Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Weapons/Scriptable Objects/objectTransformData.cs
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

10 lines
347 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu (fileName = "Object Transform Data", menuName = "GKC/Create Object Transform Data", order = 51)]
public class objectTransformData : ScriptableObject
{
public List<objectTransformInfo> objectTransformInfoList = new List<objectTransformInfo> ();
}