Add baked lighting for SampleScene: new Lighting Settings asset, LightingData asset, lightmap textures (Lightmap-0_comp_dir.png, Lightmap-0_comp_light.exr) and a ReflectionProbe EXR, plus corresponding .meta files and importer settings. Also add scene subfolder metadata and update SampleScene.unity LFS pointer (OID/size) to include the new lighting assets. These files persist the scene's baked GI, lightmaps and reflection probe data.
1.9 KiB
1.9 KiB