Files
FueraDeEscala/Assets/Game Kit Controller/Integrations/LimbHacker-master/Guts/JobYield.cs
2026-03-29 23:03:14 -07:00

24 lines
739 B
C#

using UnityEngine;
using System.Collections.Generic;
namespace NobleMuffins.LimbHacker.Guts
{
public class JobYield
{
public JobYield(JobSpecification job, Vector4 planeInWorldSpace, Vector3 focalPointInWorldSpace, IEnumerable<MeshSnapshot> alfa, IEnumerable<MeshSnapshot> bravo) {
Job = job;
PlaneInWorldSpace = planeInWorldSpace;
FocalPointInWorldSpace = focalPointInWorldSpace;
Alfa = alfa;
Bravo = bravo;
}
public JobSpecification Job { get; private set; }
public Vector4 PlaneInWorldSpace { get; private set; }
public IEnumerable<MeshSnapshot> Alfa { get; private set; }
public IEnumerable<MeshSnapshot> Bravo { get; private set; }
public Vector3 FocalPointInWorldSpace { get; private set; }
}
}