Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Others/simpleLightingModifier.cs
Robii Aragon fd87a6ffd5 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

56 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
public class simpleLightingModifier : MonoBehaviour
{
[Header ("Main Settings")]
[Space]
public bool lightingAmbientEquatorSettingEnabled = true;
[Space]
[Header ("Debug")]
[Space]
public bool showDebugPrint;
public void setAmbientColor (Color newColor)
{
if (!lightingAmbientEquatorSettingEnabled) {
return;
}
if (showDebugPrint) {
print (newColor);
}
RenderSettings.ambientLight = newColor;
RenderSettings.ambientEquatorColor = newColor;
RenderSettings.ambientGroundColor = newColor;
}
public void setAmbientColor (Vector4 newValue)
{
if (!lightingAmbientEquatorSettingEnabled) {
return;
}
Color newColor = RenderSettings.ambientEquatorColor;
newColor.r = newValue.x;
newColor.g = newValue.y;
newColor.b = newValue.z;
newColor.a = newValue.w;
setAmbientColor (newColor);
}
public void setAmbientColor (float newValue)
{
setAmbientColor (new Vector4 (newValue, newValue, newValue, newValue));
}
}