Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Player Powers/Projectiles/Brainwash Projectile.prefab
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

542 lines
14 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1284780342164972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4490310154081008}
- component: {fileID: 33652907913072934}
- component: {fileID: 23563222031571274}
m_Layer: 0
m_Name: meshBullet
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4490310154081008
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284780342164972}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.15875, y: 0.15875, z: 0.4795}
m_Children: []
m_Father: {fileID: 4119014594567854}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33652907913072934
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284780342164972}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &23563222031571274
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284780342164972}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 2fec67a62f8669e42bcda75768abd740, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &1586101760358244
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4119014594567854}
- component: {fileID: 54718631860141018}
- component: {fileID: 96238376719638518}
- component: {fileID: 82735615548994768}
- component: {fileID: 114134008932144860}
- component: {fileID: 65886981532346118}
m_Layer: 2
m_Name: Brainwash Projectile
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4119014594567854
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586101760358244}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4490310154081008}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &54718631860141018
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586101760358244}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!96 &96238376719638518
TrailRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586101760358244}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b8709997674ff3c409094876126b5e49, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Time: 0.6
m_Parameters:
serializedVersion: 3
widthMultiplier: 1
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0.1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 0.08627451, g: 0.83137256, b: 0.0627451, a: 1}
key1: {r: 0.60784316, g: 0.050980393, b: 0.69803923, a: 1}
key2: {r: 0.8156863, g: 0.05882353, b: 0.85882354, a: 0.7921569}
key3: {r: 0.15686275, g: 0.03529412, b: 0.79607844, a: 1}
key4: {r: 0.09019608, g: 0.5137255, b: 0.5137255, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 16384
ctime2: 32768
ctime3: 49151
ctime4: 65535
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 16384
atime2: 32768
atime3: 49151
atime4: 65535
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 5
m_NumAlphaKeys: 5
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
shadowBias: 0
generateLightingData: 0
m_MinVertexDistance: 0.1
m_Autodestruct: 0
m_Emitting: 1
--- !u!82 &82735615548994768
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586101760358244}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 0
--- !u!114 &114134008932144860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586101760358244}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3bb53fc348906ac46831436b1831e807, type: 3}
m_Name:
m_EditorClassIdentifier:
setContinuousSpeculativeIngame: 0
abilityFunctionNameAtStart:
abilityFunctionName: checkObjectDetected
useCustomValues: 0
currentProjectileInfo:
isHommingProjectile: 0
isSeeker: 0
targetOnScreenForSeeker: 1
waitTimeToSearchTarget: 0
useRaycastCheckingOnRigidbody: 0
customRaycastCheckingRate: 0
customRaycastCheckingDistance: 0.1
useRayCastShoot: 0
useRaycastShootDelay: 0
raycastShootDelay: 0
getDelayWithDistance: 0
delayWithDistanceSpeed: 0
maxDelayWithDistance: 0
useFakeProjectileTrails: 0
projectileDamage: 0
projectileSpeed: 0
impactForceApplied: 0
forceMode: 0
applyImpactForceToVehicles: 0
impactForceToVehiclesMultiplier: 0
forceMassMultiplier: 1
projectileWithAbility: 0
impactSoundEffect: {fileID: 0}
impactAudioElement:
audioPlayMethod: 1
audioEventName:
clip: {fileID: 0}
audioSourceName:
audioSource: {fileID: 0}
audioSourceAssigned: 0
scorch: {fileID: 0}
owner: {fileID: 0}
projectileParticles: {fileID: 0}
impactParticles: {fileID: 0}
isExplosive: 0
isImplosive: 0
explosionForce: 0
explosionRadius: 0
useExplosionDelay: 0
explosionDelay: 0
explosionDamage: 0
pushCharacters: 0
canDamageProjectileOwner: 0
applyExplosionForceToVehicles: 0
explosionForceToVehiclesMultiplier: 0
searchClosestWeakSpot: 0
killInOneShot: 0
useDisableTimer: 0
noImpactDisableTimer: 0
impactDisableTimer: 0
useCustomIgnoreTags: 0
customTagsToIgnoreList: []
targetToDamageLayer:
serializedVersion: 2
m_Bits: 0
targetForScorchLayer:
serializedVersion: 2
m_Bits: 0
scorchRayCastDistance: 0
impactDecalIndex: 0
launchProjectile: 0
adhereToSurface: 0
adhereToLimbs: 0
ignoreSetProjectilePositionOnImpact: 0
useGravityOnLaunch: 0
useGraivtyOnImpact: 0
breakThroughObjects: 0
canBreakThroughArmorSurface: 0
breakThroughArmorSurfacePriorityValue: -1
infiniteNumberOfImpacts: 0
numberOfImpacts: 0
canDamageSameObjectMultipleTimes: 0
forwardDirection: {x: 0, y: 0, z: 0}
ignoreNewRotationOnProjectileImpact: 0
stopBreakThroughObjectsOnLayer: 0
layerToStopBreahtThroughObjects:
serializedVersion: 2
m_Bits: 0
damageTargetOverTime: 0
damageOverTimeDelay: 0
damageOverTimeDuration: 0
damageOverTimeAmount: 0
damageOverTimeRate: 0
damageOverTimeToDeath: 0
removeDamageOverTimeState: 0
sedateCharacters: 0
sedateDelay: 0
useWeakSpotToReduceDelay: 0
sedateUntilReceiveDamage: 0
sedateDuration: 0
pushCharacter: 0
pushCharacterForce: 0
pushCharacterRagdollForce: 0
setProjectileMeshRotationToFireRotation: 0
useRemoteEventOnObjectsFound: 0
remoteEventNameList: []
useRemoteEventOnObjectsFoundOnExplosion: 0
remoteEventNameOnExplosion:
ignoreShield: 0
canActivateReactionSystemTemporally: 0
damageReactionID: -1
damageTypeID: -1
damageCanBeBlocked: 1
projectilesPoolEnabled: 0
maxAmountOfPoolElementsOnWeapon: 0
allowDamageForProjectileOwner: 0
projectileCanBeDeflected: 1
sliceObjectsDetected: 0
layerToSlice:
serializedVersion: 2
m_Bits: 0
useBodyPartsSliceList: 0
bodyPartsSliceList: []
maxDistanceToBodyPart: 0
randomSliceDirection: 0
showSliceGizmo: 0
activateRigidbodiesOnNewObjects: 1
useGeneralProbabilitySliceObjects: 0
generalProbabilitySliceObjects: 0
armorSurfaceLayer: Armor Surface
disableProjectileMeshOnImpact: 1
objectToDamage: {fileID: 0}
projectileUsed: 0
projectilePaused: 0
projectileLocalRotation: {x: 0, y: 0, z: 0}
useLayerMaskImpact: 0
layerMaskImpact:
serializedVersion: 2
m_Bits: 0
useEventOnImpact: 0
eventOnImpact:
m_PersistentCalls:
m_Calls: []
sendObjectDetectedOnImpactEvent: 0
objectDetectedOnImpactEvent:
m_PersistentCalls:
m_Calls: []
useLayerMaskCollision: 0
layerMaskCollision:
serializedVersion: 2
m_Bits: 0
useEventOnCollision: 0
eventOnCollision:
m_PersistentCalls:
m_Calls: []
useEventOnExplosion: 0
evenOnExplosion:
m_PersistentCalls:
m_Calls: []
mainTrailRenderer: {fileID: 0}
mainCollider: {fileID: 65886981532346118}
secondaryBulletMeshCollider: {fileID: 0}
mainMapObjectInformation: {fileID: 0}
audioClipBipManager: {fileID: 0}
mainRigidbody: {fileID: 54718631860141018}
bulletMesh: {fileID: 1284780342164972}
secondaryBulletMesh: {fileID: 0}
mainProjectileImpactSystem: {fileID: 0}
fakeProjectileTrail: {fileID: 0}
projectileInitialized: 0
useEventOnAdhereToSurface: 0
eventOnAdhereToSurface:
m_PersistentCalls:
m_Calls: []
useEventOnProjectileFiredExternally: 0
eventOnProjectileFiredExternally:
m_PersistentCalls:
m_Calls: []
factionToConfigure: Friend Soldiers
setNewName: 1
newName:
AIIsFriend: 1
newTag: friend
followPartnerOnTriggerEnabled: 1
setPlayerAsPartner: 1
useRemoteEvents: 1
--- !u!65 &65886981532346118
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1586101760358244}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.24, y: 0.24, z: 0.48}
m_Center: {x: 0, y: 0, z: 0}