Files
FueraDeEscala/Assets/PixPlays/Components/Scripts/VfxSystem/AOE/WindAoeVfx.cs
2026-03-29 23:03:14 -07:00

17 lines
378 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PixPlays.ElementalVFX
{
public class WindAoeVfx : LocationVfx
{
[SerializeField] Transform _GroundEffect;
public override void Play(VfxData data)
{
base.Play(data);
_GroundEffect.transform.position = _data.Ground;
}
}
}