Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Pooling System/GKC_SimplePoolPreloadSystem.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

46 lines
988 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GKC_SimplePoolPreloadSystem : MonoBehaviour
{
[Header ("Main Settings")]
[Space]
public bool preloadObjectsEnabled = true;
[Space]
[Header ("Object List Settings")]
[Space]
public List<poolObjectPreloadInfo> poolObjectPreloadInfoList = new List<poolObjectPreloadInfo> ();
void Start ()
{
if (preloadObjectsEnabled) {
preloadObjects ();
}
}
public void preloadObjects ()
{
int poolObjectPreloadInfoListCount = poolObjectPreloadInfoList.Count;
for (int i = 0; i < poolObjectPreloadInfoListCount; i++) {
if (poolObjectPreloadInfoList [i].prefabObject != null) {
GKC_PoolingSystem.Preload (poolObjectPreloadInfoList [i].prefabObject, poolObjectPreloadInfoList [i].objectAmount);
}
}
}
[System.Serializable]
public class poolObjectPreloadInfo
{
[Header ("Main Settings")]
[Space]
public GameObject prefabObject;
public int objectAmount;
}
}