken: 1
usePickupIconOnTaken: 0
pickupIcon: {fileID: 0}
takeWithTrigger: 1
usePickupIconOnScreen: 1
pickupIconGeneralName: Melee Weapon (Inventory)
pickupIconName:
useEventOnTaken: 1
eventOnTaken:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114391033619042662}
m_MethodName: setElementActiveStateToMainElementOnSceneManager
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnRemainingAmount: 0
eventOnRemainingAmount:
m_PersistentCalls:
m_Calls: []
sendPickupFinder: 0
sendPickupFinderEvent:
m_PersistentCalls:
m_Calls: []
useRemoteEvent: 0
remoteEventList: []
player: {fileID: 0}
vehicle: {fileID: 0}
npc: {fileID: 0}
finder: {fileID: 0}
finderIsPlayer: 0
finderIsVehicle: 0
finderIsCharacter: 0
playerTag: Player
friendTag: friend
enemyTag: enemy
amountTaken: 0
ignoreExamineObjectBeforeStoreEnabled: 0
mainPickupType: {fileID: 114416440449095410}
inventoryObjectManager: {fileID: 114197571953306394}
deviceStringActionManager: {fileID: 114228064994027794}
mainSphereCollider: {fileID: 135736694196297794}
mainCollider: {fileID: 65261754811097886}
mainRigidbody: {fileID: 54013162202151956}
weaponsManager: {fileID: 0}
vehicleHUD: {fileID: 0}
playerInventoryManager: {fileID: 0}
mainPickupManagerName: Pickup Manager
showDebugPrint: 0
inventoryAmountPicked: 0
examiningObject: 0
--- !u!114 &114416440449095410
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211161988114664}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f15dc510074910f40a97a479a23947b5, type: 3}
m_Name:
m_EditorClassIdentifier:
storePickupOnInventory: 1
useInventoryObjectWhenPicked: 0
useCustomPickupMessage: 1
objectTakenAsPickupMessage:
objectTakenAsInventoryMessage:
explanation: "Use -AMOUNT- in the position of the text \n to replace the amount
picked if you need it"
useAbilitiesListToEnableOnTakePickup: 0
abilitiesListToEnableOnTakePickup: []
activateAbilityOnTakePickup: 0
abilityNameToActiveOnTakePickup:
abilityIsTemporallyActivated: 0
getCraftingRecipes: 0
craftingRecipesList: []
showDebugPrint: 0
mainPickupObject: {fileID: 114050859861211380}
weaponName: Dual Lightsaber
--- !u!114 &114576210205003740
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211161988114664}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f56eec65b59b50547ad3f2ef3f0cfb82, type: 3}
m_Name:
m_EditorClassIdentifier:
mainInventoryObject: {fileID: 114197571953306394}
useOnlyAmountNeeded: 0
closeInventoryOnObjectUsed: 0
checkConditionsToUseObjectEnabled: 0
playerOnGroundToUseObject: 0
actionSystemNotPlayingAnimations: 0
useCustomMessageOnConditionFailed: 0
customMessageOnConditionFailed:
useRemoteEvent: 0
remoteEventList: []
useRemoteEventOnUseObject: 0
remoteEventListOnUseObject: []
useRemoteEventOnEquipObject: 0
remoteEventListOnEquipObject: []
useRemoteEventOnUnequipObject: 0
remoteEventListOnUnquipObject: []
useAbilitiesListToEnableOnEquipInventoryObject: 0
abilitiesListToEnableOnEquipInventoryObject: []
useAbilitiesListToEnableOnUseInventoryObject: 0
abilitiesListToEnableOnUseInventoryObject: []
activateAbilityOnUseInventoryObject: 0
abilityNameToActiveOnUseInventoryObject:
abilityIsTemporallyActivated: 0
checkIfAbilityIsNotActiveOrOnCoolDown: 0
increaseStatsValues: 0
statsToIncreaseInfoList: []
getCraftingRecipes: 0
craftingRecipesList: []
mainMeleeWeaponPickup: {fileID: 114416440449095410}
checkEventsOnChangeEquipState: 1
--- !u!114 &114181184461516734
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211161988114664}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3439ef56462ca91469ca7959ad11fc4c, type: 3}
m_Name:
m_EditorClassIdentifier:
attractObjectEnabled: 1
attractPlayerEnabled: 0
enableGravityOnDeactivateAttract: 1
useReducedVelocityOnDisableAttract: 0
maxReducedSpeed: 0
reducedSpeedDuration: 0
newSpeedAfterReducedDurationMultiplier: 1
ignoreApplySpeedOnHookStopOnPlayer: 0
resetPlayerSpeedOnHookStop: 0
autoGrabObjectOnCloseDistance: 0
minDistanceToAutoGrab: 6
activateInteractionActionWithObject: 1
minDistanceToActivateInteractionActionWithObject: 6
objectToActivate: {fileID: 1289227490891874}
useHookTargetPostionOffset: 0
hookTargetPositionOffset: {x: 0, y: 0, z: 0}
mainRigidbody: {fileID: 54013162202151956}
useRigidbodyList: 0
rigidbodyList: []
useCustomForceAttractionValues: 0
customMinDistanceToStopAttractObject: 3
customAddUpForceForAttraction: 0
customUpForceForAttraction: 0
customAddUpForceForAttractionDuration: 0
attractingObjectActive: 0
useEventsOnAttractState: 0
eventOnActivateAttract:
m_PersistentCalls:
m_Calls: []
eventOnDeactivateAttract:
m_PersistentCalls:
m_Calls: []
useEventAfterReduceSpeed: 0
eventAfterReduceSpeed:
m_PersistentCalls:
m_Calls: []
useRemoteEventsOnStateChange: 0
remoteEventNameListOnStart: []
remoteEventNameListOnEnd: []
mainTransform: {fileID: 0}
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!114 &114391033619042662
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211161988114664}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 703bee9dfca61354fa8809e52e0ce318, type: 3}
m_Name:
m_EditorClassIdentifier:
saveElementEnabled: 1
elementScene: 0
elementID: 0
elementActiveState: 1
savePositionValues: 1
saveRotationValues: 1
useCustomTransform: 0
customTransform: {fileID: 0}
elementPrefabID: 88
useStats: 0
loadStatsDelay: 0
statInfoList: []
useEventOnObjectActive: 0
eventOnObjectActive:
m_PersistentCalls:
m_Calls: []
useEventOnObjectInactive: 1
eventOnObjectInactive:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114050859861211380}
m_MethodName: removePickupIconAndDisableObject
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useDelayForEvent: 0
delayForEvent: 0
useEventObjectObjectActiveWithoutDelay: 0
eventObjectObjectActiveWithoutDelay:
m_PersistentCalls:
m_Calls: []
useEventObjectObjectInactiveWithoutDelay: 0
eventObjectObjectInactiveWithoutDelay:
m_PersistentCalls:
m_Calls: []
showDebugPrint: 0
useElementPrefabID: 0
objectOriginallyOnScene: 0
--- !u!65 &65261754811097886
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1211161988114664}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.26301372, y: 1.7328162, z: 0.33496094}
m_Center: {x: 0.06256431, y: 0.73699856, z: -0.09641075}
--- !u!1 &1235728100029072
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4817074531373322}
m_Layer: 0
m_Name: Lightsaber Melee Weapon Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4817074531373322
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1235728100029072}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4451942149085602}
- {fileID: 4985424161743374}
- {fileID: 4652195908391682}
- {fileID: 4686730028698644}
- {fileID: 4642850430194086}
- {fileID: 4750368206351570}
m_Father: {fileID: 4956039874432686}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1289227490891874
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4359852809972288}
- component: {fileID: 114228064994027794}
- component: {fileID: 114197571953306394}
- component: {fileID: 135736694196297794}
- component: {fileID: 114625152161037286}
- component: {fileID: 114178029859120176}
m_Layer: 2
m_Name: trigger
m_TagString: inventory
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4359852809972288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289227490891874}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4397440680480092}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114228064994027794
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289227490891874}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 80fe7bfbecac2ee4895bd133d0b782df, type: 3}
m_Name:
m_EditorClassIdentifier:
deviceName: Dual Lightsaber
deviceAction: Take
useMultipleInteraction: 0
multipleInteractionNameList: []
secondaryDeviceAction:
reloadDeviceActionOnPress: 0
hideIconOnPress: 0
disableIconOnPress: 0
showIcon: 1
showTouchIconButton: 1
hideIconOnUseDevice: 0
showIconOnStopUseDevice: 0
useTransformForStringAction: 0
transformForStringAction: {fileID: 0}
useSeparatedTransformForEveryView: 0
transformForThirdPerson: {fileID: 0}
transformForFirstPerson: {fileID: 0}
useLocalOffset: 0
actionOffset: 0.5
setUsingDeviceState: 0
setTextFontSizeActive: 0
textFontSize: 17
iconEnabled: 1
useRaycastToDetectDeviceParts: 0
usingDevice: 0
useCustomMinDistanceToUseDevice: 0
customMinDistanceToUseDevice: 0
ignoreDistanceToDevice: 0
useCustomMinAngleToUse: 0
customMinAngleToUseDevice: 0
useRelativeDirectionBetweenPlayerAndObject: 0
useCustomIconButtonInfo: 0
customIconButtonInfoName:
ignoreUseOnlyDeviceIfVisibleOnCamera: 0
useCustomDeviceTransformPosition: 0
customDeviceTransformPosition: {fileID: 0}
useFixedDeviceIconPosition: 0
checkIfObstacleBetweenDeviceAndPlayer: 0
showIconTexture: 0
iconTexture: {fileID: 0}
useObjectDescription: 0
objectDescription:
descriptionFontSize: 14
showObjectAmount: 0
objectAmount: 0
useHoldInteractionButton: 0
holdInteractionButtonDuration: 0
showGizmo: 0
gizmoLabelColor: {r: 0, g: 1, b: 0, a: 1}
gizmoColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
--- !u!114 &114197571953306394
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289227490891874}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b46a5536ebaad7a4b94ddccdce973ccd, type: 3}
m_Name:
m_EditorClassIdentifier:
inventoryObjectInfo:
Name: Dual Lightsaber
inventoryGameObject: {fileID: 1772655733070644, guid: b569fcf5900fa464e9b7a03740c2a69f,
type: 3}
objectInfo: What is better than a lightsaber? TWO!
icon: {fileID: 2800000, guid: 71ada7febac95ce4ebbbf3315d3024a7, type: 3}
amount: 0
amountPerUnit: 0
infiniteAmount: 0
storeTotalAmountPerUnit: 0
showAmountPerUnitInAmountText: 0
canBeUsed: 0
canBeEquiped: 1
canBeDropped: 1
canBeCombined: 0
canBeExamined: 1
canBeDiscarded: 0
hideSlotOnMenu: 0
useNewBehaviorOnUse: 0
newBehaviorOnUseMessage:
newBehaviorOnUnableToUseMessage:
useNewBehaviorOnCombine: 0
newBehaviorOnCombineMessage:
useOneUnitOnNewBehaviourCombine: 1
useSoundOnUseObject: 0
soundOnUseObject: {fileID: 0}
onUseObjectAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
isEquipped: 0
quickAccessSlotIndex: -1
useDurability: 1
durabilityAmount: 30
maxDurabilityAmount: 30
objectIsBroken: 0
sellMultiplierIfObjectIsBroken: 1
isWeapon: 1
isMeleeWeapon: 1
isMeleeShield: 0
isArmorClothAccessory: 0
projectilesInMagazine: -1
mainWeaponObjectInfo: {fileID: 0}
objectToCombine: {fileID: 0}
combinedObject: {fileID: 0}
combinedObjectMessage:
canBeSold: 1
vendorPrice: 10000
infiniteVendorAmountAvailable: 0
categoryName: Melee Weapons
categoryIndex: 6
elementIndex: 14
sellPrice: 3000
useMinLevelToBuy: 0
minLevelToBuy: 0
weight: 20
spawnObject: 0
useCustomObjectToDrop: 0
customObjectToDrop: {fileID: 0}
dropObjectOffset: {x: 0, y: 0, z: 0}
cantBeStoredOnInventory: 0
canBeHeld: 0
canBePlaceOnQuickAccessSlot: 1
canBeSetOnQuickSlots: 0
setMaximumAmountPerSlot: 0
maximumAmountPerSlot: 0
button: {fileID: 0}
menuIconElement: {fileID: 0}
inventoryObjectPrefab: {fileID: 0}
currentVendorObjectSlotPanelInfo:
Name:
categoryName:
button: {fileID: 0}
objectNameText: {fileID: 0}
objectAmountAvailableText: {fileID: 0}
objectPriceText: {fileID: 0}
pressedIcon: {fileID: 0}
objectLevelText: {fileID: 0}
emptyInventoryPrefab: {fileID: 0}
mainObjectOnInventory: {fileID: 114576210205003740}
useZoomRange: 1
maxZoom: 10
minZoom: 120
initialZoom: 90
meshPositionOffset: {x: 0, y: 0, z: 0}
meshRotationOffset: {x: 0, y: 0, z: 0}
--- !u!135 &135736694196297794
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289227490891874}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Radius: 1.45
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114625152161037286
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289227490891874}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6a170ed1b6a27bc4c8b4ad3190efcfff, type: 3}
m_Name:
m_EditorClassIdentifier:
functionName: pickObjectByButton
objectToActive: {fileID: 1211161988114664}
--- !u!114 &114178029859120176
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1289227490891874}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 17ddab01b84015e4981a3f039ef51d7a, type: 3}
m_Name:
m_EditorClassIdentifier:
useOutlineEnabled: 1
shaderOutlineWidthName: _Outline
shaderOutlineColorName: _OutlineColor
useCustomOutlineValues: 0
customOutlineWidth: 0.05
customOutlineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
useCustomShader: 0
customShader: {fileID: 0}
customActiveDuration: 2
useTransparencyActive: 1
transparencyActive: 0
useCustomTransparencyValues: 0
customAlphaTransparency: 0
meshParent: {fileID: 1211161988114664}
ignoreParticles: 0
ignoreLineRenderer: 0
useMeshesToIgnore: 0
meshesToIgnore: []
useCustomMeshList: 0
customMeshList: []
showDebugPrint: 0
renderElementsStored: 0
outlineActive: 0
outlineTemporaryActive: 0
rendererParts: []
--- !u!1 &1296103955476820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4023860361553168}
- component: {fileID: 33666594825796322}
- component: {fileID: 23230972529617138}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4023860361553168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1296103955476820}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.43700027, z: 0}
m_LocalScale: {x: 0.08913186, y: 0.034034576, z: 0.08913186}
m_Children: []
m_Father: {fileID: 4346797387514904}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33666594825796322
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1296103955476820}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23230972529617138
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1296103955476820}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1321835960297082
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4652195908391682}
- component: {fileID: 33894363082015026}
- component: {fileID: 23353321677868430}
m_Layer: 0
m_Name: Cylinder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4652195908391682
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1321835960297082}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.6290002, z: 0}
m_LocalScale: {x: 0.08001632, y: 0.18925376, z: 0.08001637}
m_Children: []
m_Father: {fileID: 4817074531373322}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33894363082015026
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1321835960297082}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23353321677868430
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1321835960297082}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1340761087885628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4346797387514904}
m_Layer: 0
m_Name: Lightsaber Melee Weapon Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4346797387514904
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1340761087885628}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4089272979319320}
- {fileID: 4023860361553168}
- {fileID: 4508850058536188}
- {fileID: 4825984304295024}
- {fileID: 4670437189108278}
- {fileID: 4661491307030208}
m_Father: {fileID: 4886216414112878}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1355724580289706
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4237365180146136}
m_Layer: 0
m_Name: Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4237365180146136
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1355724580289706}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4956039874432686}
m_Father: {fileID: 4470497056675484}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &1364467204508872
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4686730028698644}
- component: {fileID: 33542282719879998}
- component: {fileID: 23845756827452422}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4686730028698644
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364467204508872}
m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956}
m_LocalPosition: {x: 0, y: 0.8006005, z: 0}
m_LocalScale: {x: 0.040959306, y: 0.10028082, z: 0.10028082}
m_Children: []
m_Father: {fileID: 4817074531373322}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0}
--- !u!33 &33542282719879998
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364467204508872}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23845756827452422
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1364467204508872}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8b8a5df84b9dfb942af49d3e498f631a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1384205607898688
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4469405170868090}
m_Layer: 0
m_Name: Rotation Point Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4469405170868090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1384205607898688}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0.719, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4263227776092846}
m_Father: {fileID: 4223087882858738}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &1428556619828146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4956039874432686}
m_Layer: 0
m_Name: Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4956039874432686
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1428556619828146}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4817074531373322}
m_Father: {fileID: 4237365180146136}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1459033671490326
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4670437189108278}
- component: {fileID: 33424396735355682}
- component: {fileID: 23165663142040128}
m_Layer: 0
m_Name: Cylinder (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4670437189108278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1459033671490326}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.1923, z: 0}
m_LocalScale: {x: 0.070454076, y: 0.65833586, z: 0.07045412}
m_Children: []
m_Father: {fileID: 4346797387514904}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33424396735355682
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1459033671490326}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23165663142040128
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1459033671490326}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b28a6fa8ebcaa664b9ea4b1f3919f93a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1460982500056940
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4223087882858738}
m_Layer: 0
m_Name: Dual Lightsaber Mesh
m_TagString: box
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4223087882858738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1460982500056940}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4469405170868090}
- {fileID: 4928644822422764}
m_Father: {fileID: 4397440680480092}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1508185037649812
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4470497056675484}
m_Layer: 0
m_Name: Rotation Point Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4470497056675484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1508185037649812}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0.719, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4237365180146136}
m_Father: {fileID: 4928644822422764}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &1518151963573938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4451942149085602}
- component: {fileID: 33867473181739772}
- component: {fileID: 23590683515657874}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4451942149085602
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518151963573938}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.1773999, z: 0}
m_LocalScale: {x: 0.043688282, y: 1.2457803, z: 0.13980134}
m_Children: []
m_Father: {fileID: 4817074531373322}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33867473181739772
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518151963573938}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23590683515657874
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1518151963573938}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8b8a5df84b9dfb942af49d3e498f631a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1665684989333516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4985424161743374}
- component: {fileID: 33141972922817296}
- component: {fileID: 23981466566750868}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4985424161743374
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1665684989333516}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.43700027, z: 0}
m_LocalScale: {x: 0.08913186, y: 0.034034576, z: 0.08913186}
m_Children: []
m_Father: {fileID: 4817074531373322}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33141972922817296
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1665684989333516}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23981466566750868
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1665684989333516}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 34471be3411efe04fb8614d5c3d69985, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1733950737769842
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4263227776092846}
m_Layer: 0
m_Name: Rotation Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4263227776092846
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1733950737769842}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4886216414112878}
m_Father: {fileID: 4469405170868090}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &1743676134852380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4825984304295024}
- component: {fileID: 33232779815289524}
- component: {fileID: 23495418622863748}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4825984304295024
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1743676134852380}
m_LocalRotation: {x: 0.38268343, y: -0, z: -0, w: 0.92387956}
m_LocalPosition: {x: 0, y: 0.8006005, z: 0}
m_LocalScale: {x: 0.040959306, y: 0.10028082, z: 0.10028082}
m_Children: []
m_Father: {fileID: 4346797387514904}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0}
--- !u!33 &33232779815289524
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1743676134852380}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23495418622863748
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1743676134852380}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8b8a5df84b9dfb942af49d3e498f631a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1870915781282492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4089272979319320}
- component: {fileID: 33162517397805110}
- component: {fileID: 23367938341956670}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4089272979319320
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870915781282492}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.1773999, z: 0}
m_LocalScale: {x: 0.043688282, y: 1.2457803, z: 0.13980134}
m_Children: []
m_Father: {fileID: 4346797387514904}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33162517397805110
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870915781282492}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23367938341956670
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870915781282492}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8b8a5df84b9dfb942af49d3e498f631a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0