Add a full Unity project scaffold: Input System actions (.inputactions + meta), SampleScene and scene meta, URP render pipeline and profile assets, TutorialInfo (scripts/icons), a Readme LFS pointer, ProjectSettings (audio, graphics, input, quality, XR, etc.), and Packages/manifest.json. Sets up default player and UI input mappings, rendering settings, and editor/project configuration for the project.
13 lines
317 B
Plaintext
13 lines
317 B
Plaintext
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guid: fcf7219bab7fe46a1ad266029b2fee19
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externalObjects: {}
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serializedVersion: 2
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defaultReferences:
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- icon: {instanceID: 0}
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executionOrder: 0
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icon: {fileID: 2800000, guid: a186f8a87ca4f4d3aa864638ad5dfb65, type: 3}
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userData:
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assetBundleName:
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assetBundleVariant:
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