Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Others/objectOnWater.cs
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

45 lines
680 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class objectOnWater : MonoBehaviour
{
public virtual void updateExternalForces (Vector3 newValues, bool externalForcesActiveValue)
{
}
public virtual bool isObjectOnWaterActive ()
{
return false;
}
public virtual void updateExternalRotationForces (float rotationAmount, Vector3 rotationAxis, Vector3 externalRotationForcePoint)
{
}
public virtual float getDensity ()
{
return -1;
}
public virtual void setNewDensity (float newValue)
{
}
public virtual void addOrRemoveDensity (float newValue)
{
}
public virtual void setOriginalDensity ()
{
}
}