40 lines
588 B
C#
40 lines
588 B
C#
using UnityEngine;
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namespace GameKitController.Audio
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{
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public class AudioElementHolderPlayer : MonoBehaviour
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{
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public AudioElementHolder audioElementHolder;
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public void Play ()
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{
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audioElementHolder.Play ();
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}
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public void PlayOneShot (float volumeScale)
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{
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audioElementHolder.PlayOneShot (volumeScale);
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}
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public void PlayOneShot ()
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{
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PlayOneShot (1.0f);
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}
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public void Stop ()
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{
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audioElementHolder.Stop ();
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}
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public void Pause ()
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{
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audioElementHolder.Pause ();
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}
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public void UnPause ()
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{
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audioElementHolder.UnPause ();
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}
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}
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}
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