Files
FueraDeEscala/Assets/Game Kit Controller/Prefabs/Locked Camera System/Pre Configured Locked Views/Locked Camera System (Fixed View And Follow).prefab
Robii Aragon 0777676dbd Update Game Kit Controller assets
Bulk modifications across the Game Kit Controller package: updated materials and shader, adjusted particle prefabs, and numerous prefab updates for Character Customization, Inventory, Map System, Locked Camera System, Probuilder export objects, Gravity, Health, Mission System and other scene elements. These changes appear to be a large asset rework/reimport or parameter/reference updates to keep prefabs and materials in sync.
2026-03-27 23:57:08 -07:00

648 lines
20 KiBLFS
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1991160026336364}
m_IsPrefabParent: 1
--- !u!1 &1025243740734518
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4360774985912554}
m_Layer: 0
m_Name: Locked Camera Position 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1175326713431298
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4034611464030566}
m_Layer: 0
m_Name: Camera Axis
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1276872778727542
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4527618724534762}
m_Layer: 0
m_Name: Semi Free Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1339309284320720
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4905993278445606}
m_Layer: 0
m_Name: Camera Event Trigger Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1368965157725886
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4285261541221782}
m_Layer: 0
m_Name: Camera Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1430411737154222
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4455361365138244}
m_Layer: 0
m_Name: 2.5d Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1577058357020190
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4402178327633058}
m_Layer: 0
m_Name: Camera Transform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1602642374062284
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4278853975625526}
m_Layer: 0
m_Name: 2.5d Look Direction
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1648288054251530
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4789122106166820}
- component: {fileID: 114452283927130200}
- component: {fileID: 65374207288289178}
m_Layer: 2
m_Name: Camera Event Trigger
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1735548534376532
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4515411720213608}
m_Layer: 0
m_Name: Waypoint List Parent
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1991160026336364
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4626630301358782}
- component: {fileID: 114294851428623070}
m_Layer: 0
m_Name: Locked Camera System (Fixed View And Follow)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4034611464030566
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1175326713431298}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 6.21, z: -3.34}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4402178327633058}
m_Father: {fileID: 4285261541221782}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4278853975625526
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1602642374062284}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4455361365138244}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4285261541221782
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1368965157725886}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4455361365138244}
- {fileID: 4034611464030566}
m_Father: {fileID: 4360774985912554}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4360774985912554
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1025243740734518}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4905993278445606}
- {fileID: 4515411720213608}
- {fileID: 4285261541221782}
m_Father: {fileID: 4527618724534762}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4402178327633058
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1577058357020190}
m_LocalRotation: {x: 0.47945786, y: 0, z: 0, w: 0.8775649}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4034611464030566}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 57.3, y: 0, z: 0}
--- !u!4 &4455361365138244
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1430411737154222}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4278853975625526}
m_Father: {fileID: 4285261541221782}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4515411720213608
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1735548534376532}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4360774985912554}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4527618724534762
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1276872778727542}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4360774985912554}
m_Father: {fileID: 4626630301358782}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4626630301358782
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1991160026336364}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4527618724534762}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4789122106166820
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1648288054251530}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 9.7853, y: 5, z: 8.000019}
m_Children: []
m_Father: {fileID: 4905993278445606}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4905993278445606
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1339309284320720}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4789122106166820}
m_Father: {fileID: 4360774985912554}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &65374207288289178
BoxCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1648288054251530}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 0.9935415}
m_Center: {x: 0, y: 0, z: 0.0032292528}
--- !u!114 &114294851428623070
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1991160026336364}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04149c3a8b01aff48b1c9940d61a0cdf, type: 3}
m_Name:
m_EditorClassIdentifier:
layerToPlaceNewCamera:
serializedVersion: 2
m_Bits: 1
useRaycastToPlaceCameras: 1
eventTriggerScale: {x: 2, y: 5, z: 2}
lockedCameraList:
- name: Semi Free Camera
parentList: {fileID: 4527618724534762}
cameraTransformList:
- name: Camera 1
axis: {fileID: 4034611464030566}
cameraPosition: {fileID: 4402178327633058}
useDifferentCameraFov: 0
fovValue: 0
cameraTriggerParentTransform: {fileID: 4905993278445606}
triggerTransform:
- {fileID: 4789122106166820}
followPlayerPosition: 1
putCameraOutsideOfPivot: 0
followPlayerPositionSmoothly: 1
followPlayerPositionSpeed: 0.2
useLerpToFollowPlayerPosition: 0
useSeparatedVerticalHorizontalSpeed: 0
verticalFollowPlayerPositionSpeed: 0
horizontalFollowPlayerPositionSpeed: 0
lookAtPlayerPosition: 0
lookAtPlayerPositionSpeed: 0
lockedCameraPivot: {fileID: 4285261541221782}
lookAtCustomTarget: 0
customTargetToLook: {fileID: 0}
lookAtCustomMultipleTargets: 0
lookAtCustomMultipleTargetsList: []
useRotationLimits: 0
rotationLimitsX: {x: -90, y: 90}
rotationLimitsY: {x: -90, y: 90}
usePositionOffset: 0
positionOffset: {x: 0, y: 0, z: 0}
smoothCameraTransition: 1
cameraTransitionSpeed: 2
cameraParentTransform: {fileID: 4360774985912554}
startGameWithThisView: 0
playerForView: {fileID: 0}
useMultiplePlayers: 0
playerForViewList: []
smoothTransitionAtStart: 0
previoslyUseSmoohtTransitionState: 0
setAIToStartOn2_5DView: 0
AIForViewList: []
setViewOnAllAIOnScene: 0
cameraCanRotate: 0
rangeAngleX: {x: -90, y: 90}
rangeAngleY: {x: -90, y: 90}
useSpringRotation: 0
springRotationDelay: 0
smoothRotation: 0
rotationSpeed: 0
originalPivotRotationY: 0
originalCameraRotationX: 0
canUseZoom: 1
zoomValue: 0
useZoomByMovingCamera: 1
zoomCameraOffsets: {x: 0, y: 20}
zoomByMovingCameraSpeed: 2
zoomByMovingCameraAmount: 1
zoomByMovingCameraDirectlyProportional: 1
canMoveCamera: 0
moveCameraSpeed: 0
moveCameraLimitsX: {x: -2, y: 2}
moveCameraLimitsY: {x: -2, y: 2}
smoothCameraMovement: 0
smoothCameraSpeed: 0
useSpringMovement: 0
springMovementDelay: 0
originalCameraAxisLocalPosition: {x: 0, y: 0, z: 0}
originalLockedCameraPivotPosition: {x: 0, y: 0, z: 0}
originalCameraLocalPosition: {x: 0, y: 0, z: 0}
originalCameraForward: {x: 0, y: 0, z: 0}
followFixedCameraPosition: 0
changeLockedCameraDirectionOnInputReleased: 1
useWaypoints: 0
useRaycastToPlaceWaypoints: 0
waypointList: []
waypointParentTransform: {fileID: 0}
useSpline: 0
mainSpline: {fileID: 0}
splineAccuracy: 100
useZeroCameraTransition: 1
useHorizontalOffsetOnFaceSide: 0
horizontalOffsetOnFaceSide: 0
inputToleranceOnFaceSide: 0
horizontalOffsetOnFaceSideSpeed: 0
useHorizontalOffsetOnFaceSideOnMoving: 0
horizontalOffsetOnFaceSideOnMoving: 0
inputToleranceOnFaceSideOnMoving: 0
horizontalOffsetOnFaceSideOnMovingSpeed: 0
useBoundToFollowPlayer: 0
heightBoundTop: 4
widthBoundRight: 2
widthBoundLeft: 2
depthBoundFront: 2
depthBoundBackward: 2
boundOffset: {x: 0, y: -1, z: 0}
useTankControls: 0
playerCanMoveOnAimInTankMode: 1
use2_5dView: 0
pivot2_5d: {fileID: 4455361365138244}
lookDirection2_5d: {fileID: 4278853975625526}
useDefaultZValue2_5d: 0
moveInXAxisOn2_5d: 0
reverseMovementDirection: 0
moveCameraLimitsX2_5d: {x: -3, y: 3}
moveCameraLimitsY2_5d: {x: -3, y: 3}
use2_5dVerticalOffsetOnMove: 0
verticalTopOffsetOnMove: 0
verticalBottomOffsetOnMove: 0
verticalOffsetOnMoveSpeed: 0
clampAimDirections: 0
numberOfAimDirections: 8
useCircleCameraLimit2_5d: 0
circleCameraLimit2_5d: 0
scaleCircleCameraLimitWithDistanceToCamera2_5d: 0
circleCameraLimitScaleClamp2_5d: {x: 0, y: 0}
adjustPlayerPositionToFixed2_5dPosition: 5
moveReticleInFixedCircleRotation2_5d: 1
useTopDownView: 0
topDownPivot: {fileID: 0}
topDownLookDirection: {fileID: 0}
extraTopDownYRotation: 0
moveCameraLimitsXTopDown: {x: -4, y: 4}
moveCameraLimitsYTopDown: {x: -3, y: 3}
use8DiagonalAim: 0
useRelativeMovementToLockedCamera: 1
useCircleCameraLimitTopDown: 0
circleCameraLimitTopDown: 0
scaleCircleCameraLimitWithDistanceToCamera: 0
circleCameraLimitScaleClamp: {x: 0, y: 0}
moveReticleInFixedCircleRotationTopDown: 1
changeRootMotionActive: 0
useRootMotionActive: 1
canRotateCameraHorizontally: 1
horizontalCameraRotationSpeed: 60
useMouseInputToRotateCameraHorizontally: 0
useFixedRotationAmount: 0
fixedRotationAmountToRight: 0
fixedRotationAmountToLeft: 0
fixedRotationAmountSpeed: 0
checkPossibleTargetsBelowCursor: 1
showCameraCursorWhenNotAiming: 0
useCustomPivotHeightOffset: 0
customPivotOffset: 1.52
reticleOffset: 0
useAimAssist: 1
lookOnlyIfTargetOnScreen: 1
lookOnlyIfTargetVisible: 0
moveCameraCursorSpeed: 20
canUseManualLockOn: 0
setDeactivateRootMotionOnStrafeActiveOnLockedViewValue: 0
deactivateRootMotionOnStrafeActiveOnLockedView: 0
useOldSchoolAim: 0
aimOffsetUp: 0
aimOffsetDown: 0
aimOffsetChangeSpeed: 0
setCanMoveWhileAimLockedCameraState: 0
canMoveWhileAimLockedCamera: 0
usePointAndClickSystem: 0
useUnityEvent: 0
useUnityEventOnEnter: 0
unityEventOnEnter:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
useUnityEventOnExit: 0
unityEventOnExit:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
useTransparetSurfaceSystem: 0
useDistanceToTransformToMoveCameraCloserOrFarther: 0
transformToCalculateDistance: {fileID: 0}
moveCameraCloserOrFartherSpeed: 0
useDistanceDirectlyProportional: 0
useClampCameraForwardDirection: 0
useClampCameraBackwardDirection: 0
clampCameraBackwardDirection: 0
cameraDistanceMultiplier: 1
useCameraLimitSystem: 0
mainCamera2_5dZoneLimitSystem: {fileID: 0}
disablePreviousCameraLimitSystem: 0
canChangeCameraToFreeViewByInput: 1
rotatePlayerToward2dCameraOnTriggerEnter: 0
isCurrentCameraTransform: 0
setCameraToFree: 0
showGizmo: 1
showGizmo: 1
showGizmoOnPlaying: 0
gizmoColor: {r: 0.6137934, g: 0, b: 1, a: 1}
gizmoLabelColor: {r: 1, g: 1, b: 1, a: 1}
gizmoRadius: 0.3
gizmoArrowLength: 1.4
gizmoArrowLineLength: 3.4
gizmoArrowAngle: 20
gizmoArrowColor: {r: 1, g: 0, b: 0, a: 1}
cameraTransformPrefab: {fileID: 174336, guid: e948a42836430cd40ab2c5aee93b0e61,
type: 2}
cameraTriggerPrefab: {fileID: 171636, guid: 5b4338e035ff21e479bc5fc1abb33155, type: 2}
useFreeHandle: 0
handleRadius: 1.09
handleGizmoColor: {r: 1, g: 1, b: 0, a: 1}
boundColor: {r: 1, g: 0, b: 0, a: 0.459}
showDoPositionHandles: 1
showButtons: 1
buttonsSize: 0.1
showFloorTriggersCubes: 0
floorTriggersCubesColor: {r: 0.9191176, g: 0.101373255, b: 0.101373255, a: 0.653}
showWaypointList: 0
waypointListColor: {r: 0, g: 0, b: 0, a: 0}
--- !u!114 &114452283927130200
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1648288054251530}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45fc770a0dc8169449e7164daf5e37bf, type: 3}
m_Name:
m_EditorClassIdentifier:
eventList:
- name: camera1
objectToCall: {fileID: 1991160026336364}
functionNameList:
- setCameraTransform
secondsDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
sendGameObject: 1
objectToSend: {fileID: 1577058357020190}
sendObjectDetected: 1
sendObjectDetectedFunction: getPlayerGameObject
sendObjectDetectedByEvent: 0
eventToSendObjectDetected:
m_PersistentCalls:
m_Calls: []
m_TypeName: eventParameters+eventToCallWithGameObject, Assembly-CSharp, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
useEventFunction: 0
eventFunction:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
useBroadcastMessage: 0
broadcastMessageStringList: []
useRemoteEvent: 0
remoteEventNameList: []
enterEventList: []
exitEventList: []
useSameFunctionInList: 0
sameFunctionList: []
useSameObjectToCall: 0
callThisObject: 0
sameObjectToCall: {fileID: 0}
triggeredByButton: 0
useObjectToTrigger: 0
objectNeededToTrigger: {fileID: 0}
useTagToTrigger: 1
tagNeededToTrigger: Player
useTagList: 0
tagList: []
justCallOnTrigger: 0
callFunctionEveryTimeTriggered: 1
eventTriggered: 0
dontUseDelay: 0
useSameDelay: 1
generalDelay: 0
useRandomDelay: 0
randomDelayRange: {x: 0, y: 0}
triggerEventType: 0
useLayerMask: 0
layerMask:
serializedVersion: 2
m_Bits: 0
coroutineActive: 0
setParentToNull: 0
objectDetected: {fileID: 0}
triggerEventAtStart: 0
isEnter: 0
isExit: 0