Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/externalCameraShakeSystemEditor.cs
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

270 lines
9.4 KiB
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof (externalCameraShakeSystem))]
[CanEditMultipleObjects]
public class externalCameraShakeSystemEditor : Editor
{
SerializedProperty useShakeListTriggeredByActions;
SerializedProperty nameList;
SerializedProperty nameIndex;
SerializedProperty externalShakeName;
SerializedProperty setPlayerManually;
SerializedProperty currentPlayer;
SerializedProperty shakeTriggeredByActionList;
SerializedProperty shakeUsingDistance;
SerializedProperty minDistanceToShake;
SerializedProperty layer;
SerializedProperty useShakeEvent;
SerializedProperty eventAtStart;
SerializedProperty eventAtEnd;
SerializedProperty showGizmo;
SerializedProperty gizmoLabelColor;
SerializedProperty mainManagerName;
SerializedProperty externalCameraShakeEnabled;
externalCameraShakeSystem shakeManager;
GUIStyle style = new GUIStyle ();
bool expanded;
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
useShakeListTriggeredByActions = serializedObject.FindProperty ("useShakeListTriggeredByActions");
nameList = serializedObject.FindProperty ("nameList");
nameIndex = serializedObject.FindProperty ("nameIndex");
externalShakeName = serializedObject.FindProperty ("externalShakeName");
setPlayerManually = serializedObject.FindProperty ("setPlayerManually");
currentPlayer = serializedObject.FindProperty ("currentPlayer");
shakeTriggeredByActionList = serializedObject.FindProperty ("shakeTriggeredByActionList");
shakeUsingDistance = serializedObject.FindProperty ("shakeUsingDistance");
minDistanceToShake = serializedObject.FindProperty ("minDistanceToShake");
layer = serializedObject.FindProperty ("layer");
useShakeEvent = serializedObject.FindProperty ("useShakeEvent");
eventAtStart = serializedObject.FindProperty ("eventAtStart");
eventAtEnd = serializedObject.FindProperty ("eventAtEnd");
showGizmo = serializedObject.FindProperty ("showGizmo");
gizmoLabelColor = serializedObject.FindProperty ("gizmoLabelColor");
mainManagerName = serializedObject.FindProperty ("mainManagerName");
externalCameraShakeEnabled = serializedObject.FindProperty ("externalCameraShakeEnabled");
shakeManager = (externalCameraShakeSystem)target;
}
void OnSceneGUI ()
{
if (!Application.isPlaying) {
if (shakeManager.showGizmo) {
style.normal.textColor = shakeManager.gizmoLabelColor;
style.alignment = TextAnchor.MiddleCenter;
Handles.Label (shakeManager.transform.position + shakeManager.transform.up * shakeManager.minDistanceToShake,
"External Shake: " + shakeManager.externalShakeName, style);
}
}
}
public override void OnInspectorGUI ()
{
GUILayout.BeginVertical (GUILayout.Height (30));
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (externalCameraShakeEnabled);
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (mainManagerName);
EditorGUILayout.Space ();
if (!useShakeListTriggeredByActions.boolValue) {
if (nameList.arraySize > 0) {
nameIndex.intValue = EditorGUILayout.Popup ("External Shake Type", nameIndex.intValue, shakeManager.nameList);
externalShakeName.stringValue = shakeManager.nameList [nameIndex.intValue];
}
}
EditorGUILayout.PropertyField (setPlayerManually);
if (setPlayerManually.boolValue || useShakeListTriggeredByActions.boolValue) {
EditorGUILayout.PropertyField (currentPlayer);
}
EditorGUILayout.PropertyField (useShakeListTriggeredByActions);
if (useShakeListTriggeredByActions.boolValue) {
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Shake Triggered By Action List", "window");
showShakeTriggeredByActionList (shakeTriggeredByActionList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
} else {
EditorGUILayout.PropertyField (shakeUsingDistance);
EditorGUILayout.PropertyField (minDistanceToShake);
EditorGUILayout.PropertyField (layer);
EditorGUILayout.PropertyField (useShakeEvent);
if (useShakeEvent.boolValue) {
EditorGUILayout.PropertyField (eventAtStart);
EditorGUILayout.PropertyField (eventAtEnd);
}
EditorGUILayout.Space ();
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Gizmo Settings", "window");
EditorGUILayout.PropertyField (showGizmo);
if (showGizmo.boolValue) {
EditorGUILayout.PropertyField (gizmoLabelColor);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Update External Shake List")) {
shakeManager.getExternalShakeList ();
}
if (!useShakeListTriggeredByActions.boolValue) {
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Debug Options", "window");
if (GUILayout.Button ("Test Shake")) {
if (Application.isPlaying) {
shakeManager.setCameraShake ();
}
}
GUILayout.EndVertical ();
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
}
void showShakeTriggeredByActionList (SerializedProperty list)
{
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Action")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
expanded = true;
showShakeTriggeredByActionListElement (list.GetArrayElementAtIndex (i), i);
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
} else {
GUILayout.BeginHorizontal ();
}
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
if (expanded) {
GUILayout.EndVertical ();
} else {
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
}
void showShakeTriggeredByActionListElement (SerializedProperty list, int shakeIndex)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionName"));
if (shakeManager.nameList.Length > 0) {
list.FindPropertyRelative ("nameIndex").intValue = EditorGUILayout.Popup ("External Shake Type", list.FindPropertyRelative ("nameIndex").intValue, shakeManager.nameList);
list.FindPropertyRelative ("shakeName").stringValue = shakeManager.nameList [list.FindPropertyRelative ("nameIndex").intValue];
EditorGUILayout.PropertyField (list.FindPropertyRelative ("useShakeEvent"));
if (list.FindPropertyRelative ("useShakeEvent").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventAtStart"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("eventAtEnd"));
}
if (GUILayout.Button ("Test Shake")) {
if (Application.isPlaying) {
shakeManager.setCameraShakeByAction (list.FindPropertyRelative ("actionName").stringValue);
}
}
}
GUILayout.EndVertical ();
}
}
#endif