Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Cutscenes/Camera Waypoint Path (With Bezier Curve).prefab
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

1387 lines
39 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1100539785755628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4137694743763054}
m_Layer: 0
m_Name: 005
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4137694743763054
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1100539785755628}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 60.85025, y: 1.1900002, z: 68.042274}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1115379672945162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4761503331430386}
m_Layer: 2
m_Name: Position To Look
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4761503331430386
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1115379672945162}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 13.8744545, z: 42.908035}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1167552613396264
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4610953377337774}
m_Layer: 2
m_Name: 003
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4610953377337774
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1167552613396264}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -35.181854, y: 19.783943, z: 79.90658}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1190922685011676
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4162716216779128}
m_Layer: 2
m_Name: Position To Look
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4162716216779128
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1190922685011676}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.14, y: 1.9783943, z: -0.36}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1191431613935440
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4114532739499612}
m_Layer: 2
m_Name: Camera Direction
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4114532739499612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191431613935440}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -1.7214601, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4366960407403318}
m_Father: {fileID: 4585245410255794}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1285928423353320
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4585245410255794}
- component: {fileID: 65431445117424244}
- component: {fileID: 114819423060661532}
- component: {fileID: 114520471764647598}
- component: {fileID: 114708748158496616}
m_Layer: 2
m_Name: Camera Waypoint Path (With Bezier Curve)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4585245410255794
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285928423353320}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4677473314690986}
- {fileID: 4716361512706608}
- {fileID: 4610953377337774}
- {fileID: 4097860618620082}
- {fileID: 4137694743763054}
- {fileID: 4687492630803876}
- {fileID: 4292394891310308}
- {fileID: 4020725702091402}
- {fileID: 4038137047684884}
- {fileID: 4669024326126714}
- {fileID: 4761503331430386}
- {fileID: 4065278689322446}
- {fileID: 4114532739499612}
- {fileID: 4162716216779128}
- {fileID: 4363017054025546}
- {fileID: 4444142474000050}
- {fileID: 4871934041931212}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65431445117424244
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285928423353320}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 7.91, y: 3.13, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &114819423060661532
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285928423353320}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList:
- name: Change Player State
objectToCall: {fileID: 0}
functionNameList: []
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 0
objectToSend: {fileID: 0}
sendObjectDetected: 1
sendObjectDetectedFunction: setCurrentPlayer
sendObjectDetectedByEvent: 1
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114728467453781222}
m_MethodName: setCurrentPlayer
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114516460243306666}
m_MethodName: setCurrentPlayer
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventFunction: 1
eventFunction:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114728467453781222}
m_MethodName: changePlayerState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
enterEventList: []
exitEventList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 1
tagNeededToTrigger: Player
useTagList: 0
tagList: []
loopEventAtTheEndEnabled: 0
justCallOnTrigger: 0
callFunctionEveryTimeTriggered: 1
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 0
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 0
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0
--- !u!114 &114520471764647598
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285928423353320}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9e963d1ecb2c6aa479602abcd95ec639, type: 3}
m_Name:
m_EditorClassIdentifier:
searchPlayerOnSceneIfNotAssigned: 1
assignPlayerManually: 0
currentPlayer: {fileID: 0}
playerCameraGameObject: {fileID: 0}
unlockCursor: 0
enableGamepadCursor: 0
resumePlayerAfterDelay: 0
delayToResumePlayer: 0
activatePlayerMeshModel: 1
pauseEscapeMenu: 0
setCustomTimeScale: 0
customTimeScale: 0
pauseAIWhenOpenMenu: 0
pauseCharacterPriority: 1
ignoreChangeFixedDeltaTime: 0
cameraIsMoved: 1
resetCameraPositionSpeed: 3
setCameraDirectionAtEnd: 1
cameraDirection: {fileID: 4114532739499612}
pivotDirection: {fileID: 4366960407403318}
setNewCameraParent: 0
newCameraParent: {fileID: 0}
disableSecondaryPlayerHUD: 0
disableAllPlayerHUD: 1
disableTouchControls: 1
disableDynamiUIElements: 0
playerComponentsPaused: 0
useEventOnPause: 1
eventOnPause:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114708748158496616}
m_MethodName: checkMovementCoroutine
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
eventToSendCamera:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114708748158496616}
m_MethodName: setCurrentCameraTransform
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
useEventOnResume: 1
eventOnResume:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114516460243306666}
m_MethodName: changePlayerState
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &114708748158496616
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1285928423353320}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6b41a39a12e974a4cbed96893647e2f1, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraWaypointEnabled: 1
currentCameraTransform: {fileID: 0}
waypointList:
- Name: 001
waypointTransform: {fileID: 4677473314690986}
rotateCameraToNextWaypoint: 1
usePointToLook: 0
pointToLook: {fileID: 0}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 10
useCustomRotationSpeed: 1
rotationSpeed: 1
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 1
waitTimeBetweenPoints: 1
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 002
waypointTransform: {fileID: 4716361512706608}
rotateCameraToNextWaypoint: 1
usePointToLook: 1
pointToLook: {fileID: 4761503331430386}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 12
useCustomRotationSpeed: 1
rotationSpeed: 2
checkRotationIsReached: 0
timeOnFixedPosition: 4
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 003
waypointTransform: {fileID: 4610953377337774}
rotateCameraToNextWaypoint: 1
usePointToLook: 1
pointToLook: {fileID: 4761503331430386}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 12
useCustomRotationSpeed: 1
rotationSpeed: 3
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 004
waypointTransform: {fileID: 4097860618620082}
rotateCameraToNextWaypoint: 1
usePointToLook: 0
pointToLook: {fileID: 0}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 10
useCustomRotationSpeed: 0
rotationSpeed: 0
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 005
waypointTransform: {fileID: 4137694743763054}
rotateCameraToNextWaypoint: 1
usePointToLook: 0
pointToLook: {fileID: 0}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 10
useCustomRotationSpeed: 0
rotationSpeed: 0
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 006
waypointTransform: {fileID: 4687492630803876}
rotateCameraToNextWaypoint: 1
usePointToLook: 0
pointToLook: {fileID: 4065278689322446}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 10
useCustomRotationSpeed: 0
rotationSpeed: 0
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 007
waypointTransform: {fileID: 4292394891310308}
rotateCameraToNextWaypoint: 1
usePointToLook: 0
pointToLook: {fileID: 0}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 10
useCustomRotationSpeed: 0
rotationSpeed: 0
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 008
waypointTransform: {fileID: 4020725702091402}
rotateCameraToNextWaypoint: 1
usePointToLook: 1
pointToLook: {fileID: 4065278689322446}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 10
useCustomRotationSpeed: 0
rotationSpeed: 4
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 009
waypointTransform: {fileID: 4038137047684884}
rotateCameraToNextWaypoint: 1
usePointToLook: 1
pointToLook: {fileID: 4065278689322446}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 10
useCustomRotationSpeed: 0
rotationSpeed: 4
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
- Name: 010
waypointTransform: {fileID: 4669024326126714}
rotateCameraToNextWaypoint: 1
usePointToLook: 1
pointToLook: {fileID: 4162716216779128}
smoothTransitionToNextPoint: 1
useCustomMovementSpeed: 1
movementSpeed: 10
useCustomRotationSpeed: 0
rotationSpeed: 3
checkRotationIsReached: 0
timeOnFixedPosition: 0
useCustomWaitTimeBetweenPoint: 0
waitTimeBetweenPoints: 0
useEventOnPointReached: 0
eventOnPointReached:
m_PersistentCalls:
m_Calls: []
waitTimeBetweenPoints: 0
movementSpeed: 18
rotationSpeed: 4
pointToLook: {fileID: 0}
useEventOnEnd: 1
eventOnEnd:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114520471764647598}
m_MethodName: resetCameraPosition
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
showGizmo: 1
gizmoLabelColor: {r: 0, g: 0, b: 0, a: 1}
gizmoRadius: 0.78
useHandleForWaypoints: 0
handleRadius: 3.03
handleGizmoColor: {r: 1, g: 0, b: 0, a: 1}
showWaypointHandles: 1
currentMovementSpeed: 0
currentRotationSpeed: 0
useBezierCurve: 1
spline: {fileID: 114346344390935938}
bezierDuration: 2
useExternalProgress: 0
snapCameraToFirstSplinePoint: 0
searchPlayerOnSceneIfNotAssigned: 1
resetCameraPositionOnEnd: 0
resetCameraPositionSpeed: 5
pausePlayerCameraEnabled: 0
useMainCameraTransform: 0
setThisTransformAsCameraParent: 0
ignoreWaypointOnFreeCamera: 0
ignoreWaypointOnLockedCamera: 0
ignoreWaypointOnFBA: 0
useEventToStopCutScene: 1
eventToStopCutscene:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114708748158496616}
m_MethodName: stopWaypointsIfInProcess
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 114520471764647598}
m_MethodName: resetCameraPositionIfCharacterPausedWithoutTransition
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &1287794630926994
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4292394891310308}
m_Layer: 0
m_Name: 007
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4292394891310308
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1287794630926994}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 64.646034, y: -0.62, z: 9.495533}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1295037666224714
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4871934041931212}
- component: {fileID: 114516460243306666}
m_Layer: 2
m_Name: Player State On Resume
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4871934041931212
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1295037666224714}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114516460243306666
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1295037666224714}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 415646ac301bfa544b2959ae07c4bef4, type: 3}
m_Name:
m_EditorClassIdentifier:
changePlayerStatesEnabled: 1
disableTriggerAfterEnter: 0
changePlayerMode: 0
playerModeName:
setJumpEnabledState: 0
jumpEnabledState: 0
setDoubleJumpState: 0
doubleJumpState: 0
setCameraViewState: 0
setCameraToFirstPerson: 0
setNewDefaultThirdPersonCameraState: 0
newDefaultThirdPersonCameraStateName:
setActionToChangeBetweenViewsState: 0
actionToChangeBetweenViewsState: 0
setCameraStateName: 0
cameraStateName:
resetCameraRotationState: 0
setPlayerInputActionState: 0
playerInputActionState: 0
multiAxesInputName:
axesInputName:
setIgnoreCheckInputActiveState: 0
ignoreCheckInputActiveState: 0
multiAxesInputNameList: []
drawWeapon: 1
drawCurrentWeapon: 1
drawCertainWeapon: 0
weaponNameToDraw:
isFireWeapon: 0
keepWeapon: 0
setCarryWeaponOnLowerPositionState: 0
carryWeaponOnLowerPositionState: 0
setCanFireWeaponsState: 0
canFireWeaponsState: 0
setGravityPowerState: 0
gravityPowerState: 0
setZeroGravityModeState: 0
zeroGravityModeState: 0
setGravityDirection: 0
setGravityManager: {fileID: 0}
setFreeFloatingModeState: 0
freeFloatingModeState: 0
setLookAtPointState: 0
lookAtPointState: 0
pointToLook: {fileID: 0}
useDurationToLookAtPoint: 0
durationToLookAtPoint: 0
enableLookAtPointStateAfterDuration: 0
setLookAtPointSpeed: 0
lookAtPointSpeed: 0
setMaxDistanceToFindTarget: 0
maxDistanceToFindTarget: 0
setUseLookTargetIconState: 0
useLookTargetIconState: 0
setOriginalUseLookTargetIconState: 0
setCameraZoomState: 0
cameraZoomState: 0
useCameraZoomDuration: 0
cameraZoomDuration: 0
enableCameraZoonInputAfterDuration: 0
setTransparentSurfaceDetectionState: 0
transparentSurfaceDetectionState: 0
setWalkSpeedValue: 0
walkSpeedValue: 0
setOriginalWalkSpeedValue: 0
setIncreaseWalkSpeedValue: 0
increaseWalkSpeedValue: 0
setIncreaseWalkSpeedEnabled: 0
increaseWalkSpeedEnabled: 0
setOriginalIncreaseWalkSpeedEnabledValue: 0
setPlayerStatusID: 0
playerStatusID: 0
setOriginalPlayerStatusID: 0
setCrouchState: 0
crouchStateToActivate: 0
setSprintEnabledState: 0
sprintEnabledState: 0
setOriginalSprintEnabledState: 0
setStairsAdherenceValue: 0
stairsMaxValue: 0.25
stairsMinValue: 0.2
stairsGroundAdherence: 8
changeRootMotionActive: 0
useRootMotionActive: 1
activateRagdollState: 0
ragdollPushDirection: {fileID: 0}
ragdollPushForceAmount: 0
setAbility: 0
abilityNameToSet:
useAbilitiesListToEnable: 0
abilitiesListToEnable: []
useAbilitiesListToDisable: 0
abilitiesListToDisable: []
setCurrentPower: 0
currentPowerName:
setCompassEnableValue: 0
compassEnabledValue: 0
showDebugPrint: 0
useRemoteEventOnObjectsFound: 0
removeEventNameList: []
useEventOnTrigger: 0
eventOnTrigger:
m_PersistentCalls:
m_Calls: []
sendPlayerOnEvent: 0
playerSendEvent:
m_PersistentCalls:
m_Calls: []
setPlayerManually: 0
playerToConfigure: {fileID: 0}
currentPlayer: {fileID: 0}
searchPlayerOnSceneIfNotAssigned: 1
--- !u!1 &1354602600353780
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4669024326126714}
m_Layer: 0
m_Name: 010
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4669024326126714
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1354602600353780}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.06, y: 0.77080303, z: -8.72}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1370006999645962
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4020725702091402}
m_Layer: 0
m_Name: 008
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4020725702091402
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1370006999645962}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 68.83848, y: 4.828227, z: -17.7827}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1521116900677370
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4687492630803876}
m_Layer: 0
m_Name: 006
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4687492630803876
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1521116900677370}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 58.621307, y: 0.86, z: 52.60614}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1521956096493636
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4677473314690986}
m_Layer: 2
m_Name: 001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4677473314690986
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1521956096493636}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -32.78505, y: 0, z: 6.316891}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1561721784237384
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4038137047684884}
m_Layer: 0
m_Name: 009
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4038137047684884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1561721784237384}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 29.05979, y: 6.7744503, z: -30.616522}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1583660611890768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4716361512706608}
m_Layer: 2
m_Name: 002
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4716361512706608
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1583660611890768}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -49.44477, y: 17.368761, z: 26.875332}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1618044186008222
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4097860618620082}
m_Layer: 0
m_Name: 004
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4097860618620082
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1618044186008222}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 48.20314, y: 0, z: 81.19125}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1661217332807216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4366960407403318}
m_Layer: 2
m_Name: Pivot Direction
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4366960407403318
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1661217332807216}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4114532739499612}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1697610922320718
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4444142474000050}
- component: {fileID: 114728467453781222}
m_Layer: 2
m_Name: Player State On Pause
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4444142474000050
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1697610922320718}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114728467453781222
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1697610922320718}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 415646ac301bfa544b2959ae07c4bef4, type: 3}
m_Name:
m_EditorClassIdentifier:
changePlayerStatesEnabled: 1
disableTriggerAfterEnter: 0
changePlayerMode: 0
playerModeName:
setJumpEnabledState: 0
jumpEnabledState: 0
setDoubleJumpState: 0
doubleJumpState: 0
setCameraViewState: 0
setCameraToFirstPerson: 0
setNewDefaultThirdPersonCameraState: 0
newDefaultThirdPersonCameraStateName:
setActionToChangeBetweenViewsState: 0
actionToChangeBetweenViewsState: 0
setCameraStateName: 0
cameraStateName:
resetCameraRotationState: 0
setPlayerInputActionState: 0
playerInputActionState: 0
multiAxesInputName:
axesInputName:
setIgnoreCheckInputActiveState: 0
ignoreCheckInputActiveState: 0
multiAxesInputNameList: []
drawWeapon: 0
drawCurrentWeapon: 0
drawCertainWeapon: 0
weaponNameToDraw:
isFireWeapon: 0
keepWeapon: 1
setCarryWeaponOnLowerPositionState: 0
carryWeaponOnLowerPositionState: 0
setCanFireWeaponsState: 0
canFireWeaponsState: 0
setGravityPowerState: 0
gravityPowerState: 0
setZeroGravityModeState: 0
zeroGravityModeState: 0
setGravityDirection: 0
setGravityManager: {fileID: 0}
setFreeFloatingModeState: 0
freeFloatingModeState: 0
setLookAtPointState: 0
lookAtPointState: 0
pointToLook: {fileID: 0}
useDurationToLookAtPoint: 0
durationToLookAtPoint: 0
enableLookAtPointStateAfterDuration: 0
setLookAtPointSpeed: 0
lookAtPointSpeed: 0
setMaxDistanceToFindTarget: 0
maxDistanceToFindTarget: 0
setUseLookTargetIconState: 0
useLookTargetIconState: 0
setOriginalUseLookTargetIconState: 0
setCameraZoomState: 0
cameraZoomState: 0
useCameraZoomDuration: 0
cameraZoomDuration: 0
enableCameraZoonInputAfterDuration: 0
setTransparentSurfaceDetectionState: 0
transparentSurfaceDetectionState: 0
setWalkSpeedValue: 0
walkSpeedValue: 0
setOriginalWalkSpeedValue: 0
setIncreaseWalkSpeedValue: 0
increaseWalkSpeedValue: 0
setIncreaseWalkSpeedEnabled: 0
increaseWalkSpeedEnabled: 0
setOriginalIncreaseWalkSpeedEnabledValue: 0
setPlayerStatusID: 0
playerStatusID: 0
setOriginalPlayerStatusID: 0
setCrouchState: 0
crouchStateToActivate: 0
setSprintEnabledState: 0
sprintEnabledState: 0
setOriginalSprintEnabledState: 0
setStairsAdherenceValue: 0
stairsMaxValue: 0.25
stairsMinValue: 0.2
stairsGroundAdherence: 8
changeRootMotionActive: 0
useRootMotionActive: 1
activateRagdollState: 0
ragdollPushDirection: {fileID: 0}
ragdollPushForceAmount: 0
setAbility: 0
abilityNameToSet:
useAbilitiesListToEnable: 0
abilitiesListToEnable: []
useAbilitiesListToDisable: 0
abilitiesListToDisable: []
setCurrentPower: 0
currentPowerName:
setCompassEnableValue: 0
compassEnabledValue: 0
showDebugPrint: 0
useRemoteEventOnObjectsFound: 0
removeEventNameList: []
useEventOnTrigger: 1
eventOnTrigger:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114520471764647598}
m_MethodName: pauseOrPlayPlayerComponents
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
sendPlayerOnEvent: 1
playerSendEvent:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 114520471764647598}
m_MethodName: getCurrentPlayer
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
setPlayerManually: 0
playerToConfigure: {fileID: 0}
currentPlayer: {fileID: 0}
searchPlayerOnSceneIfNotAssigned: 1
--- !u!1 &1733063195802726
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4065278689322446}
m_Layer: 2
m_Name: Position To Look
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4065278689322446
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1733063195802726}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 32.242832, y: -0.15, z: 11.125256}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1786335146389394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4363017054025546}
- component: {fileID: 114346344390935938}
m_Layer: 2
m_Name: Spline
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4363017054025546
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1786335146389394}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2.46, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4585245410255794}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &114346344390935938
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1786335146389394}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e305511e07ef2143ae2d55c0e69b33f, type: 3}
m_Name:
m_EditorClassIdentifier:
splinePointList: []
lookDirectionList: []
selectedIndex: 1
directionScale: 0.5
newPointOffset: 2
newPointBezierOffset: 2
handleSize: 0.07
pickSize: 0.06
showGizmo: 1
showLookDirectionGizmo: 0
lookDirectionGizmoRadius: 0.05
lookDirectionArrowLength: 1
points:
- {x: -0.053215027, y: -2.2511053, z: -0.46934843}
- {x: -9.068445, y: -2.2511053, z: -1.6336355}
- {x: -23.501316, y: -2.2511053, z: 1.3571129}
- {x: -30.949965, y: -2.2511053, z: 5.4924626}
- {x: -36.805008, y: -2.2511053, z: 8.7430725}
- {x: -49.107277, y: 14.652665, z: 15.63447}
- {x: -49.341194, y: 14.652665, z: 26.884962}
- {x: -49.742386, y: 14.652665, z: 46.18068}
- {x: -38.63156, y: 14.652665, z: 77.40245}
- {x: -35.576904, y: 14.652665, z: 79.92113}
- {x: -24.423393, y: 14.652665, z: 89.11761}
- {x: 40.26562, y: -2.443946, z: 82.68929}
- {x: 46.074516, y: -2.443946, z: 81.103584}
- {x: 51.307472, y: -2.443946, z: 79.675095}
- {x: 59.481125, y: -1.4902791, z: 76.6239}
- {x: 60.747177, y: -1.4902791, z: 71.06313}
- {x: 61.414455, y: -1.4902791, z: 68.1323}
- {x: 58.876842, y: -1.684142, z: 62.59934}
- {x: 58.633316, y: -1.684142, z: 57.168015}
- {x: 58.31346, y: -1.684142, z: 50.03433}
- {x: 64.15512, y: -1.684142, z: 25.411266}
- {x: 64.218956, y: -1.684142, z: 15.233818}
- {x: 64.27118, y: -1.684142, z: 6.907816}
- {x: 73.034996, y: 2.1943674, z: -11.071552}
- {x: 69.13738, y: 2.1943674, z: -15.208515}
- {x: 62.506763, y: 2.1943674, z: -22.246317}
- {x: 38.342224, y: 4.047673, z: -31.108305}
- {x: 30.676325, y: 4.047673, z: -30.378258}
- {x: 25.671555, y: 4.047673, z: -29.901638}
- {x: -0.19197464, y: -0.5410336, z: -16.92529}
- {x: -0.11158943, y: -0.5410336, z: -8.57489}
modes: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
loop: 0