Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Demo/deviceToActive.cs
Robii Aragon 779f2c8b20 add ckg
plantilla base para movimiento básico
2026-02-05 05:07:55 -08:00

25 lines
416 B
C#

using UnityEngine;
using System.Collections;
public class deviceToActive : MonoBehaviour {
public GameObject[] centers;
public bool activate;
void Start () {
}
// Update is called once per frame
void Update () {
if (activate) {
for(int i=0;i<centers.Length;i++){
centers[i].transform.Rotate(0,200*Time.deltaTime,0);
}
}
}
void changeStateMachine(bool state){
activate = state;
}
}