Files
FueraDeEscala/Assets/Kevin Iglesias/IKHelperTool/Models/IKCharacterDummyExample.fbx.meta
2026-03-29 23:03:14 -07:00

658 lines
18 KiB
Plaintext

fileFormatVersion: 2
guid: bfb4575ae7e408c468bf00fac501e2d3
ModelImporter:
serializedVersion: 20200
internalIDToNameTable:
- first:
1: 100000
second: B-ankle.L
- first:
1: 100002
second: B-ankle.R
- first:
1: 100004
second: B-ball.L
- first:
1: 100006
second: B-ball.R
- first:
1: 100008
second: B-clavicle.L
- first:
1: 100010
second: B-clavicle.R
- first:
1: 100012
second: B-elbow.L
- first:
1: 100014
second: B-elbow.R
- first:
1: 100016
second: B-finger_01.L
- first:
1: 100018
second: B-finger_01.R
- first:
1: 100020
second: B-finger_02.L
- first:
1: 100022
second: B-finger_02.R
- first:
1: 100024
second: B-finger_03.L
- first:
1: 100026
second: B-finger_03.R
- first:
1: 100028
second: B-hand.L
- first:
1: 100030
second: B-hand.R
- first:
1: 100032
second: B-head
- first:
1: 100034
second: B-hips
- first:
1: 100036
second: B-indexFinger_01.L
- first:
1: 100038
second: B-indexFinger_01.R
- first:
1: 100040
second: B-indexFinger_02.L
- first:
1: 100042
second: B-indexFinger_02.R
- first:
1: 100044
second: B-indexFinger_03.L
- first:
1: 100046
second: B-indexFinger_03.R
- first:
1: 100048
second: B-lowerLeg.L
- first:
1: 100050
second: B-lowerLeg.R
- first:
1: 100052
second: B-neck
- first:
1: 100054
second: B-shoulder.L
- first:
1: 100056
second: B-shoulder.R
- first:
1: 100058
second: B-spine_01
- first:
1: 100060
second: B-spine_02
- first:
1: 100062
second: B-spine_03
- first:
1: 100064
second: B-thumb_01.L
- first:
1: 100066
second: B-thumb_01.R
- first:
1: 100068
second: B-thumb_02.L
- first:
1: 100070
second: B-thumb_02.R
- first:
1: 100072
second: B-upperLeg.L
- first:
1: 100074
second: B-upperLeg.R
- first:
1: 100076
second: //RootNode
- first:
1: 100078
second: ExampleModel02
- first:
1: 100080
second: ExampleRig02
- first:
1: 100082
second: Root
- first:
1: 100084
second: ExampleModel02_Hands
- first:
1: 100086
second: DummyRig
- first:
1: 100088
second: DummyHands
- first:
1: 100090
second: DummyMesh
- first:
1: 100092
second: DummyHandsMesh
- first:
4: 400000
second: B-ankle.L
- first:
4: 400002
second: B-ankle.R
- first:
4: 400004
second: B-ball.L
- first:
4: 400006
second: B-ball.R
- first:
4: 400008
second: B-clavicle.L
- first:
4: 400010
second: B-clavicle.R
- first:
4: 400012
second: B-elbow.L
- first:
4: 400014
second: B-elbow.R
- first:
4: 400016
second: B-finger_01.L
- first:
4: 400018
second: B-finger_01.R
- first:
4: 400020
second: B-finger_02.L
- first:
4: 400022
second: B-finger_02.R
- first:
4: 400024
second: B-finger_03.L
- first:
4: 400026
second: B-finger_03.R
- first:
4: 400028
second: B-hand.L
- first:
4: 400030
second: B-hand.R
- first:
4: 400032
second: B-head
- first:
4: 400034
second: B-hips
- first:
4: 400036
second: B-indexFinger_01.L
- first:
4: 400038
second: B-indexFinger_01.R
- first:
4: 400040
second: B-indexFinger_02.L
- first:
4: 400042
second: B-indexFinger_02.R
- first:
4: 400044
second: B-indexFinger_03.L
- first:
4: 400046
second: B-indexFinger_03.R
- first:
4: 400048
second: B-lowerLeg.L
- first:
4: 400050
second: B-lowerLeg.R
- first:
4: 400052
second: B-neck
- first:
4: 400054
second: B-shoulder.L
- first:
4: 400056
second: B-shoulder.R
- first:
4: 400058
second: B-spine_01
- first:
4: 400060
second: B-spine_02
- first:
4: 400062
second: B-spine_03
- first:
4: 400064
second: B-thumb_01.L
- first:
4: 400066
second: B-thumb_01.R
- first:
4: 400068
second: B-thumb_02.L
- first:
4: 400070
second: B-thumb_02.R
- first:
4: 400072
second: B-upperLeg.L
- first:
4: 400074
second: B-upperLeg.R
- first:
4: 400076
second: //RootNode
- first:
4: 400078
second: ExampleModel02
- first:
4: 400080
second: ExampleRig02
- first:
4: 400082
second: Root
- first:
4: 400084
second: ExampleModel02_Hands
- first:
4: 400086
second: DummyRig
- first:
4: 400088
second: DummyHands
- first:
4: 400090
second: DummyMesh
- first:
4: 400092
second: DummyHandsMesh
- first:
21: 2100000
second: No Name
- first:
23: 2300000
second: ExampleModel02
- first:
23: 2300002
second: ExampleModel02_Hands
- first:
33: 3300000
second: ExampleModel02
- first:
33: 3300002
second: ExampleModel02_Hands
- first:
43: 4300000
second: ExampleModel02
- first:
43: 4300002
second: ExampleModel02_Hands
- first:
43: 4300004
second: DummyHands
- first:
43: 4300006
second: DummyMesh
- first:
43: 4300008
second: DummyHandsMesh
- first:
95: 9500000
second: //RootNode
- first:
137: 13700000
second: ExampleModel02
- first:
137: 13700002
second: ExampleModel02_Hands
- first:
137: 13700004
second: DummyHands
- first:
137: 13700006
second: DummyMesh
- first:
137: 13700008
second: DummyHandsMesh
- first:
41386430: 2186277476908879412
second: ImportLogs
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 0
importBlendShapes: 0
importCameras: 0
importLights: 0
fileIdsGeneration: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 0
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 0
humanDescription:
serializedVersion: 3
human: []
skeleton:
- name: IKCharacterDummyExample(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: ExampleModel02_Hands
parentName: IKCharacterDummyExample(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: ExampleModel02
parentName: IKCharacterDummyExample(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: DummyRig
parentName: IKCharacterDummyExample(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.00000008146034, y: 0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Root
parentName: DummyRig
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.0000004224346, y: 0.00000042243454, z: 0.00000003774895, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: B-hips
parentName: Root
position: {x: 0.000000069417794, y: 0.9194666, z: -0.0000008126601}
rotation: {x: 0.010705339, y: -0.707026, z: -0.010704833, w: 0.70702547}
scale: {x: 1, y: 1, z: 1}
- name: B-spine_01
parentName: B-hips
position: {x: -0.019551363, y: 0.10728889, z: -0.0000000957719}
rotation: {x: -0.70020163, y: 0.71394515, z: -0.00000030782536, w: -0.0000003047688}
scale: {x: 1, y: 1, z: 1}
- name: B-spine_02
parentName: B-spine_01
position: {x: -0.19045743, y: 0.000000016093253, z: 1.4e-16}
rotation: {x: 0.99518603, y: -0.09800401, z: -0.0000000028291849, w: -0.000000076143984}
scale: {x: 1, y: 1, z: 1}
- name: B-spine_03
parentName: B-spine_02
position: {x: -0.18786167, y: 0.000000021457671, z: 5.6999997e-16}
rotation: {x: 0.95894283, y: -0.28359947, z: -0.000000103662444, w: 0.000000048075382}
scale: {x: 1, y: 1, z: 1}
- name: B-neck
parentName: B-spine_03
position: {x: -0.110187575, y: 0.04052719, z: 0.000000028260109}
rotation: {x: 0.00000006779687, y: 0.00000010825238, z: -0.13407673, w: 0.99097097}
scale: {x: 1, y: 1, z: 1}
- name: B-head
parentName: B-neck
position: {x: -0.12764093, y: 0.000000007152557, z: 1e-17}
rotation: {x: 0.7048587, y: -0.056339692, z: -0.05633964, w: 0.7048588}
scale: {x: 1, y: 1, z: 1}
- name: B-clavicle.L
parentName: B-spine_03
position: {x: -0.07231111, y: -0.020264432, z: -0.078142196}
rotation: {x: -0.4355954, y: 0.6854587, z: -0.31696254, w: -0.4898344}
scale: {x: 1, y: 1, z: 1}
- name: B-shoulder.L
parentName: B-clavicle.L
position: {x: -0.13848364, y: -0.00000008469447, z: 0.0000000062282197}
rotation: {x: 0.005920619, y: 0.19555897, z: 0.014438018, w: 0.9805678}
scale: {x: 1, y: 1, z: 1}
- name: B-elbow.L
parentName: B-shoulder.L
position: {x: -0.3562129, y: 0.000000063050535, z: 0.000000007152557}
rotation: {x: 0.0020849481, y: 0.0032378589, z: -0.030920409, w: 0.99951446}
scale: {x: 1, y: 1, z: 1}
- name: B-hand.L
parentName: B-elbow.L
position: {x: -0.28450978, y: -0.000000104904174, z: -0.000000005364418}
rotation: {x: 0.082143866, y: 0.046955507, z: 0.014603669, w: 0.9954066}
scale: {x: 1, y: 1, z: 1}
- name: B-thumb_01.L
parentName: B-hand.L
position: {x: -0.04441914, y: -0.0039717746, z: 0.041913144}
rotation: {x: -0.06644569, y: 0.24519052, z: 0.019356048, w: 0.9670015}
scale: {x: 1, y: 1, z: 1}
- name: B-thumb_02.L
parentName: B-thumb_01.L
position: {x: -0.066842586, y: -0.0000000017881393, z: 0.000000021536835}
rotation: {x: -0.039940774, y: -0.11783976, z: 0.14164072, w: 0.98206747}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_01.L
parentName: B-hand.L
position: {x: -0.111951895, y: 0.009813871, z: 0.008661087}
rotation: {x: -0.08102422, y: -0.016032832, z: -0.012823475, w: 0.99650073}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_02.L
parentName: B-indexFinger_01.L
position: {x: -0.042953253, y: -0.00000015128724, z: 0.0000000021903541}
rotation: {x: -0.0011659784, y: -0.004201864, z: 0.038432565, w: 0.9992517}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_03.L
parentName: B-indexFinger_02.L
position: {x: -0.039781585, y: -0.00000013902317, z: -0.0000000032561365}
rotation: {x: -0.0069080023, y: -0.025714546, z: 0.056998964, w: 0.9980191}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_01.L
parentName: B-hand.L
position: {x: -0.09781766, y: -0.0058426713, z: -0.05057429}
rotation: {x: -0.08930735, y: -0.12062003, z: 0.04784581, w: 0.987515}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_02.L
parentName: B-finger_01.L
position: {x: -0.044581268, y: -0.000000147596, z: 0.0000000037334393}
rotation: {x: 0.0026468546, y: 0.019500341, z: 0.021291273, w: 0.9995796}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_03.L
parentName: B-finger_02.L
position: {x: -0.03686476, y: 0.00000011626631, z: -7.9860907e-10}
rotation: {x: -0.018168522, y: -0.0714935, z: 0.09248945, w: 0.9929775}
scale: {x: 1, y: 1, z: 1}
- name: B-clavicle.R
parentName: B-spine_03
position: {x: -0.072314434, y: -0.020262921, z: 0.078142166}
rotation: {x: -0.43558273, y: 0.6854663, z: 0.31696942, w: 0.4898306}
scale: {x: 1, y: 1, z: 1}
- name: B-shoulder.R
parentName: B-clavicle.R
position: {x: -0.13848352, y: -0.00000014580786, z: -0.0000000025704503}
rotation: {x: -0.0059252977, y: -0.1955607, z: 0.014418557, w: 0.98056775}
scale: {x: 1, y: 1, z: 1}
- name: B-elbow.R
parentName: B-shoulder.R
position: {x: -0.3562135, y: 0.0000000022724271, z: -0.000000007152557}
rotation: {x: -0.073660105, y: -0.0010126828, z: -0.031068798, w: 0.9967989}
scale: {x: 1, y: 1, z: 1}
- name: B-hand.R
parentName: B-elbow.R
position: {x: -0.2845095, y: -0.000000020861625, z: 0.0000000166893}
rotation: {x: -0.010646663, y: -0.047880966, z: 0.011203291, w: 0.99873346}
scale: {x: 1, y: 1, z: 1}
- name: B-thumb_01.R
parentName: B-hand.R
position: {x: -0.0444187, y: -0.003974259, z: -0.041913766}
rotation: {x: 0.066453114, y: -0.2451707, z: 0.019335665, w: 0.9670065}
scale: {x: 1, y: 1, z: 1}
- name: B-thumb_02.R
parentName: B-thumb_01.R
position: {x: -0.0668419, y: 0.00000011354685, z: 0.00000007852446}
rotation: {x: 0.03992424, y: 0.11783681, z: 0.14170183, w: 0.98205966}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_01.R
parentName: B-hand.R
position: {x: -0.111952044, y: 0.009817332, z: -0.008660522}
rotation: {x: 0.08102296, y: 0.01603139, z: -0.012810964, w: 0.99650097}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_02.R
parentName: B-indexFinger_01.R
position: {x: -0.0429529, y: -0.00000025242392, z: 0.0000000069278756}
rotation: {x: 0.0011678262, y: 0.0041992827, z: 0.038432557, w: 0.9992518}
scale: {x: 1, y: 1, z: 1}
- name: B-indexFinger_03.R
parentName: B-indexFinger_02.R
position: {x: -0.039781973, y: 0.000000034463593, z: -0.000000004133326}
rotation: {x: 0.006905329, y: 0.025712995, z: 0.056881703, w: 0.9980259}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_01.R
parentName: B-hand.R
position: {x: -0.097817294, y: -0.00584276, z: 0.050574172}
rotation: {x: 0.08930713, y: 0.120619506, z: 0.047849413, w: 0.9875149}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_02.R
parentName: B-finger_01.R
position: {x: -0.04458133, y: 0.0000000020861626, z: -0.000000005956638}
rotation: {x: -0.0026456001, y: -0.019499725, z: 0.021285668, w: 0.9995798}
scale: {x: 1, y: 1, z: 1}
- name: B-finger_03.R
parentName: B-finger_02.R
position: {x: -0.03686469, y: 0.000000003837049, z: 0.000000009904616}
rotation: {x: 0.018177766, y: 0.071499914, z: 0.09251204, w: 0.99297476}
scale: {x: 1, y: 1, z: 1}
- name: B-upperLeg.R
parentName: B-hips
position: {x: -0.02004746, y: -0.047550756, z: -0.103845}
rotation: {x: 0.5003665, y: 0.4996334, z: 0.51526374, w: 0.4842552}
scale: {x: 1, y: 1, z: 1}
- name: B-lowerLeg.R
parentName: B-upperLeg.R
position: {x: -0.41899097, y: 0.000000032713913, z: 0.0000000014081343}
rotation: {x: 0.7035641, y: -0.024005411, z: 0.0066819876, w: 0.7101948}
scale: {x: 1, y: 1, z: 1}
- name: B-ankle.R
parentName: B-lowerLeg.R
position: {x: -0.39571127, y: 0.000000035017727, z: 0.000000020712614}
rotation: {x: 0.82011396, y: -0.5721724, z: 0.00060634606, w: -0.005621688}
scale: {x: 1, y: 1, z: 1}
- name: B-ball.R
parentName: B-ankle.R
position: {x: -0.10962117, y: 0.0000000027853433, z: 0.000000013363356}
rotation: {x: 0.9804604, y: 0.19671668, z: -0.000000049958967, w: 0.00000008702842}
scale: {x: 1, y: 1, z: 1}
- name: B-upperLeg.L
parentName: B-hips
position: {x: -0.020047514, y: -0.047550734, z: 0.10384513}
rotation: {x: 0.4842562, y: 0.5152656, z: 0.49963155, w: 0.50036556}
scale: {x: 1, y: 1, z: 1}
- name: B-lowerLeg.L
parentName: B-upperLeg.L
position: {x: -0.41899088, y: 0.000000035749963, z: 0.0000000012317468}
rotation: {x: -0.7035662, y: -0.024005314, z: -0.0066819726, w: 0.71019274}
scale: {x: 1, y: 1, z: 1}
- name: B-ankle.L
parentName: B-lowerLeg.L
position: {x: -0.39571133, y: 0.000000024363398, z: 3.72529e-11}
rotation: {x: 0.820114, y: 0.5721722, z: 0.00060634, w: 0.0056216912}
scale: {x: 1, y: 1, z: 1}
- name: B-ball.L
parentName: B-ankle.L
position: {x: -0.10962116, y: 0.000000002091433, z: 0.00000001295319}
rotation: {x: 0.98046035, y: -0.19671676, z: -0.00000004749694, w: -0.00000008653445}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 1
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 148408
packageName: IK Helper Tool
packageVersion: 1.0.1
assetPath: Assets/Kevin Iglesias/IKHelperTool/Models/IKCharacterDummyExample.fbx
uploadId: 719182