Add baked lighting for SampleScene: new Lighting Settings asset, LightingData asset, lightmap textures (Lightmap-0_comp_dir.png, Lightmap-0_comp_light.exr) and a ReflectionProbe EXR, plus corresponding .meta files and importer settings. Also add scene subfolder metadata and update SampleScene.unity LFS pointer (OID/size) to include the new lighting assets. These files persist the scene's baked GI, lightmaps and reflection probe data.
9 lines
172 B
Plaintext
9 lines
172 B
Plaintext
fileFormatVersion: 2
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guid: d61616a35361df04a92c634493bb263b
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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