20 lines
327 B
C#
20 lines
327 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class saveInfo
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{
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public string Name;
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public bool saveInfoEnabled = true;
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public bool loadInfoEnabled = true;
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public string saveFileName;
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public bool showDebugInfo;
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public saveGameInfo mainSaveGameInfo;
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}
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