Files
FueraDeEscala/ProjectSettings/QualitySettings.asset
Robii Aragon 0777676dbd Update Game Kit Controller assets
Bulk modifications across the Game Kit Controller package: updated materials and shader, adjusted particle prefabs, and numerous prefab updates for Character Customization, Inventory, Map System, Locked Camera System, Probuilder export objects, Gravity, Health, Mission System and other scene elements. These changes appear to be a large asset rework/reimport or parameter/reference updates to keep prefabs and materials in sync.
2026-03-27 23:57:08 -07:00

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%YAML 1.1
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--- !u!47 &1
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 1
m_QualitySettings:
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name: Mobile
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shadows: 2
shadowResolution: 1
shadowProjection: 1
shadowCascades: 2
shadowDistance: 40
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
skinWeights: 2
globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 1
antiAliasing: 0
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 0
realtimeGICPUUsage: 100
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 1
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512
streamingMipmapsRenderersPerFrame: 512
streamingMipmapsMaxLevelReduction: 2
streamingMipmapsMaxFileIORequests: 1024
particleRaycastBudget: 256
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
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terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
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name: PC
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skinWeights: 4
globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 2
antiAliasing: 0
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 0
realtimeGICPUUsage: 100
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
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terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
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m_TextureMipmapLimitGroupNames: []
m_PerPlatformDefaultQuality:
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Lumin: 0
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PS4: 1
PS5: 1
Server: 0
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WebGL: 0
Windows Store Apps: 0
XboxOne: 0
iPhone: 0
tvOS: 0