56 lines
1.0 KiB
C#
56 lines
1.0 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class turnBasedCombatChararcterUIInfoObject : MonoBehaviour
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{
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[Header ("Main Settings")]
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[Space]
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public turnBasedCombatChararcterUIInfo mainTurnBasedCombatChararcterUIInfo;
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[System.Serializable]
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public class turnBasedCombatChararcterUIInfo
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{
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public string Name;
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public int ID;
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public GameObject characterUIGameObject;
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public GameObject characterUIOwner;
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public Text characterNameText;
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public List<turnBasedCombatStatUIInfo> turnBasedCombatStatUIInfoList = new List<turnBasedCombatStatUIInfo> ();
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}
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[System.Serializable]
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public class turnBasedCombatStatUIInfo
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{
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public string Name;
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public bool statAssigned;
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public bool useStatNameText;
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public Text statNameText;
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public bool useStatAmountText;
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public Text statAmountText;
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public Slider statSlider;
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public GameObject statObject;
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}
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[System.Serializable]
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public class statNameLettersInfo
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{
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public string Name;
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public string statLetters;
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}
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}
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