31 lines
543 B
C#
31 lines
543 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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[System.Serializable]
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public class pickUpIconInfo
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{
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public int ID;
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public string name;
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public GameObject iconObject;
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public GameObject texture;
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public GameObject target;
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public Transform targetTransform;
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public bool iconActive;
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public RawImage pickupIconImage;
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public bool paused;
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public RectTransform iconRectTransform;
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public CanvasGroup mainCanvasGroup;
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public GameObject iconPrefab;
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public Texture iconTexture;
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}
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