Add Cinemachine and update scene LFS blobs

Add com.unity.cinemachine@2.10.6 to Packages/manifest.json to enable Cinemachine camera tools. Two Unity scene files were re-saved (LFS pointers updated with new oids/sizes). packages-lock.json was updated accordingly to reflect the added package.
This commit is contained in:
Robii Aragon
2026-03-19 23:13:08 -07:00
parent cc84a2b73d
commit 6b6dbb7134
4 changed files with 14 additions and 4 deletions

View File

@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:e2e2ba4c3e81e5a0614568e37712497dff43ad0c82ea50aa0ffd84a962796768
size 43402298
oid sha256:f30ea4a85acac60c01bbe8abecc67f5027ab6aa66b4939aba636194dcc70f72f
size 60628226

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@@ -1,6 +1,7 @@
{
"dependencies": {
"com.unity.ai.navigation": "2.0.10",
"com.unity.cinemachine": "2.10.6",
"com.unity.collab-proxy": "2.11.3",
"com.unity.ide.rider": "3.0.39",
"com.unity.ide.visualstudio": "2.0.26",

View File

@@ -19,6 +19,15 @@
},
"url": "https://packages.unity.com"
},
"com.unity.cinemachine": {
"version": "2.10.6",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.test-framework": "1.1.31"
},
"url": "https://packages.unity.com"
},
"com.unity.collab-proxy": {
"version": "2.11.3",
"depth": 0,