Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Stats System/Objects Stats/objectStatsSystemOnMeleeWeapons.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

18 lines
510 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class objectStatsSystemOnMeleeWeapons : objectStatsSystem
{
public override void getMainCharacterGameObject ()
{
grabPhysicalObjectMeleeAttackSystem currentGrabPhysicalObjectMeleeAttackSystem = GetComponent<grabPhysicalObjectMeleeAttackSystem> ();
if (currentGrabPhysicalObjectMeleeAttackSystem != null) {
mainCharacterGameObject = currentGrabPhysicalObjectMeleeAttackSystem.getCurrentCharacter ();
}
}
}