Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/playerInputPanelSystemEditor.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

532 lines
14 KiB
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(playerInputPanelSystem))]
public class playerInputPanelSystemEditor : Editor
{
SerializedProperty screenActionPanelsEnabled;
SerializedProperty screenActionInfoList;
SerializedProperty touchPanelsInfoList;
SerializedProperty touchPanelsSchemesInfoList;
SerializedProperty screenActionParent;
SerializedProperty playerInput;
SerializedProperty inputPanelPrefab;
SerializedProperty mainInputPanelUISystem;
SerializedProperty instantiateInputPanelUIIfNotFound;
SerializedProperty pauseManager;
bool expandedScreenActionsList = false;
playerInputPanelSystem manager;
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
screenActionPanelsEnabled = serializedObject.FindProperty ("screenActionPanelsEnabled");
screenActionInfoList = serializedObject.FindProperty ("screenActionInfoList");
touchPanelsInfoList = serializedObject.FindProperty ("touchPanelsInfoList");
touchPanelsSchemesInfoList = serializedObject.FindProperty ("touchPanelsSchemesInfoList");
screenActionParent = serializedObject.FindProperty ("screenActionParent");
playerInput = serializedObject.FindProperty ("playerInput");
inputPanelPrefab = serializedObject.FindProperty ("inputPanelPrefab");
mainInputPanelUISystem = serializedObject.FindProperty ("mainInputPanelUISystem");
instantiateInputPanelUIIfNotFound = serializedObject.FindProperty ("instantiateInputPanelUIIfNotFound");
pauseManager = serializedObject.FindProperty ("pauseManager");
manager = (playerInputPanelSystem)target;
}
public override void OnInspectorGUI ()
{
GUILayout.BeginVertical (GUILayout.Height (30));
EditorGUILayout.Space ();
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (screenActionPanelsEnabled);
EditorGUILayout.PropertyField (instantiateInputPanelUIIfNotFound);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Screen Actions List", "window");
showScreenActionsList (screenActionInfoList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Touch Panels List", "window");
showTouchPanelsInfoList (touchPanelsInfoList);
EditorGUILayout.Space ();
showTouchPanelsSchemesInfoList (touchPanelsSchemesInfoList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Player Element Settings", "window");
EditorGUILayout.PropertyField (playerInput);
EditorGUILayout.PropertyField (pauseManager);
EditorGUILayout.PropertyField (inputPanelPrefab);
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (screenActionParent);
EditorGUILayout.PropertyField (mainInputPanelUISystem);
EditorGUILayout.Space ();
if (GUILayout.Button ("Add Player Input Panel To Scene")) {
manager.instantiateInputPanelPrefab ();
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.EndVertical ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
}
void showScreenActionsList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide Screen Actions List", buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.Label ("Number Of Actions: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Action")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
expandedScreenActionsList = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showScreenActionsListElementInfo (list.GetArrayElementAtIndex (i));
expandedScreenActionsList = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expandedScreenActionsList) {
GUILayout.BeginVertical ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndVertical ();
} else {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showScreenActionsListElementInfo (SerializedProperty list)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("screenActionName"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("screenActionsGameObject"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("isMainGameScreenActionPanel"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("mainGameScreenActionPanelActive"));
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (list.FindPropertyRelative ("hasSecondaryActionPanel"));
if (list.FindPropertyRelative ("hasSecondaryActionPanel").boolValue) {
EditorGUILayout.PropertyField (list.FindPropertyRelative ("secondaryActionPanelGameObject"));
}
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (list.FindPropertyRelative ("screenActionsGamepadGameObject"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("secondaryActionPanelGamepadGameObject"));
GUILayout.EndVertical ();
}
void showTouchPanelsInfoList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide Touch Panels Info List", buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.Label ("Number Of Panels: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Panel")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
expandedScreenActionsList = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showTouchPanelsInfoListElement (list.GetArrayElementAtIndex (i));
expandedScreenActionsList = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expandedScreenActionsList) {
GUILayout.BeginVertical ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndVertical ();
} else {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showTouchPanelsInfoListElement (SerializedProperty list)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("touchPanel"));
GUILayout.EndVertical ();
}
void showTouchPanelsSchemesInfoList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide Touch Panel Schemes Info List", buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.Label ("Number Of Panels: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Panel")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
expandedScreenActionsList = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showTouchPanelsSchemesInfoListElement (list.GetArrayElementAtIndex (i));
expandedScreenActionsList = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expandedScreenActionsList) {
GUILayout.BeginVertical ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndVertical ();
} else {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showTouchPanelsSchemesInfoListElement (SerializedProperty list)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("Name"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentTouchPanelScheme"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("isMainGameTouchPanel"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("mainGameTouchPanelActive"));
EditorGUILayout.Space ();
showSimpleList (list.FindPropertyRelative ("enabledPanels"));
GUILayout.EndVertical ();
}
void showSimpleList (SerializedProperty list)
{
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide Enabled Panels List", buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.BeginVertical ("box");
EditorGUILayout.Space ();
GUILayout.Label ("Amount: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add")) {
list.arraySize++;
}
if (GUILayout.Button ("Clear")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
GUILayout.BeginHorizontal ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), new GUIContent ("", null, ""), false);
}
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
if (list.GetArrayElementAtIndex (i).objectReferenceValue) {
list.DeleteArrayElementAtIndex (i);
list.DeleteArrayElementAtIndex (i);
} else {
list.DeleteArrayElementAtIndex (i);
}
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
}
GUILayout.EndVertical ();
}
}
}
#endif