Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/characterCustomizationManagerEditor.cs
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

45 lines
895 B
C#

using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(characterCustomizationManager))]
public class characterCustomizationManagerEditor : Editor
{
characterCustomizationManager manager;
void OnEnable ()
{
manager = (characterCustomizationManager)target;
}
GUIStyle style = new GUIStyle ();
public override void OnInspectorGUI ()
{
DrawDefaultInspector ();
EditorGUILayout.Space ();
EditorGUILayout.Space ();
EditorGUILayout.Space ();
style.fontStyle = FontStyle.Bold;
style.fontSize = 20;
style.alignment = TextAnchor.MiddleCenter;
EditorGUILayout.LabelField ("EDITOR BUTTONS", style);
EditorGUILayout.Space ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Create Piece Meshes Objects From Set")) {
manager.createPieceMeshesObjectsFromSetByName ();
}
EditorGUILayout.Space ();
}
}
#endif