883 lines
27 KiBLFS
Plaintext
883 lines
27 KiBLFS
Plaintext
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useDelayBeforeStartDecrease: 1
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Foot Stomp Test
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 1, y: 4, z: 2}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 7
|
|
shakeDuration: 0.6
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 1
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0.1
|
|
useUnscaledTime: 0
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Kick Combo
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 1, y: 4, z: 2}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 7
|
|
shakeDuration: 0.6
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 1
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Punch Combo
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 1, y: 4, z: 2}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 11
|
|
shakeDuration: 0.3
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 1
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Rotating Kick
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0.5, y: 4, z: 1}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 24
|
|
shakeDuration: 0.4
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Hit Object
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0.5, y: 2, z: 1}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 11
|
|
shakeDuration: 0.3
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Melee Attack Target To Damage Found
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 1, y: 4, z: 2}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 4
|
|
shakeDuration: 0.3
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 1
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Cutting Mode Slice
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 1, y: 2, z: 1.5}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 10
|
|
shakeDuration: 0.4
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 1
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Small Melee Damage Received
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 1, y: 4, z: 2}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 4
|
|
shakeDuration: 0.3
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 1
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Medium Melee Damage Received
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 1.5, y: 6, z: 3}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 4
|
|
shakeDuration: 0.3
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 1
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|
|
- name: Large Melee Damage Received
|
|
sameValueBothViews: 1
|
|
useDamageShakeInThirdPerson: 1
|
|
thirdPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 2, y: 8, z: 4}
|
|
shakeRotationSpeed: {x: 50, y: 40, z: 40}
|
|
shakeRotationSmooth: 4
|
|
shakeDuration: 0.3
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 5
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 4
|
|
repeatShake: 0
|
|
numberOfRepeats: 3
|
|
delayBetweenRepeats: 1.5
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 1
|
|
useDamageShakeInFirstPerson: 0
|
|
firstPersonDamageShake:
|
|
shakePosition: {x: 0, y: 0, z: 0}
|
|
shakePositionSpeed: {x: 0, y: 0, z: 0}
|
|
shakePositionSmooth: 0
|
|
shakeRotation: {x: 0, y: 0, z: 0}
|
|
shakeRotationSpeed: {x: 0, y: 0, z: 0}
|
|
shakeRotationSmooth: 0
|
|
shakeDuration: 0
|
|
decreaseShakeInTime: 0
|
|
decreaseShakeSpeed: 0
|
|
useDelayBeforeStartDecrease: 0
|
|
delayBeforeStartDecrease: 0
|
|
repeatShake: 0
|
|
numberOfRepeats: 0
|
|
delayBetweenRepeats: 0
|
|
externalShakeDelay: 0
|
|
useUnscaledTime: 0
|