Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/closetSystemEditor.cs
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

403 lines
11 KiB
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(closetSystem))]
[CanEditMultipleObjects]
public class closetSystemeEditor : Editor
{
SerializedProperty openType;
SerializedProperty useSounds;
SerializedProperty closetDoorList;
SerializedProperty showGizmo;
SerializedProperty gizmoRadius;
SerializedProperty gizmoArrowLength;
SerializedProperty gizmoArrowLineLength;
SerializedProperty gizmoArrowAngle;
SerializedProperty gizmoArrowColor;
SerializedProperty gizmoLabelColor;
closetSystem manager;
GUIStyle style = new GUIStyle ();
Vector3 center;
bool expanded;
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
openType = serializedObject.FindProperty ("openType");
useSounds = serializedObject.FindProperty ("useSounds");
closetDoorList = serializedObject.FindProperty ("closetDoorList");
showGizmo = serializedObject.FindProperty ("showGizmo");
gizmoRadius = serializedObject.FindProperty ("gizmoRadius");
gizmoArrowLength = serializedObject.FindProperty ("gizmoArrowLength");
gizmoArrowLineLength = serializedObject.FindProperty ("gizmoArrowLineLength");
gizmoArrowAngle = serializedObject.FindProperty ("gizmoArrowAngle");
gizmoArrowColor = serializedObject.FindProperty ("gizmoArrowColor");
gizmoLabelColor = serializedObject.FindProperty ("gizmoLabelColor");
manager = (closetSystem)target;
}
void OnSceneGUI ()
{
if (!Application.isPlaying) {
if (manager.showGizmo) {
if (manager.closetDoorList.Count > 0) {
style.normal.textColor = manager.gizmoLabelColor;
style.alignment = TextAnchor.MiddleCenter;
for (int i = 0; i < manager.closetDoorList.Count; i++) {
if (manager.closetDoorList [i].doorTransform) {
Handles.Label (manager.closetDoorList [i].doorTransform.position, manager.closetDoorList [i].Name, style);
}
}
}
}
}
}
public override void OnInspectorGUI ()
{
GUILayout.BeginVertical (GUILayout.Height (30));
EditorGUILayout.Space ();
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (openType);
EditorGUILayout.PropertyField (useSounds);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Door List", "window");
showClosetDoorList (closetDoorList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Gizmo Options", "window");
EditorGUILayout.PropertyField (showGizmo);
if (showGizmo.boolValue) {
EditorGUILayout.PropertyField (gizmoRadius);
EditorGUILayout.PropertyField (gizmoArrowLength);
EditorGUILayout.PropertyField (gizmoArrowLineLength);
EditorGUILayout.PropertyField (gizmoArrowAngle);
EditorGUILayout.PropertyField (gizmoArrowColor);
EditorGUILayout.PropertyField (gizmoLabelColor);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.EndVertical ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
}
void showDoorInfo (SerializedProperty list)
{
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("openSpeed"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("doorTransform"));
if (manager.openType == closetSystem.doorOpenType.translate) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("openedPosition"));
} else {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("rotatedPosition"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useCloseRotationTransform"));
if (list.FindPropertyRelative ("useCloseRotationTransform").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("closeRotationTransform"));
}
}
EditorGUILayout.PropertyField (list.FindPropertyRelative ("canBeOpened"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("canBeClosed"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("opened"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("closed"));
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Objects On Door List", "window");
showSimpleList (list.FindPropertyRelative ("objectsInDoor"), "Number Of Objects: \t");
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (list.FindPropertyRelative ("spawnObjectsInsideAtStart"));
if (list.FindPropertyRelative ("spawnObjectsInsideAtStart").boolValue) {
showObjectToSpawnInfoList (list.FindPropertyRelative ("objectToSpawInfoList"));
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Other Doors List", "window");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("onlyOneDoor"));
if (!list.FindPropertyRelative ("onlyOneDoor").boolValue) {
showSimpleList (list.FindPropertyRelative ("othersDoors"), "Number Of Other Doors: \t");
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Sound Settings", "window");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("openSound"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("openAudioElement"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("closeSound"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("closeAudioElement"));
GUILayout.EndVertical ();
}
void showClosetDoorList (SerializedProperty list)
{
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.Label ("Number Of Doors: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Door")) {
manager.addNewDoor ();
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
expanded = true;
showDoorInfo (list.GetArrayElementAtIndex (i));
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
} else {
GUILayout.BeginHorizontal ();
}
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
if (expanded) {
GUILayout.EndVertical ();
} else {
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
}
void showSimpleList (SerializedProperty list, string infoText)
{
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.Label (infoText + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear")) {
list.ClearArray ();
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
GUILayout.BeginHorizontal ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent ("", null, ""), false);
}
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
GUILayout.EndHorizontal ();
}
}
}
void showObjectToSpawnInfoList(SerializedProperty list)
{
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space();
GUILayout.Label("Number Of Objects: \t" + list.arraySize);
EditorGUILayout.Space();
GUILayout.BeginHorizontal();
if (GUILayout.Button("Add Object")) {
list.arraySize++;
}
if (GUILayout.Button("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal();
EditorGUILayout.Space();
GUILayout.BeginHorizontal();
if (GUILayout.Button("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex(i).isExpanded = true;
}
}
if (GUILayout.Button("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex(i).isExpanded = false;
}
}
GUILayout.EndHorizontal();
EditorGUILayout.Space();
for (int i = 0; i < list.arraySize; i++) {
expanded = false;
GUILayout.BeginHorizontal();
GUILayout.BeginHorizontal("box");
EditorGUILayout.Space();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical();
EditorGUILayout.PropertyField(list.GetArrayElementAtIndex(i), false);
if (list.GetArrayElementAtIndex(i).isExpanded) {
expanded = true;
showObjectToSpawnInfoListElement(list.GetArrayElementAtIndex(i));
}
EditorGUILayout.Space();
GUILayout.EndVertical();
}
GUILayout.EndHorizontal();
if (expanded) {
GUILayout.BeginVertical();
} else {
GUILayout.BeginHorizontal();
}
if (GUILayout.Button("x")) {
list.DeleteArrayElementAtIndex(i);
}
if (GUILayout.Button("v")) {
if (i >= 0) {
list.MoveArrayElement(i, i + 1);
}
}
if (GUILayout.Button("^")) {
if (i < list.arraySize) {
list.MoveArrayElement(i, i - 1);
}
}
if (expanded) {
GUILayout.EndVertical();
} else {
GUILayout.EndHorizontal();
}
GUILayout.EndHorizontal();
}
}
}
void showObjectToSpawnInfoListElement(SerializedProperty list)
{
GUILayout.BeginVertical("box");
EditorGUILayout.PropertyField(list.FindPropertyRelative("objectToSpawn"));
EditorGUILayout.PropertyField(list.FindPropertyRelative("positionToSpawn"));
GUILayout.EndVertical();
}
}
#endif