163 lines
4.8 KiB
C#
163 lines
4.8 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class pathInfoValues : MonoBehaviour
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{
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public static string getMainInventoryManagerPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Inventory/Main Inventory Manager (Inventory, Bank and Vendor).prefab";
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}
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public static string getMeleeWeaponObjectPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Melee Combat System/Melee Weapons/";
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}
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public static string getPhysicalObjectsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Objects To Grab Physically/Templates/Regular Objects Templates/";
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}
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public static string getInventoryMeshShieldPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Melee Shields";
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}
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public static string getMeleeShieldObjectPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Melee Combat System/Melee Shields";
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}
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public static string getMeleeShieldObjectPrefabPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Melee Combat System/Melee Shield Object Template.prefab";
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}
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public static string getInventoryInfoCapturesPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Inventory/Captures";
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}
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public static string getTransparentInventoryCaptureToolScenePath ()
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{
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return "Assets/Game Kit Controller/Scenes/Inventory Icon Creator/Create Inventory Transparent Icon.unity";
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}
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public static string getSliceObjectsPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Others/Slice System";
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}
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public static string getUsableWeaponsPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Weapons/Usable Weapons";
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}
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public static string getPrefabsManagerPrefabPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Prefabs Manager/Prefabs Manager.prefab";
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}
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public static string getWeaponPickupsPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Weapons/Weapons Pickups";
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}
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public static string getWeaponMeshInventoryPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Weapons";
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}
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public static string getWeaponAmmoMeshInventoryPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Ammo";
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}
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public static string getGenericCharacterPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Generic Model System/Generic Model Controllers Prefabs/";
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}
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public static string getVehiclePrefabsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Vehicles/Vehicles/";
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}
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public static string getGenericCharacterToRidePrefabPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Vehicles/Vehicles/Animals/Template/Generic Model Vehicle Template.prefab";
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}
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public static string getRegularActionSystemPrefabPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Action System/Regular Action System Template.prefab";
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}
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public static string getMeleeActionSystemPrefabPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Action System/Melee Attack Action System Template.prefab";
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}
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public static string getArmorClothPrefabPath ()
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{
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return "Assets/Game Kit Controller/Scriptable Objects/Character Customization/Armor Cloth Templates/";
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}
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public static string getFullSetsCharacterCreationTemplatesPrefabPath ()
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{
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return "Assets/Game Kit Controller/Scriptable Objects/Character Customization/Character Creation Templates/Full Sets/";
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}
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public static string getArmorClothMeshInventoryPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/Inventory/Mesh/Armor Cloth Pieces";
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}
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public static string getCraftingBlueprintPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Scriptable Objects/Crafting System";
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}
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public static string getCraftingBlueprintDataPrefabsPath ()
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{
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return "Assets/Game Kit Controller/Scriptable Objects/Crafting System/Main Blueprint List";
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}
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public static string getMainPrefabsFolderPath ()
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{
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return "Assets/Game Kit Controller/Prefabs/";
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}
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public static string getMainPlayerPrefabSubFolderPath ()
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{
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return "Player Controller/";
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}
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public static string getMainPlayerPrefabName ()
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{
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return "Player And Game Management";
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}
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public static string getMainAIPrefabSubFolderPath ()
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{
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return "AI/";
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}
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public static string getMainAIPrefabName ()
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{
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return "AI Main Template Prefab";
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}
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public static string getEditorResourcesPath ()
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{
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return "Assets/Game Kit Controller/Scripts/Editor/Resources/";
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}
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public static string getMainScriptsPath ()
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{
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return "Assets/Game Kit Controller/Scripts/";
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}
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}
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