Add Cinemachine and update scene LFS blobs
Add com.unity.cinemachine@2.10.6 to Packages/manifest.json to enable Cinemachine camera tools. Two Unity scene files were re-saved (LFS pointers updated with new oids/sizes). packages-lock.json was updated accordingly to reflect the added package.
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@@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:e2e2ba4c3e81e5a0614568e37712497dff43ad0c82ea50aa0ffd84a962796768
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size 43402298
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oid sha256:f30ea4a85acac60c01bbe8abecc67f5027ab6aa66b4939aba636194dcc70f72f
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size 60628226
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@@ -1,6 +1,7 @@
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{
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"dependencies": {
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"com.unity.ai.navigation": "2.0.10",
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"com.unity.cinemachine": "2.10.6",
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"com.unity.collab-proxy": "2.11.3",
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"com.unity.ide.rider": "3.0.39",
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"com.unity.ide.visualstudio": "2.0.26",
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@@ -19,6 +19,15 @@
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.cinemachine": {
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"version": "2.10.6",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.test-framework": "1.1.31"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.collab-proxy": {
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"version": "2.11.3",
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"depth": 0,
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