Add Pause Menu UI, terrains, and X Bot model
Add a new Pause Menu UI (UXML, USS, TSS, asset/meta) and related UI folder metadata. Add new terrain assets and TerrainData files, plus lighting settings for the 2.5d demo scene. Import a new character model (X Bot.fbx) with its importer meta and new characters folder. Update SampleScene and LFS pointers, and refresh render pipeline settings (Mobile RP & URP global settings) and project/package settings. Tweak multiple material files: align _Color with BaseColor, add SHADOWCASTER to disabled shader passes for Ellen materials, and assign a missing main texture for Vincent_Hero_High_diffuse.
This commit is contained in:
@@ -1,3 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:a432cddb07f7acca78541b308f7180c7f709431b6561880a682caf14ad7308d2
|
||||
oid sha256:68afd1e7b86adc93d085d32f3a472a1e16bf57cb86764f9d5b5d65a7df254bb8
|
||||
size 25381
|
||||
|
||||
Reference in New Issue
Block a user