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FueraDeEscala/Assets/Game Kit Controller/Scripts/Combat System/Melee Combat System/meleeWeaponAttackInfo.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu (fileName = "Melee Weapon Attack Info Template", menuName = "GKC/Create Melee Weapon Attack Info Template", order = 51)]
public class meleeWeaponAttackInfo : ScriptableObject
{
public string Name;
public int ID = 0;
public meleeWeaponInfo mainMeleeWeaponInfo;
}